Dungeon Crawl Stone Soup version 0.34-a0-465-ga9e21796be (webtiles) character file. Game seed: 886769927657829522 233 neoul the Conjurer (level 5, 0/36 (38) HPs) Began as an Armataur Conjurer on July 28, 2025. Slain by Crazy Yiuf ... wielding a +4 quarterstaff of chaos (12 damage) ... on level 2 of the Dungeon. The game lasted 00:01:39 (1885 turns). neoul the Conjurer (Armataur Conjurer) Turns: 1885, Time: 00:01:39 HP: 0/36 (38) AC: 5 Str: 13 XL: 5 Next: 74% MP: 5/9 EV: 8 Int: 20 God: Gold: 62 SH: 0 Dex: 8 Spells: 3/10 levels left rFire . . . (100%) d - +2 dagger (venom) rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) c - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no barding) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.11/turn %: roll @: lightly drained A: large, deformed body, tough skin 3, armoured tail 2, rollpage 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 107 gold pieces. You spent 45 gold pieces at shops. Inventory: Hand Weapons d - a +2 dagger of venom (weapon) Armour a - a +0 robe (worn) c - a +0 helmet (worn) Scrolls c - a scroll of immolation {unknown} e - a scroll of identify {unknown} h - a scroll of torment {unknown} l - a scroll of fog {unknown} Potions g - a potion of magic d - a potion of brilliance {unknown} f - a potion of moonshine {unknown} j - 2 potions of mutation {unknown} k - a potion of curing {unknown} Skills: - Level 1.3 Dodging - Level 2.1 Stealth + Level 3.0 Spellcasting * Level 5.3 Conjurations * Level 2.3 Translocations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 c - Searing Ray Conj 48% 2d6 2% 2 f - Iskenderun's Mystic Conj/Tloc 18% 2d6 (+2d2 30% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 26% 2d7 8% 2 Sandblast Erth 6% 2d5 14% 1 Slow Hex 12% N/A 14% 1 Stone Arrow Conj/Erth 26% 3d8 14% 3 Confusing Touch Hex 3% N/A 38% 3 Inner Flame Hex/Fire 3% N/A 38% 3 Passwall Erth 3% N/A 38% 3 Vampiric Draining Necr 3% 2d6 38% 3 Flame Wave Conj/Fire 13% 2d6 43% 4 Fulminant Prism Conj/Alch 6% 3d7 43% 4 Sticky Flame Fire/Alch 3% 2d4 80% 4 Summon Hydra Summ 1% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 ! D:2 [ Annotations: D:2 Crazy Yiuf Innate Abilities, Weirdness & Mutations Armour fits poorly on your strangely shaped body. You have extremely tough skin. (AC +3) You have a heavy armoured tail. You regenerate magic when rolling toward enemies. (Rampage MPRegen) Message History You start resting. HP restored. You start waiting. Done waiting. You see here a +2 dagger of venom. d - a +2 dagger of venom You unwield your +0 dagger. Your +2 dagger of venom begins to drip with poison! d - a +2 dagger of venom (weapon) Okay, then. There is an escape hatch in the floor here. You see here a +0 leather armour. Key pressed, stopping explore. You see here a jackal skeleton. You see here a jackal skeleton. You see here a rat skeleton. Crazy Yiuf shouts! Crazy Yiuf whimpers, "Nubble!" Could not explore, unopened runed door. Could not explore, unopened runed door. You drop a +0 dagger. Crazy Yiuf screams, "Fire arga ragdoll!" You open the door. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Crazy Yiuf, wielding a +4 quarterstaff of chaos and wearing a +1 cloak (82% to hit) You focus your ray upon Crazy Yiuf. The searing ray hits Crazy Yiuf but does no damage. (Press . to maintain the ray.) Crazy Yiuf hits you with a +4 quarterstaff of chaos! You feel drained. The searing ray hits Crazy Yiuf! Crazy Yiuf is moderately wounded. Crazy Yiuf hits you with a +4 quarterstaff of chaos! You convulse. The searing ray misses Crazy Yiuf. Crazy Yiuf hits you with a +4 quarterstaff of chaos! You die... .#.###.<...# ##..## .......##### #....# .#.##### ♣....♣ ...# ♣...♣♣ .^.# ♣♣.♣♣ .### ♣.♣♣ .# ♣♣.♣ ## ♣.♣♣ ♣♣@♣ #j# ... # #...# ## #..)# .# ##### .# .# ## You could see Crazy Yiuf. Vanquished Creatures Sigmund (D:2) 2 adders (D:2) 3 dart slugs A ribbon worm (D:2) 4 endoplasms (D:1) 5 hobgoblins (D:1) 6 jackals 5 quokkas 7 ball pythons 5 bats 4 goblins 6 kobolds 7 rats 56 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | neoul the Armataur Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 4 | D:1 | Found Zuvaq's Distillery. 90 | D:1 | Reached XP level 2. HP: 16/20 MP: 3/5 93 | D:1 | Learned a level 2 spell: Searing Ray 116 | D:1 | Reached skill level 4 in Conjurations 413 | D:1 | Reached XP level 3. HP: 26/26 MP: 1/6 861 | D:2 | Found Messeryi's Armour Emporium. 898 | D:2 | Bought a +0 helmet for 45 gold pieces 1140 | D:2 | Noticed Crazy Yiuf 1234 | D:2 | Reached XP level 4. HP: 33/33 MP: 1/7 1306 | D:2 | Learned a level 4 spell: Iskenderun's Mystic Blast 1381 | D:2 | Noticed Sigmund 1386 | D:2 | Killed Sigmund 1387 | D:2 | Reached skill level 5 in Conjurations 1387 | D:2 | Reached XP level 5. HP: 38/38 MP: 2/9 1885 | D:2 | Slain by Crazy Yiuf Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_open_corners, layout_rooms, serial_shops, shop D:2: layout_loops_cross, serial_shops, shop, grunt_decor_fettered, uniq_crazy_yiuf_cottage, uniq_sigmund Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 2 3 | 3.0 Conjurations | 4 5 | 5.3 Translocations | 2 | 2.3 Dodging | | 1.3 Stealth | | 2.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 19 | || 19 Dagger | 17 | 5 || 22 Tailslap | 6 | 1 || 7 Cast: Magic Dart | 86 | 4 || 90 Searing Ray | 2 | 2 || 4 Armour: Robe | 87 | 8 || 95 Dodge: Dodged | 46 | 3 || 49 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1883 | 1868 | 15 | 265 | 1292 | 2 | 941.5 | Dungeon | 1883 | 1868 | 15 | 265 | 1292 | 2 | 941.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1137 daAuts D:1: 745 daAuts