neoul Level 1 of the Dungeon (0, 0, D:1) a jackal skeleton (2, 16, D:1) a +0 whip a stone (3, 16, D:1) a +0 dagger a goblin corpse (skeletalised by now) (8, -17, D:1) a rat skeleton (10, -21, D:1) a +0 robe (13, 3, D:1) 8 stones (15, 22, D:1) a +0 leather armour (18, -14, D:1) a +0 ring mail (18, 16, D:1) a +0 whip 3 stones a kobold skeleton (18, 21, D:1) a +0 whip 4 stones a +0 club a goblin corpse (skeletalised by now) a quokka corpse (skeletalised by now) (26, -17, D:1) a +0 short sword (30, -25, D:1) a +0 hand axe (36, -19, D:1) a +0 dagger a stone (50, -6, D:1) a +0 dagger a goblin corpse (skeletalised by now) (50, 20, D:1) a +0 dagger (59, -10, D:1) a +0 whip (62, -21, D:1) a +0 short sword 2 stones a kobold corpse (skeletalised by now) Level 2 of the Dungeon (3, 0, D:2) a ball python corpse (skeletalised by now) (5, 0, D:2) a +0 club (6, -5, D:2) a +1 dagger (9, 18, D:2) a rat corpse (12, 6, D:2) an adder corpse (15, 15, D:2) a +0 ring mail (19, 15, D:2) a parchment of Gloom (20, 15, D:2) a +0 club (20, 20, D:2) a rat corpse (20, 22, D:2) a jackal corpse (21, 21, D:2) a jackal corpse (42, 0, D:2) a +0 dagger a goblin corpse (47, 11, D:2) a +0 hand axe of venom (unseen) (49, 6, D:2) a rat skeleton Level 3 of the Dungeon