neoul Level 1 of the Dungeon (4, -8, D:1) a +0 leather armour (30, -10, D:1) a +4 quarterstaff of draining (31, 1, D:1) a +0 dagger a goblin corpse (skeletalised by now) (33, 12, D:1) a jackal corpse (skeletalised by now) (46, -10, D:1) a +0 chain mail (48, -8, D:1) 6 boomerangs (48, -4, D:1) a +0 club 3 stones (49, 20, D:1) a hobgoblin skeleton (50, -12, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (5, -4, D:2) a frilled lizard corpse (5, 7, D:2) a frilled lizard corpse (7, -12, D:2) a +0 club (9, -19, D:2) a potion of mutation (11, -3, D:2) a +0 quarterstaff (17, -8, D:2) the quill talisman of the Skvader {Harm rPois Dex+3} [quill talisman] Harm: It increases damage dealt and taken. rPois: It protects you from poison. Dex+3: It affects your dexterity (+3). (18, -8, D:2) a +0 ring mail (22, 15, D:2) a +0 leather armour (23, -19, D:2) a +0 dagger (28, 4, D:2) a goblin corpse (skeletalised by now) (28, 6, D:2) a ball python corpse (skeletalised by now) (32, -14, D:2) a +0 dagger a kobold corpse