Dungeon Crawl Stone Soup version 0.34-a0-461-gf09bc62600 (webtiles) character file. Game seed: 11756118248059704594 71 neoul the Poker (level 4, -2/34 HPs) Began as a Merfolk Gladiator on July 27, 2025. Killed by psychic fangs ... invoked by a brain worm (6 damage) ... in a sewer. The game lasted 00:02:16 (1788 turns). neoul the Poker (Merfolk Gladiator) Turns: 1788, Time: 00:02:16 Health: -2/34 AC: 4 Str: 14 XL: 4 Next: 24% Magic: 3/4 EV: 12 Int: 7 God: Gold: 33 SH: 0 Dex: 17 Spells: 3/3 levels left rFire . . . (100%) a - +0 trident rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois . (100%) c - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.09/turn %: no passive effects @: on berserk cooldown, hasted and slowed A: (nimble swimmer 2), mertail a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 86 gold pieces. You spent 53 gold pieces at shops. Inventory: Hand Weapons a - a +0 trident (weapon) Missiles d - 2 throwing nets (quivered) e - a javelin f - 5 poisoned darts Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Jewellery g - a ring of protection from fire Scrolls h - a scroll of fog {unknown} m - a scroll of noise {unknown} Potions C - 2 potions of cancellation L - a potion of lignification Skills: + Level 2.9 Fighting * Level 5.7 Polearms - Level 2.0 Throwing + Level 4.5 Dodging + Level 1.7 Stealth You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 0% 1d3 52% 1 Dimensional Bullseye Hex/Tloc 0% N/A 99% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (1/1) Altars: Shops: D:2 [*(( Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History Your +0 leather armour and +0 helmet unmeld from your body. Reach: a) +0 trident Press: ? - help, Dir - move target Aim: a brain worm (80% to hit) You reach to attack! You barely miss the brain worm. The brain worm's throbbing head pulsates. Something gnaws on your mind! * * * LOW HITPOINT WARNING * * * You feel your power leaking away. Reach: a) +0 trident Press: ? - help, Dir - move target Aim: a brain worm (80% to hit) You reach to attack! You puncture the brain worm! The brain worm is heavily wounded. Reach: a) +0 trident Press: ? - help, Dir - move target Aim: a brain worm (heavily wounded, 80% to hit) You reach to attack! You hit the brain worm but do no damage. The brain worm is heavily wounded. Throw: 3 throwing nets Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a brain worm (moderately wounded, 79% to hit) Okay, then. Throw: 3 throwing nets Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a brain worm (moderately wounded, 79% to hit) You throw a throwing net. The throwing net hits the brain worm. The brain worm is caught in the net! The brain worm is moderately wounded. The brain worm struggles against the net. You strike the helpless brain worm from behind! You hit the brain worm. The brain worm is moderately wounded. The brain worm struggles against the net. You barely miss the brain worm. The brain worm is moderately wounded. The brain worm's bulging head throbs. Something gnaws on your mind! You die... #~# #~# #~# #.# #.# #~# #~# #################w###### ∩~~~...~~.~..~.~@.~~..~.~ ∩~...~~~..~~..~~.~..~~~~. ######################### You could see a brain worm (caught). Vanquished Creatures An adder (D:3) 3 river rats (Sewer) A dart slug (D:2) A ribbon worm (D:3) 5 endoplasms 2 giant cockroaches (D:1) 2 hobgoblins 2 quokkas 4 ball pythons (D:2) 4 bats 3 frilled lizards 2 goblins 4 kobolds 6 rats 40 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | neoul the Merfolk Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 352 | D:1 | Found a faded altar of an unknown god. 386 | D:1 | Reached XP level 2. HP: 23/23 MP: 2/2 804 | D:2 | Found Joiclaosk's Weapon Shop. 817 | D:2 | Found Noot's Armour Shoppe. 823 | D:2 | Reached skill level 5 in Polearms 823 | D:2 | Reached skill level 1 in Stealth 857 | D:2 | Found Haop's Assorted Antiques. 868 | D:2 | Bought a scroll labelled NEWNEU GAWEB for 28 gold pieces 868 | D:2 | Bought an orange potion for 25 gold pieces 977 | D:2 | Found Xethroup's Weapon Shoppe. 999 | D:2 | Reached XP level 3. HP: 28/28 MP: 3/3 1631 | D:3 | Identified the +4 scale mail "Gekloj" {Slay+2} 1703 | D:3 | Found a glowing drain. 1715 | Sewer | Entered a sewer 1758 | Sewer | Noticed a brain worm 1759 | Sewer | HP: 2/42 [river rat (6)] 1764 | Sewer | Reached XP level 4. HP: 6/34 MP: 4/4 1788 | Sewer | Killed from afar by a brain worm Illustrated notes Levels and vault maps discovered: D:1: nagdon_arrival_zigzag_paths, layout_rooms, dreamdust_ecumenical_altar_sealed_demon, hangedman_decor_points D:2: layout_basic, serial_shops, shop, shop, shop, nicolae_shop_swords_in_saltire, serial_corexii_hall, corexii_hall_statues_deadend, corexii_hall_statues_t, chequers_hall_statues_corner_a, corexii_hall_statues_x D:3: layout_loops_ring, gup_sewer_entry_bubbles, serial_bayou_pond_d Sewer: sewer_co_cracked_pipes Skill XL: | 1 2 | ---------------+-------+----- Polearms | 5 | 5.7 Stealth | 1 | 1.7 Fighting | | 2.9 Throwing | | 2.0 Dodging | | 4.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Trident | 130 | 8 || 138 Tailslap | 2 | || 2 Throw: Throwing net | | 1 || 1 Use: Potion | 4 | 1 || 5 Scroll | 2 | || 2 Stab: Sleeping | 9 | || 9 Invisible | 3 | 1 || 4 Held in net/web | | 1 || 1 Armour: Leather armour | 42 | || 42 Skin | 2 | || 2 Dodge: Dodged | 61 | || 61 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1779 | 1664 | 115 | 22 | 1337 | 4 | 444.8 | Dungeon | 1710 | 1595 | 115 | 22 | 1313 | 3 | 570.0 | Sewer | 69 | 69 | 0 | 0 | 24 | 1 | 69.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 753 daAuts D:1: 715 daAuts D:3: 241 daAuts Sewer: 69 daAuts