neoul Level 1 of the Dungeon (5, 4, D:1) a rat skeleton (6, 6, D:1) a rat skeleton (11, 24, D:1) a book of Lightning (14, 34, D:1) a quokka corpse (skeletalised by now) (42, 42, D:1) a frilled lizard skeleton (43, 22, D:1) a +0 whip (44, 44, D:1) a ball python skeleton (46, 12, D:1) a bat corpse (skeletalised by now) (46, 22, D:1) 6 darts of disjunction (46, 26, D:1) a +0 club (52, 46, D:1) a bat skeleton (55, 21, D:1) a rat skeleton (55, 22, D:1) a rat skeleton (56, 40, D:1) a ball python skeleton (57, 5, D:1) a +0 short sword 2 stones (58, 20, D:1) a +0 chain mail (64, 26, D:1) a +0 dagger (65, 41, D:1) a quokka corpse (skeletalised by now) Level 2 of the Dungeon (5, 16, D:2) a book of Geomancy (14, -18, D:2) a +0 scale mail (16, 11, D:2) a parchment of Sublimation of Blood (18, 17, D:2) a parchment of Inner Flame (19, 17, D:2) a +0 chain mail (22, -6, D:2) the +1 ring mail "Umpu" {rPois rF- rCorr SInv} rPois: It protects you from poison. rF-: It makes you vulnerable to fire. rCorr: It protects you from acid and corrosion. SInv: It lets you see invisible. (27, 16, D:2) a +0 dagger 3 poisoned darts (28, 15, D:2) a ring of magical power (29, 19, D:2) a hobgoblin skeleton (31, 13, D:2) a +0 short sword (35, 0, D:2) a parchment of Lesser Beckoning (35, 15, D:2) a +0 short sword (40, 25, D:2) a bat corpse (skeletalised by now) (41, 14, D:2) a parchment of Alistair's Intoxication (51, -9, D:2) a frilled lizard corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (3, -3, D:3) a staff of earth (unseen) (7, -6, D:3) a +0 club (8, -5, D:3) a +0 club (8, -4, D:3) a +0 dagger a +0 club a +0 dagger a +0 club a +0 club a goblin corpse a goblin corpse a hobgoblin corpse a hobgoblin corpse a goblin corpse (8, -3, D:3) a +0 club (8, -2, D:3) a +2 dagger of venom (still there?) a goblin corpse (still there?) (9, -14, D:3) a +0 dagger (19, 4, D:3) a parchment of Passage of Golubria (21, -11, D:3) a +0 plate armour