Dungeon Crawl Stone Soup version 0.34-a0-470-g33c2588a93 (webtiles) character file. Game seed: 16868468263682645120 37 neoul the Conjurer (level 3, -1/19 HPs) Began as a Gargoyle Conjurer on July 29, 2025. Slain by a gnoll ... wielding a +4 spear (8 damage) ... on level 2 of the Dungeon. The game lasted 00:01:33 (1416 turns). neoul the Conjurer (Gargoyle Conjurer) Turns: 1416, Time: 00:01:34 Health: -1/19 AC: 6 Str: 10 XL: 3 Next: 41% Magic: 0/6 EV: 10 Int: 20 God: Gold: 21 SH: 0 Dex: 8 Spells: 3/6 levels left rFire + . . (50%) b - staff of fire rCold . . . (100%) (no offhand) rNeg + . . (50%) a - +1 robe rPois ∞ (0%) (no helmet) rElec + (33%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: sickness immunity, negative energy resistance 1, electricity resistance, torment resistance 1, stone body a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 21 gold pieces. Inventory: Missiles c - 3 poisoned darts Armour a - a +1 robe (worn) Magical Staves b - a staff of fire (weapon) Scrolls s - a scroll of summoning Potions g - a potion of magic d - 2 potions of resistance {unknown} w - a potion of heal wounds Skills: - Level 1.5 Dodging + Level 2.8 Stealth + Level 2.4 Spellcasting * Level 5.1 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 c - Searing Ray Conj 44% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 24% 3-4/arc 9% 2 Fulminant Prism Conj/Alch 6% 3d7 47% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 47% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. Your stone body is resiliant and immune to petrification. (AC +3) Message History The gnoll misses you. The gnoll hits you with a +0 club. There are monsters nearby! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 club (almost dead, 81% to hit) You focus your ray upon the gnoll. The searing ray hits the gnoll. You kill the gnoll! The searing ray hits the gnoll. The gnoll is moderately wounded. (Press . to maintain the ray.) Without enough magic to sustain it, your Searing Ray dissipates. The gnoll hits you from afar with a +4 spear. There is an open door here. The gnoll attacks as it pursues you! The gnoll hits you from afar with a +4 spear! The gnoll attacks as it pursues you! The gnoll barely misses you. The gnoll attacks as it pursues you! The gnoll hits you from afar with a +4 spear. There is an open door here. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +4 spear (lightly wounded, 81% to hit) You focus your ray upon the gnoll. The searing ray hits the gnoll. The gnoll is heavily wounded. (Press . to maintain the ray.) The searing ray hits the gnoll. The gnoll is severely wounded. The gnoll hits you from afar with a +4 spear. The searing ray hits the gnoll. The gnoll is almost dead. The searing ray hits the gnoll but does no damage. The gnoll hits you from afar with a +4 spear. Without enough magic to sustain it, your Searing Ray dissipates. The gnoll misses you. The gnoll hits you from afar with a +4 spear! You die... ###'#.#####.#.#...##### #.....# #.#.........######### #.....#####.#.........+.......# #.........#.#.........#######.. #.....>.....####............... ###'##..#.######.#############. #.##....#............# ## #####'##.#..#.####.#####.######## #......#.##...#.@#.# #.##...... #......#.##...##.#.#####.##...... #......#.##......jj......##....## '......#.##.........###..##...... #......#.##...........#..##...... #......#. #........##.#..##...... .......# #........##...j.j...... .......# #........####..##...... .......# #........# #..##...... You could see a gnoll. Vanquished Creatures A gnoll (D:2) 2 dart slugs An endoplasm (D:1) A giant cockroach (D:2) 2 hobgoblins (D:1) 3 jackals (D:1) 2 quokkas (D:1) 3 ball pythons (D:1) A bat (D:1) 4 frilled lizards (D:1) 3 goblins (D:1) A kobold (D:1) 2 rats (D:1) 26 creatures vanquished. Vanquished Creatures (collateral kills) A frilled lizard (D:1) 1 creature vanquished. Grand Total: 27 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | neoul the Gargoyle Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 323 | D:1 | Reached XP level 2. HP: 4/15 MP: 0/5 373 | D:1 | Learned a level 2 spell: Searing Ray 1048 | D:1 | Reached XP level 3. HP: 19/19 MP: 3/6 1179 | D:2 | Reached skill level 5 in Conjurations 1416 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_castle, layout_loops_ring D:2: layout_basic, serial_corexii_hall, corexii_hall_statues_i, chequers_hall_statues_y, corexii_hall_statues_s Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 5 | 5.1 Dodging | | 1.5 Stealth | | 2.8 Spellcasting | | 2.4 Action || total ---------------------------++------- Melee: Unarmed || 31 Cast: Magic Dart || 46 Searing Ray || 2 Use: Scroll || 6 Stab: Sleeping || 1 Armour: Robe || 35 Dodge: Dodged || 36 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1417 | 1394 | 23 | 106 | 1071 | 2 | 708.5 | Dungeon | 1417 | 1394 | 23 | 106 | 1071 | 2 | 708.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1138 daAuts D:2: 278 daAuts