neoul Level 1 of the Dungeon (0, 0, D:1) a +0 short sword a kobold corpse (skeletalised by now) (5, 18, D:1) a parchment of Silence (11, 7, D:1) the inkwell talisman of Fortitude {-Tele rElec Str+4} [inkwell talisman] -Tele: It prevents most forms of teleportation. rElec: It insulates you from electricity. Str+4: It affects your strength (+4). (13, -7, D:1) a +0 ring mail (16, 11, D:1) a hobgoblin skeleton (19, -17, D:1) a +0 dagger a goblin corpse (skeletalised by now) (27, 13, D:1) a +0 whip (32, -4, D:1) a parchment of Fulminant Prism (49, -19, D:1) a +0 mace (49, 8, D:1) a rat corpse (skeletalised by now) (51, 8, D:1) a rat corpse (skeletalised by now) (51, 10, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (4, 21, D:2) a +0 club (13, -3, D:2) a +0 robe (14, 5, D:2) a rat skeleton (18, 0, D:2) a rat skeleton (28, 36, D:2) a +0 dagger (41, 6, D:2) a +0 trident (44, 4, D:2) a ball python skeleton (52, 1, D:2) an adder skeleton (53, -2, D:2) a +0 leather armour (54, -2, D:2) a +0 flail a +0 scale mail the human skeleton of Terence (58, 3, D:2) a +0 scythe a +0 robe the human skeleton of Sigmund (62, 26, D:2) an adder corpse (skeletalised by now) Level 3 of the Dungeon (1, 13, D:3) a +0 short sword a +0 leather armour an orc corpse (skeletalised by now) (2, -10, D:3) a +0 whip a +0 scale mail (11, 11, D:3) a staff of conjuration (17, 8, D:3) a +0 short sword an orc corpse (skeletalised by now) (17, 10, D:3) a +0 hand axe a +0 flail an orc corpse (skeletalised by now) (18, 3, D:3) a hobgoblin corpse (skeletalised by now) (18, 7, D:3) a parchment of Lesser Beckoning (18, 9, D:3) an adder corpse (skeletalised by now) (19, 7, D:3) a parchment of Stone Arrow (26, -10, D:3) a jackal corpse (skeletalised by now) (26, 9, D:3) a ball python corpse (skeletalised by now) (27, 8, D:3) a talisman of death (34, 1, D:3) a +0 short sword (36, 0, D:3) a ring of wizardry (36, 6, D:3) a +0 club a goblin corpse (skeletalised by now) (41, -17, D:3) a +0 leather armour (49, 17, D:3) a parchment of Searing Ray Level 4 of the Dungeon (5, 0, D:4) a ball python skeleton (10, 28, D:4) a ball python corpse (skeletalised by now) (11, 22, D:4) the +2 robe "Paif" {*Slow rF+ Regen+ Str+3} *Slow: It may slow you when you take damage. rF+: It protects you from fire. Regen+: It increases your rate of health regeneration. Str+3: It affects your strength (+3). (12, 16, D:4) a +0 club (12, 28, D:4) a jackal corpse (skeletalised by now) (13, 16, D:4) a +0 dagger a +0 sling (20, 13, D:4) a +0 robe (21, 33, D:4) a +0 giant club (26, 35, D:4) a parchment of Flame Wave (28, 15, D:4) a parchment of Passwall (35, 1, D:4) a parchment of Hailstorm (40, 41, D:4) a +0 flail (48, 6, D:4) a +0 spear (49, 23, D:4) a +0 robe Level 5 of the Dungeon (13, -12, D:5) a scroll of enchant armour (15, -4, D:5) a scroll of identify (18, 7, D:5) a +0 club a +0 leather armour (19, -7, D:5) 12 gold pieces a +0 whip a +0 leather armour an amulet of faith (21, 8, D:5) a +0 dagger a +0 robe an orc corpse (21, 9, D:5) a +0 flail a +0 chain mail (22, -1, D:5) a parchment of Slow (30, 1, D:5) a parchment of Vampiric Draining (31, 6, D:5) a +0 short sword (32, 7, D:5) a +0 quarterstaff