neoul Level 1 of the Dungeon (0, 9, D:1) a ball python corpse (skeletalised by now) (16, 7, D:1) a +0 whip (17, 17, D:1) a rat skeleton (18, 10, D:1) a +4 whip (23, -17, D:1) a ball python skeleton (23, -16, D:1) a +0 dagger (24, -21, D:1) a frilled lizard corpse (skeletalised by now) (27, 20, D:1) a quokka corpse (skeletalised by now) (30, 25, D:1) a +0 whip (32, 24, D:1) a +0 club a goblin skeleton (33, 15, D:1) a ball python corpse (skeletalised by now) (42, 16, D:1) a bat corpse (skeletalised by now) (42, 18, D:1) a +0 dagger (44, 18, D:1) a +0 spear (56, -3, D:1) a +0 dagger (57, -18, D:1) 2 stones (57, 3, D:1) a +0 dagger 3 stones a kobold corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 club a kobold corpse (skeletalised by now) (9, 12, D:2) 3 stones a +0 short sword a kobold skeleton (12, 6, D:2) a bat skeleton (23, -9, D:2) the +11 plate armour of Makhleb's Reproof {rElec rF- Dex+4 Stlth-} rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. Dex+4: It affects your dexterity (+4). Stlth-: It makes you less stealthy. (28, -3, D:2) a frilled lizard skeleton (28, 8, D:2) a +0 dagger (29, 24, D:2) a ball python corpse (skeletalised by now) (31, 6, D:2) a bat skeleton (45, 7, D:2) a hobgoblin skeleton Level 3 of the Dungeon (0, 0, D:3) a +0 dagger of venom a +0 robe an orc corpse (0, 1, D:3) a +0 flail an orc corpse (2, 6, D:3) 3 scrolls of vulnerability (23, 5, D:3) a hobgoblin skeleton (24, 3, D:3) an adder skeleton (24, 4, D:3) a +0 dagger (25, 2, D:3) a +0 flail a +0 scale mail the human corpse of Terence (32, 15, D:3) a +0 dagger