Dungeon Crawl Stone Soup version 0.34-a0-465-ga9e21796be (webtiles) character file. Game seed: 11178578723668688119 24 neoul the Conjurer (level 2, -1/20 HPs) Began as an Armataur Conjurer on July 28, 2025. Slain by a gnoll ... wielding a +0 spear (5 damage) ... on level 2 of the Dungeon. The game lasted 00:00:42 (1032 turns). neoul the Conjurer (Armataur Conjurer) Turns: 1032, Time: 00:00:43 Health: -1/20 AC: 4 Str: 12 XL: 2 Next: 79% Magic: 5/5 EV: 8 Int: 18 God: Gold: 43 SH: 0 Dex: 8 Spells: 2/5 levels left rFire . . . (100%) c - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no barding) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: roll @: no status effects A: large, deformed body, tough skin 3, armoured tail 2, rollpage 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 43 gold pieces. Inventory: Hand Weapons c - a +0 dagger (weapon) Armour a - a +0 robe (worn) Magical Staves b - a staff of cold Scrolls c - a scroll of silence {unknown} Potions d - a potion of curing {unknown} f - 2 potions of berserk rage {unknown} Skills: - Level 1.3 Dodging - Level 2.1 Stealth + Level 2.1 Spellcasting * Level 4.2 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 c - Searing Ray Conj 34% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Forge Lightning Spire Air/Frge 1% 3d4 87% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Armour fits poorly on your strangely shaped body. You have extremely tough skin. (AC +3) You have a heavy armoured tail. You regenerate magic when rolling toward enemies. (Rampage MPRegen) Message History No target in view! Magic restored. A goblin comes into view. It is wielding a +0 dagger. A goblin is nearby! A goblin is nearby! 2 gnolls come into view. The gnoll shouts! The gnoll moves out of view. The magic dart hits the goblin. You kill the goblin! The gnoll shouts! A gnoll comes into view. It is wielding a +0 spear. x2 The magic dart hits the gnoll. The gnoll is moderately wounded. The gnoll shouts! You hear a shout! There are monsters nearby! The magic dart hits the gnoll but does no damage. The gnoll is moderately wounded. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 spear (moderately wounded, 81% to hit) You focus your ray upon the gnoll. The searing ray hits the gnoll. The gnoll is heavily wounded. (Press . to maintain the ray.) The searing ray hits the gnoll. The gnoll is almost dead. Without enough magic to sustain it, your Searing Ray dissipates. The gnoll attacks as it pursues you! The gnoll hits you from afar with a +0 spear! The gnoll attacks as it pursues you! The gnoll hits you from afar with a +0 spear. The gnoll attacks as it pursues you! The gnoll hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * Magic courses through your body. The gnoll hits you from afar with a +0 spear. You die... .........## .............# .............# .............# .............###### .............)....#### . .....................### .. .......................###.. ..#.jjj.@.†.............. #.#.##.##......##...... #.#..#...#.###......... #j##.###.#.#####....### #j##.........###....... #####j##.###...#.......#### #..........#............... #..........##....#..#.<.... #<..................#...... You could see 3 gnolls. Vanquished Creatures 2 dart slugs (D:1) 2 endoplasms A giant cockroach (D:1) 5 hobgoblins A bat (D:1) 2 frilled lizards (D:1) 3 goblins 3 kobolds 3 rats 22 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | neoul the Armataur Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 286 | D:1 | Reached XP level 2. HP: 20/20 MP: 1/5 583 | D:1 | Reached skill level 4 in Conjurations 990 | D:2 | Learned a level 2 spell: Searing Ray 1032 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: moated_graveyard_arrival, layout_loops_ring, due_unseen_surprise D:2: layout_rooms, chequers_ecumenical_altar_simple_redux, basic_altar, uniq_jessica, uniq_terence, uniq_robin Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 2 | 2.1 Conjurations | 4 | 4.2 Dodging | | 1.3 Stealth | | 2.1 Action || total ---------------------------++------- Melee: Dagger || 1 Cast: Magic Dart || 39 Searing Ray || 1 Use: Potion || 1 Stab: Sleeping || 1 Armour: Robe || 9 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1031 | 979 | 52 | 0 | 872 | 2 | 515.5 | Dungeon | 1031 | 979 | 52 | 0 | 872 | 2 | 515.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 948 daAuts D:2: 82 daAuts