Dungeon Crawl Stone Soup version 0.34-a0-457-ge9fc4eb682 (webtiles) character file. Game seed: 3489680163557965794 1069 neoul the Vexing (level 8, 0/36 HPs) Began as a Vine Stalker Enchanter on July 26, 2025. Succumbed to a water moccasin's poison ... on level 5 of the Dungeon. The game lasted 00:05:06 (2851 turns). neoul the Vexing (Vine Stalker Enchanter) Turns: 2851, Time: 00:05:06 Health: 0/36 AC: 8 Str: 10 XL: 8 Next: 28% Magic: 9/15 EV: 11 Int: 11 God: Gold: 266 SH: 0 Dex: 18 Spells: 7/15 levels left rFire . . . (100%) g - +4 dagger of Sunlight {drain, rElec rPois Int-4 SInv Stlth-} rCold . . . (100%) (no offhand) rNeg + . . (50%) c - +1 robe {rN+} rPois + (33%) d - +0 helmet rElec + (33%) j - +0 cloak rCorr . (100%) e - +2 pair of gloves SInv + (no boots) Will +.... (no amulet) Stlth ++ i - ring of flight HPRegen 1.06/turn (no ring) MPRegen 0.14/turn %: guardian spirit @: mighty, brilliant, lethally poisoned (0 -> -6), flying, hasted, very quick A: fangs 3, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 266 gold pieces. Inventory: Hand Weapons a - a +1 dagger g - the +4 dagger of Sunlight (weapon) {drain, rElec rPois Int-4 SInv Stlth-} (You found it on level 3 of the Dungeon) rElec: It insulates you from electricity. rPois: It protects you from poison. Int-4: It affects your intelligence (-4). SInv: It lets you see invisible. Stlth-: It makes you less stealthy. Missiles b - 3 boomerangs h - 9 poisoned darts k - 2 darts of disjunction l - 4 curare-tipped darts Armour c - a +1 robe of positive energy (worn) d - a +0 helmet (worn) e - a +2 pair of gloves (worn) f - a +0 leather armour of cold resistance j - a +0 cloak (worn) Jewellery i - a ring of flight (worn) Scrolls m - a scroll of amnesia {unknown} r - a scroll of revelation d - a scroll of acquirement {unknown} e - 2 scrolls of teleportation {unknown} b - a scroll of blinking V - 2 scrolls of vulnerability o - a scroll of enchant weapon {unknown} u - 2 scrolls of enchant armour {unknown} v - a scroll of identify {unknown} c - a scroll of immolation {unknown} h - a scroll of noise {unknown} Potions f - a potion of attraction {unknown} j - a potion of moonshine {unknown} w - 3 potions of heal wounds b - a potion of brilliance m - a potion of might q - a potion of magic {unknown} s - a potion of berserk rage {unknown} h - a potion of haste t - a potion of curing {unknown} Skills: * Level 5.0 Short Blades - Level 1.5 Dodging + Level 6.0 Stealth + Level 4.3 Spellcasting * Level 6.2 Hexes You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level c - Ensorcelled Hibernat Hex/Ice 26% N/A 10% 2 d - Confusing Touch Hex 24% N/A 5% 3 t - Tukima's Dance Hex 24% N/A 5% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Gloom Hex/Necr 26% N/A 19% 3 Foxfire Conj/Fire 12% 2x1d4 24% 1 Sandblast Erth 6% 2d5 24% 1 Iskenderun's Mystic Bla Conj/Tloc 3% 2d3 (+2d1 93% 4 Martyr's Knell Necr/Summ 3% N/A 93% 4 Summon Seismosaurus Egg Summ/Erth 3% N/A 93% 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Kikubaaqudgha Xom Innate Abilities, Weirdness & Mutations You have razor-sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History You hit the water moccasin but do no damage. The water moccasin is lightly wounded. You feel sick. The water moccasin barely misses you. The water moccasin bites you. You are more poisoned. The water moccasin poisons you! You hit the water moccasin but do no damage. The water moccasin appears confused. The water moccasin is lightly wounded. You feel very sick. The water moccasin bites you! You are lethally poisoned! The water moccasin poisons you! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! It was a potion of heal wounds. That seemed strangely inert. k -> w - 3 potions of heal wounds * * * LOW HITPOINT WARNING * * * You feel very sick. You catch the helpless water moccasin completely off-guard! You impale the water moccasin!! You kill the water moccasin! * * * LOW HITPOINT WARNING * * * You feel very sick. Your Short Blades skill increases to level 5! Your Stealth skill increases to level 6! It was a potion of haste. You feel yourself speed up. l -> h - a potion of haste * * * LOW HITPOINT WARNING * * * You feel very sick. It was a potion of might. You feel very mighty all of a sudden. p -> m - a potion of might * * * LOW HITPOINT WARNING * * * You feel sick. It was a potion of brilliance. You feel clever all of a sudden. n -> b - a potion of brilliance You die... #.. #.. ######### #... ........#### #.... #######....# ....# #...... #..### #.####. #.l.### ##.# ## #@..#######..# ###..#......## ##.#.###### #...## ####### #....### ### #.....# ####...######.. #.....# ###..#.....# #.....##########...##### #.....##.....###..###### You could see an iguana. Vanquished Creatures Grinder (D:3) A water moccasin (D:5) An ice beast (D:5) A black bear (D:5) 2 ogres A scorpion (D:5) 2 bombardier beetles 2 hounds (D:4) 2 iguanas An orc wizard (D:5) Robin (D:2) 5 adders A gnoll (D:1) 4 ufetubi (D:5) 4 dart slugs 2 ribbon worms 8 orcs 8 endoplasms 2 giant cockroaches 7 hobgoblins 3 jackals (D:3) A quokka (D:1) 8 ball pythons 5 bats 3 frilled lizards 19 goblins 3 kobolds (D:2) 3 rats 101 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | neoul the Vine Stalker Enchanter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 41 | D:1 | Reached skill level 1 in Short Blades 162 | D:1 | Reached XP level 2. HP: 10/13 MP: 3/6 265 | D:1 | Reached XP level 3. HP: 13/16 MP: 2/7 291 | D:1 | Learned a level 2 spell: Ensorcelled Hibernation 295 | D:1 | Learned a level 3 spell: Confusing Touch 599 | D:2 | Noticed Robin 620 | D:2 | Killed Robin 853 | D:2 | Reached XP level 4. HP: 21/21 MP: 8/8 1127 | D:3 | Identified the +4 dagger of Sunlight {drain, rElec rPois | Int-4 SInv Stlth-} 1175 | D:3 | Learned a level 3 spell: Tukima's Dance 1217 | D:3 | Noticed Grinder 1218 | D:3 | Found a faded altar of an unknown god. 1238 | D:3 | Killed Grinder 1239 | D:3 | Reached XP level 5. HP: 24/24 MP: 8/10 1239 | D:3 | Reached XP level 6. HP: 28/28 MP: 8/11 1470 | D:3 | Found an ancient bone altar of Kikubaaqudgha. 1481 | D:3 | Found a shimmering altar of Xom. 1710 | D:4 | Reached skill level 5 in Stealth 1742 | D:4 | Reached skill level 5 in Hexes 1771 | D:4 | Reached XP level 7. HP: 32/32 MP: 4/13 2338 | D:5 | Entered Level 5 of the Dungeon 2658 | D:5 | Gained mutation: You have razor-sharp teeth. [Vine Stalker | growth] 2658 | D:5 | Reached XP level 8. HP: 36/36 MP: 13/15 2849 | D:5 | Reached skill level 5 in Short Blades 2850 | D:5 | HP: 1/36 [poisoned by a water moccasin] 2851 | D:5 | Succumbed to a water moccasin's poison Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_lava_pool, layout_rooms D:2: layout_rooms, uniq_robin D:3: layout_rooms, jmf_multi_god_temple2, ebering_ecumenical_altar_mist, chequers_serial_rivers_micro_d, grunt_decor_mini_mirrors, uniq_grinder D:4: layout_gridville D:5: layout_rooms Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Short Blades | 1 2 3 4 5 | 5.0 Stealth | 4 5 6 | 6.0 Spellcasting | 3 4 | 4.3 Hexes | 4 5 6 | 6.2 Dodging | | 1.5 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Dagger | 113 | 91 | 95 || 299 Bite | 27 | 20 | 36 || 83 Cast: Tukima's Dance | | 2 | || 2 Ensorcelled Hiber | | 1 | || 1 Confusing Touch | | | 3 || 3 Use: Potion | 2 | | 4 || 6 Scroll | | | 3 || 3 Stab: Sleeping | 6 | 9 | 2 || 17 Invisible | 4 | | || 4 Confused | | | 1 || 1 Armour: Robe | 57 | 38 | 56 || 151 Dodge: Dodged | 77 | 43 | 55 || 175 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2799 | 2705 | 94 | 142 | 1872 | 5 | 559.8 | Dungeon | 2799 | 2705 | 94 | 142 | 1872 | 5 | 559.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 695 daAuts D:1: 559 daAuts D:3: 525 daAuts D:2: 524 daAuts D:5: 495 daAuts