neoul Level 1 of the Dungeon (3, 2, D:1) a +0 short sword 2 stones a +0 dagger a kobold corpse (skeletalised by now) a goblin corpse (skeletalised by now) (3, 3, D:1) a ball python corpse (skeletalised by now) (8, 11, D:1) a +0 dagger (8, 29, D:1) a +0 club a goblin corpse (skeletalised by now) (12, 6, D:1) a +0 quarterstaff (14, 38, D:1) a +0 whip (15, 35, D:1) a bat corpse (skeletalised by now) (20, -9, D:1) a +0 club (20, 25, D:1) a ball python skeleton (21, -1, D:1) a +2 whip of electrocution (41, 19, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a parchment of Awaken Armour (10, 3, D:2) a quokka corpse (skeletalised by now) (15, -13, D:2) a +0 dagger (19, -19, D:2) a ball python corpse (19, -9, D:2) a +0 dagger (29, -21, D:2) a +0 pair of boots (29, -15, D:2) a +0 dagger (31, -27, D:2) a +0 robe (32, -26, D:2) a +0 leather armour (32, -19, D:2) a +0 barding (41, -23, D:2) a +0 hand axe