neoul Level 1 of the Dungeon (10, 19, D:1) a +0 mace (12, 32, D:1) 3 stones (13, 32, D:1) 4 stones (14, 40, D:1) a +0 mace (15, 41, D:1) a +0 club (17, -2, D:1) a +2 heavy mace (17, 19, D:1) a +0 leather armour (18, -2, D:1) a quokka corpse (skeletalised by now) (19, -2, D:1) a +0 short sword (19, 24, D:1) a +0 plate armour (22, 12, D:1) a bat skeleton (22, 24, D:1) 4 stones a goblin skeleton (22, 25, D:1) 3 stones a goblin skeleton (32, 24, D:1) a hobgoblin corpse (skeletalised by now) (35, 37, D:1) a +0 ring mail (42, 18, D:1) a +0 dagger (44, 41, D:1) a rat corpse (skeletalised by now) (60, 4, D:1) a bat corpse (skeletalised by now) (61, -8, D:1) a +0 club a goblin corpse (skeletalised by now) Level 2 of the Dungeon (15, 33, D:2) a +0 club (19, 39, D:2) a quokka corpse (skeletalised by now) (21, 18, D:2) a quill talisman (21, 22, D:2) a rat corpse (skeletalised by now) (30, 14, D:2) a +0 club a goblin skeleton (30, 15, D:2) a hobgoblin skeleton (31, 16, D:2) a goblin skeleton (32, 12, D:2) a +0 long sword (32, 15, D:2) a +0 robe (34, 42, D:2) a +0 club (35, 10, D:2) a +0 dagger a goblin skeleton (35, 13, D:2) a +0 dagger a +0 mace the hobgoblin skeleton of Robin a hobgoblin skeleton (35, 15, D:2) a +0 club a +0 sling a +0 club a goblin skeleton (36, 10, D:2) a +0 dagger a goblin skeleton (37, 29, D:2) a +0 dagger (40, 15, D:2) a +0 dagger (43, 36, D:2) a hobgoblin corpse (skeletalised by now) (44, 6, D:2) a +0 dagger (44, 36, D:2) a jackal corpse (skeletalised by now) (48, 0, D:2) a +0 dagger (49, 7, D:2) a quokka corpse (skeletalised by now) Level 3 of the Dungeon (0, 5, D:3) an adder skeleton (10, 12, D:3) a +0 spear (11, 11, D:3) a +0 whip (18, 1, D:3) a +3 quarterstaff of chaos the gnoll corpse of Crazy Yiuf (skeletalised by now) (20, 3, D:3) a +0 hammer (27, -7, D:3) a quokka skeleton (34, 24, D:3) a +0 trident (36, 27, D:3) a bat skeleton (44, -7, D:3) a +0 club (48, 15, D:3) a frilled lizard corpse (skeletalised by now) (53, 18, D:3) a +0 flail (62, 13, D:3) a +0 short sword (62, 14, D:3) a +0 whip Level 4 of the Dungeon (2, 17, D:4) a +0 whip a stone a kobold corpse (skeletalised by now) (14, -1, D:4) a +0 dagger (15, -33, D:4) a ball python skeleton (19, -33, D:4) a parchment of Sandblast (20, -32, D:4) a +0 mace (20, -23, D:4) 2 boomerangs (24, -2, D:4) an adder skeleton (25, -11, D:4) a +0 dagger (26, -22, D:4) a ball python skeleton (27, -22, D:4) a jackal skeleton (28, -22, D:4) a jackal skeleton (30, -31, D:4) 2 flux baubles (31, -24, D:4) an adder skeleton (39, -32, D:4) a +0 dagger a +0 leather armour an orc corpse (skeletalised by now) (45, -17, D:4) a +0 club a goblin skeleton (46, -10, D:4) a +0 short sword (50, -11, D:4) a +0 dagger 5 stones a +0 club a kobold skeleton a goblin skeleton Level 5 of the Dungeon (0, 0, D:5) a +0 rapier (9, 16, D:5) a +0 halberd a gnoll corpse (skeletalised by now) (9, 17, D:5) a +0 club a +0 club (29, 28, D:5) a +0 spear (32, 22, D:5) a hound skeleton (46, -2, D:5) a quill talisman (47, 29, D:5) a +0 sling (54, 26, D:5) a +0 short sword an orc skeleton (57, 13, D:5) a water moccasin corpse (skeletalised by now) Level 6 of the Dungeon (4, -3, D:6) a staff of alchemy (6, 8, D:6) a +0 sling (14, -6, D:6) a +0 club (16, -6, D:6) a +0 spear a +0 scale mail (17, -7, D:6) a +0 club a gnoll skeleton (17, -5, D:6) a +0 club (19, 4, D:6) a +0 club a +0 leather armour a +0 club an orc corpse (skeletalised by now) a howler monkey corpse (skeletalised by now) (19, 5, D:6) an adder corpse (skeletalised by now) (19, 6, D:6) a +0 short sword an orc corpse (skeletalised by now) (21, 6, D:6) a hound skeleton (21, 13, D:6) a +0 ring mail (23, 27, D:6) a +0 leather armour (24, -1, D:6) a +2 quarterstaff of holy wrath (24, 29, D:6) a +0 long sword (27, 15, D:6) a +0 ring mail (37, -10, D:6) a +0 war axe (39, 6, D:6) the +8 plate armour of Sieruk {Will- Dex+4 Stlth+} Will-: It decreases your willpower. Dex+4: It affects your dexterity (+4). Stlth+: It makes you more stealthy. (39, 20, D:6) a +0 war axe Level 7 of the Dungeon [Shop] Baujiog's Armour Shop a +1 pair of boots (172 gold) a +0 scale mail (60 gold) a +0 buckler (67 gold) a +0 robe (13 gold) a +3 plate armour of poison resistance (555 gold) the +1 robe of the Harp {Harm Int+5} (351 gold) Harm: It increases damage dealt and taken. Int+5: It affects your intelligence (+5). a +0 ring mail (60 gold) (4, -19, D:7) a howler monkey skeleton a water moccasin skeleton (4, -18, D:7) a howler monkey skeleton (5, -19, D:7) a howler monkey skeleton (6, -21, D:7) a +0 whip a +0 robe an orc corpse (skeletalised by now) (7, -26, D:7) a +0 hand axe an orc corpse (skeletalised by now) (7, -21, D:7) a +0 dagger a +0 robe an orc skeleton (9, -24, D:7) a +0 hand axe an orc skeleton (10, -46, D:7) a +0 dagger a +0 dagger (11, -46, D:7) a +0 dagger 3 stones a kobold skeleton (12, -23, D:7) a +0 scale mail (16, -31, D:7) a +0 cloak (21, -5, D:7) a +0 dagger (22, -43, D:7) a parchment of Fugue of the Fallen (30, -7, D:7) a +0 quarterstaff (31, -15, D:7) a +0 falchion (31, -14, D:7) a water moccasin corpse (skeletalised by now) (33, -31, D:7) a +0 flail an orc skeleton (34, -34, D:7) a +0 giant club an ogre skeleton (35, -38, D:7) the +1 scale mail "Tookkauc" {Rampage} Rampage: It bestows one free step when moving towards enemies. (35, -33, D:7) an iguana skeleton (42, -23, D:7) a +0 club (42, -21, D:7) a staff of fire (42, -7, D:7) a potion of moonshine a potion of heal wounds (43, -6, D:7) a water moccasin corpse (skeletalised by now) (48, -45, D:7) a +0 whip (54, -46, D:7) a +0 giant spiked club an ogre corpse (skeletalised by now) Level 8 of the Dungeon (6, 12, D:8) a +0 leather armour (9, 3, D:8) a yak corpse (skeletalised by now) (28, -29, D:8) a bullfrog skeleton (35, -9, D:8) a +0 flail (36, -30, D:8) a +4 dagger of chaos (36, -27, D:8) a +1 animal skin (36, -9, D:8) a +0 whip a +0 robe a +0 dagger a +0 leather armour a +0 whip a +0 whip a +0 robe a +0 dagger an orc skeleton an orc skeleton an orc skeleton (41, -9, D:8) a +0 animal skin a +1 spear of freezing the gnoll skeleton of Grum (44, 3, D:8) a +1 helmet (48, -8, D:8) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (48, -7, D:8) a +0 whip an orc corpse (skeletalised by now) (49, -8, D:8) a +0 dagger an orc corpse (skeletalised by now) (49, -7, D:8) a +0 orcbow a centaur corpse (skeletalised by now) (51, -10, D:8) a +0 dagger Level 9 of the Dungeon (4, 14, D:9) a +0 dagger (15, 10, D:9) the +2 dagger "Omelette" {flame, rC++ rN+} rC++: It greatly protects you from cold. rN+: It protects you from negative energy. (22, 7, D:9) a yak skeleton (23, 5, D:9) a yak skeleton (26, 12, D:9) a troll skeleton (28, 49, D:9) the +1 cloak of Syah {-Tele rC+ Str+2} -Tele: It prevents most forms of teleportation. rC+: It protects you from cold. Str+2: It affects your strength (+2). (32, 49, D:9) a +0 mace (42, 3, D:9) a +0 robe (42, 9, D:9) a yak skeleton a yak skeleton a yak skeleton Level 10 of the Dungeon (8, 0, D:10) a staff of conjuration (unseen) (14, 1, D:10) a +0 giant club an ogre corpse (14, 3, D:10) a yak corpse (15, 3, D:10) a +0 giant club (16, 3, D:10) a +0 giant spiked club (34, 4, D:10) a +0 ring mail the orc corpse of Urug a yak corpse (35, 2, D:10) a +5 war axe (35, 3, D:10) a +0 club a +0 flail a +0 whip a yak corpse a gnoll corpse (35, 4, D:10) a +0 trident of flaming a +0 scale mail a gnoll corpse