neoul Level 1 of the Dungeon [Shop] Niybusum's Antique Armour Shoppe the +1 ring mail "Kyce" {rF- rN+ Slay+5} (957 gold) rF-: It makes you vulnerable to fire. rN+: It protects you from negative energy. Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). a +0 robe (25 gold) a +0 ring mail (112 gold) a +1 robe of cold resistance (361 gold) a +0 chain mail (168 gold) a scarf of resistance (896 gold) a +1 pair of boots (322 gold) a +2 helmet (462 gold) [Shop] Ussofial's Weapon Emporium 4 large rocks (72 gold) 6 curare-tipped darts (86 gold) the +2 long sword "Plog" {speed, *Corrode rN++ Int+2 SInv} (489 gold) *Corrode: It may corrode you when you take damage. rN++: It greatly protects you from negative energy. Int+2: It affects your intelligence (+2). SInv: It lets you see invisible. 3 atropa-tipped darts (32 gold) a +2 dagger of freezing (187 gold) a +0 club (6 gold) a +0 mace (36 gold) a +0 sling (18 gold) [Shop] Hetuosism's Assorted Antiques a scroll of teleportation (63 gold) a scroll of vulnerability (84 gold) a potion of mutation (168 gold) a phantom mirror (840 gold) a tin of tremorstones (2/2) (840 gold) a scroll of teleportation (63 gold) a scroll of noise (21 gold) 2 potions of lignification (126 gold) a scroll of blinking (199 gold) [Shop] Hoak's Distillery a potion of enlightenment (unknown) (65 gold) a potion of haste (130 gold) a potion of attraction (unknown) (39 gold) a potion of heal wounds (104 gold) a potion of heal wounds (104 gold) a potion of attraction (unknown) (39 gold) 2 potions of haste (260 gold) a potion of attraction (unknown) (39 gold) [Shop] Vuakurix's Antique Armour Shop a +0 chain mail (120 gold) a +0 robe (18 gold) a +0 helmet (90 gold) a +0 ring mail (80 gold) a +1 cloak of preservation (330 gold) the +1 pair of gloves of Defiance {rElec rC- rN+} (414 gold) rElec: It insulates you from electricity. rC-: It makes you vulnerable to cold. rN+: It protects you from negative energy. a +0 robe (18 gold) a +0 ring mail (80 gold) the +0 robe "Fotauv" {*Silence rElec Str+4 Archmagi} (634 gold) *Silence: It may silence you when you take damage. rElec: It insulates you from electricity. Str+4: It affects your strength (+4). Archmagi: It increases the power of your magical spells. (12, -14, D:1) a +0 short sword a kobold skeleton (22, -28, D:1) a +0 hand axe (24, -48, D:1) a +0 leather armour (25, -40, D:1) a jackal corpse (skeletalised by now) (25, -6, D:1) a +0 dagger (26, -15, D:1) a frilled lizard skeleton (28, -32, D:1) a +0 short sword (29, -37, D:1) a +0 dagger a goblin skeleton (29, -35, D:1) a jackal skeleton (36, -25, D:1) a bat skeleton (38, -21, D:1) a +0 whip a stone (50, -33, D:1) a +0 dagger a kobold skeleton (52, -22, D:1) a +0 club a goblin corpse (skeletalised by now) (53, -26, D:1) a +0 whip (54, -26, D:1) a +0 club a +0 dagger a goblin skeleton (56, -31, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a bat corpse (skeletalised by now) (4, -3, D:2) a frilled lizard skeleton (11, -13, D:2) a frilled lizard skeleton (11, -11, D:2) a +0 club 3 stones a kobold skeleton (14, 5, D:2) a ball python corpse (skeletalised by now) (22, -20, D:2) a jackal skeleton a jackal skeleton a jackal skeleton (27, -22, D:2) a hobgoblin skeleton a jackal skeleton (27, -21, D:2) a jackal skeleton (30, -8, D:2) a +0 dagger (30, 5, D:2) an inkwell talisman (36, -2, D:2) a quokka skeleton (38, -14, D:2) a +0 trident (39, 5, D:2) a +0 short sword a stone a kobold skeleton (40, -10, D:2) a rat skeleton (40, -5, D:2) a bat skeleton (45, -18, D:2) a +0 dagger (46, 12, D:2) a +0 hand axe (48, -19, D:2) a hobgoblin corpse (skeletalised by now) (48, -5, D:2) a ball python skeleton Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (3, -46, D:3) a +0 whip (5, -33, D:3) a +0 club a +0 ring mail (7, -38, D:3) a +0 club 4 stones a kobold corpse (skeletalised by now) (11, -7, D:3) the felid skeleton of Natasha an adder skeleton (14, -25, D:3) a +0 spear 3 poisoned darts (14, -21, D:3) a +0 spear a poisoned dart a goblin skeleton (17, -24, D:3) a +0 trident (21, -53, D:3) a +0 leather armour (22, -53, D:3) a +0 robe (26, -37, D:3) a +0 leather armour (30, -9, D:3) a +1 hand axe of draining (30, -5, D:3) a +0 leather armour (31, -34, D:3) a +0 war axe a boomerang a +0 scale mail an orc skeleton (36, -19, D:3) a jackal corpse (skeletalised by now) (36, -18, D:3) a jackal corpse (skeletalised by now) (38, -14, D:3) a +0 club (39, -34, D:3) a +0 trident an orc skeleton (41, -27, D:3) 3 boomerangs (44, -31, D:3) a +0 mace Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (4, 22, D:4) a +0 sling (6, 19, D:4) a +0 ring mail (10, 21, D:4) a hobgoblin corpse (11, 34, D:4) a scarab talisman (12, 25, D:4) a +0 giant club (24, 5, D:4) a +0 mace an orc corpse (25, 6, D:4) a +0 whip an orc corpse (27, 6, D:4) a +0 short sword a +0 leather armour an orc corpse