neoul Level 1 of the Dungeon (11, -37, D:1) a ball python corpse (skeletalised by now) (17, -9, D:1) a hobgoblin skeleton (28, -31, D:1) a bat skeleton (32, -21, D:1) a frilled lizard corpse (skeletalised by now) a bat corpse (skeletalised by now) (33, -21, D:1) a hobgoblin skeleton (34, -9, D:1) a +0 club a kobold skeleton (40, -30, D:1) an inkwell talisman (41, -34, D:1) a +0 whip a kobold skeleton (41, -33, D:1) a +0 club (41, -18, D:1) a +0 short sword (42, -40, D:1) a bat skeleton (42, -35, D:1) an orb of mayhem (44, 9, D:1) a +0 robe (46, -24, D:1) a +0 leather armour (46, -16, D:1) 15 gold pieces (53, -31, D:1) a +0 whip 4 stones (54, -36, D:1) a rat corpse (skeletalised by now) (54, -23, D:1) a +0 club a gnoll corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) the +6 mace "Woc Onol" {pain, MP+5 Int+5} MP+5: It affects your magic capacity (+5). Int+5: It affects your intelligence (+5). (2, -2, D:2) a parchment of Gloom (3, -12, D:2) a ball python corpse (3, -11, D:2) a rat corpse (3, -10, D:2) a rat corpse (5, -8, D:2) a hobgoblin corpse (6, -8, D:2) a rat corpse (8, -35, D:2) a +0 whip (9, 1, D:2) a +0 short sword a +0 robe (11, -38, D:2) a +0 club (13, -41, D:2) a hobgoblin corpse a hobgoblin corpse