neoul Level 1 of the Dungeon (0, 0, D:1) a +0 broad axe (9, -6, D:1) a rat skeleton (11, 5, D:1) a ball python skeleton (13, 3, D:1) a hobgoblin skeleton (14, -7, D:1) a +0 sling (22, -10, D:1) a rat corpse (skeletalised by now) (23, 14, D:1) a +0 club (23, 16, D:1) a ball python corpse (skeletalised by now) (24, 36, D:1) a bat corpse (skeletalised by now) (25, 3, D:1) a +0 dagger a goblin skeleton (25, 33, D:1) a rat corpse (skeletalised by now) (26, 8, D:1) a frilled lizard corpse (skeletalised by now) (27, -7, D:1) a +0 club a goblin corpse (skeletalised by now) (29, -7, D:1) a frilled lizard corpse (skeletalised by now) (30, -7, D:1) a +0 club a goblin corpse (skeletalised by now) (38, -4, D:1) a jackal corpse (skeletalised by now) (39, 34, D:1) a +0 dagger (41, -6, D:1) a jackal corpse (skeletalised by now) a ball python corpse (skeletalised by now) a jackal corpse (skeletalised by now) (48, -12, D:1) a jackal corpse (skeletalised by now) (48, -11, D:1) a jackal corpse (skeletalised by now) (48, -10, D:1) a hobgoblin corpse (skeletalised by now) (55, 29, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (58, 4, D:1) a rat corpse (skeletalised by now) (58, 25, D:1) a +0 short sword Level 2 of the Dungeon (3, 0, D:2) a parchment of Lesser Beckoning (4, 8, D:2) the +2 sling "Fomireta" {drain, rF+ SInv} rF+: It protects you from fire. SInv: It lets you see invisible. (16, 20, D:2) a +0 dagger a goblin skeleton (17, 14, D:2) a +0 cloak (20, 4, D:2) a +0 dagger (27, -10, D:2) a hobgoblin skeleton (38, 24, D:2) the felid skeleton of Natasha (43, 1, D:2) a bat corpse (skeletalised by now) (52, 9, D:2) the +0 robe "Meticut" {Fly rF+ rC++} Fly: It grants you flight. rF+: It protects you from fire. rC++: It greatly protects you from cold. Level 3 of the Dungeon (3, 5, D:3) a +0 scythe a +0 robe the human skeleton of Sigmund (4, 3, D:3) a +0 dagger (5, 18, D:3) a +0 flail a +0 dagger an orc skeleton (6, -3, D:3) a +0 ring mail (6, 17, D:3) a +0 club (8, 7, D:3) a +0 spear (11, 0, D:3) a +0 robe (12, 5, D:3) a +0 club a goblin corpse (skeletalised by now) (15, 6, D:3) a +0 robe (25, 9, D:3) a bat skeleton (26, 27, D:3) a +0 spear (42, -3, D:3) a +0 quarterstaff Level 4 of the Dungeon [Shop] Emus's CLEARANCE SALE! a ring of protection from cold (unknown) (150 gold) a parchment of Fugue of the Fallen (64 gold) a wand of warping (7) (unknown) (100 gold) a potion of ambrosia (48 gold) (6, -3, D:4) a +0 dagger a +0 leather armour (13, -5, D:4) a +0 mace (15, -32, D:4) an adder skeleton (17, -17, D:4) a +0 rapier (24, -28, D:4) a +0 club (25, -8, D:4) a +0 whip (30, -21, D:4) a +0 club a +0 sling (48, 16, D:4) a hound corpse (skeletalised by now) Level 5 of the Dungeon (1, 14, D:5) a +0 pair of gloves (8, -4, D:5) a +0 spear (9, 1, D:5) a hound corpse (9, 10, D:5) a +0 whip