neoul Level 1 of the Dungeon (2, 4, D:1) a jackal skeleton (3, 31, D:1) a quokka corpse (skeletalised by now) (6, -4, D:1) a bat skeleton (12, 6, D:1) a ball python corpse (skeletalised by now) (18, -4, D:1) a +0 robe (20, 28, D:1) a parchment of Summon Mana Viper (21, 24, D:1) a stone (22, 25, D:1) a +0 hand axe of venom (25, 19, D:1) a +0 leather armour (27, 10, D:1) a +0 dagger (42, -5, D:1) a +0 leather armour (43, 28, D:1) a +0 club a goblin corpse (skeletalised by now) (46, 5, D:1) a ball python corpse (skeletalised by now) (46, 6, D:1) a +0 short sword Level 2 of the Dungeon [Shop] Siqufiumempu's Antique Weapon Boutique the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} (2567 gold) Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. SInv: It lets you see invisible. a +0 battleaxe (250 gold) a +0 flail (87 gold) a +0 club (12 gold) a +0 falchion (75 gold) the +1 long sword "Ynut" {heavy, rPois rF+} (737 gold) rPois: It protects you from poison. rF+: It protects you from fire. a +2 falchion of holy wrath (435 gold) a +0 scimitar (150 gold) (1, -9, D:2) a +0 ring mail (3, -37, D:2) a +0 leather armour (4, -37, D:2) a parchment of Dispel Undead (5, -2, D:2) a +0 hand axe (9, -9, D:2) a +0 robe (9, 2, D:2) a +0 club (12, -30, D:2) a bat corpse (skeletalised by now) (14, -35, D:2) an adder corpse (skeletalised by now) (14, -15, D:2) a +0 dagger a +1 robe of resistance (14, -14, D:2) a ball python skeleton (14, 2, D:2) a hobgoblin corpse (skeletalised by now) (14, 3, D:2) a +0 whip a kobold corpse (skeletalised by now) (15, -15, D:2) a +0 dagger (15, -14, D:2) a rat skeleton (16, -17, D:2) a ball python skeleton (18, -19, D:2) a bat skeleton (25, -21, D:2) a jackal corpse (skeletalised by now) (29, -23, D:2) a +0 chain mail (31, -17, D:2) a +0 dagger (40, -15, D:2) a +0 dagger a goblin corpse (skeletalised by now) (47, -10, D:2) a +0 robe Level 3 of the Dungeon (5, -4, D:3) a dart slug corpse (6, -2, D:3) a +0 club (6, -1, D:3) a +0 club (7, -1, D:3) a +0 club (8, 10, D:3) a +0 club an orc corpse (8, 17, D:3) a +0 falchion (9, 10, D:3) a +0 dagger 2 poisoned darts a +0 war axe a +0 leather armour an orc corpse (10, 8, D:3) a quokka corpse (10, 10, D:3) a +0 club (16, 21, D:3) a +0 club (18, 20, D:3) a +0 dagger (27, 41, D:3) a +0 dagger (28, 31, D:3) a +0 robe (28, 32, D:3) a +0 scale mail (39, 26, D:3) a quokka corpse (skeletalised by now) (40, 25, D:3) a +0 flail (47, 21, D:3) a +0 dagger Level 6 of the Dungeon (0, 0, D:6) a parchment of Dimensional Bullseye (3, 8, D:6) a +0 quarterstaff (7, 3, D:6) an amulet of regeneration (8, 4, D:6) a +2 trident of venom (unseen)