Dungeon Crawl Stone Soup version 0.34-a0-163-g732661e595 (webtiles) character file. Game seed: 8438722972160487943 95 neoul the Shooter (level 4, -10/33 HPs) Began as a Coglin Hunter on June 20, 2025. Mangled by a gnoll sergeant ... wielding a +0 trident (13 damage) ... on level 3 of the Dungeon. The game lasted 00:00:36 (1623 turns). neoul the Shooter (Coglin Hunter) Turns: 1623, Time: 00:00:37 Health: -10/33 AC: 4 Str: 11 XL: 4 Next: 66% Magic: 4/4 EV: 11 Int: 9 God: Gold: 131 SH: 0 Dex: 19 Spells: 3/3 levels left rFire . . . a - +2 sling {Thatsani} rCold . . . d - +0 sling {Octavia} rNeg . . . b - +0 leather armour rPois . (no helmet) rElec . i - +0 cloak rCorr . (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth ++ HPRegen 0.25/turn MPRegen 0.09/turn %: no passive effects @: revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 131 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) {Thatsani} d - a +0 sling (offhand) {Octavia} Armour b - a +0 leather armour (worn) i - a +0 cloak (worn) Scrolls c - a scroll of butterflies e - a scroll of amnesia {unknown} f - a scroll of enchant armour {unknown} g - 2 scrolls of identify {unknown} h - a scroll of teleportation {unknown} k - a scroll of fog {unknown} m - a scroll of vulnerability {unknown} Potions j - 3 potions of brilliance {unknown} l - a potion of curing {unknown} Skills: - Level 2.0 Fighting + Level 5.4 Ranged Weapons - Level 1.7 Dodging - Level 0.7 Stealth You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Tukima's Dance Hex 0% N/A 85% 3 Passage of Golubria Tloc 0% N/A 99% 4 Summon Seismosaurus Egg Summ/Erth 0% N/A 99% 4 Summon Forest Summ/Tloc 0% N/A 100% 5 Summon Mana Viper Hex/Summ 0% N/A 100% 5 Yara's Violent Unravell Hex/Alch 0% 3d3 100% 5 Summon Cactus Giant Summ 0% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History The sling bullet hits the gnoll. The gnoll is moderately wounded. You shoot a sling bullet. The sling bullet hits the gnoll sergeant but does no damage. The gnoll sergeant is heavily wounded. The gnoll sergeant hits you from afar with a +0 trident! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You shoot a sling bullet. The sling bullet hits the gnoll sergeant but does no damage. The gnoll sergeant is heavily wounded. You shoot a sling bullet. The gnoll sergeant blocks the sling bullet. The gnoll sergeant misses you. You shoot a sling bullet. The sling bullet hits the gnoll sergeant but does no damage. The gnoll sergeant is heavily wounded. You shoot a sling bullet. The sling bullet hits the gnoll sergeant. The gnoll sergeant is heavily wounded. The gnoll sergeant hits you from afar with a +0 trident. You shoot a sling bullet. The sling bullet hits the gnoll sergeant. The gnoll sergeant is severely wounded. You shoot a sling bullet. The gnoll sergeant blocks the sling bullet. The gnoll sergeant hits you from afar with a +0 trident! * * * LOW HITPOINT WARNING * * * The gnoll sergeant closely misses you. Okay, then. You shoot a sling bullet. The sling bullet hits the gnoll sergeant. The gnoll sergeant is severely wounded. You shoot a sling bullet. The sling bullet barely misses the gnoll sergeant. The sling bullet hits the gnoll. The gnoll is heavily wounded. The gnoll sergeant hits you from afar with a +0 trident! You die... #.# #.# ..# ###### #####....# ......##.# .###..##.# .# #..##.######### .# #..##....[....# .# #..##########@# ####..# #.# ......# #j# ####.## #j# #..#.# #.# ...#.# #.# ####.# #.# .....# #.. ###### You could see a gnoll sergeant and a gnoll. Vanquished Creatures A bombardier beetle (D:3) 2 adders (D:2) A gnoll (D:3) 2 dart slugs 5 endoplasms 2 giant cockroaches 2 hobgoblins 2 quokkas 5 ball pythons 2 bats 3 frilled lizards (D:1) 5 goblins 2 kobolds 9 rats 43 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | neoul the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 128 | D:1 | Reached skill level 4 in Ranged Weapons 128 | D:1 | Reached XP level 2. HP: 21/22 MP: 2/2 557 | D:2 | Reached XP level 3. HP: 27/27 MP: 3/3 1291 | D:3 | Reached skill level 5 in Ranged Weapons 1291 | D:3 | Reached XP level 4. HP: 33/33 MP: 4/4 1614 | D:3 | Noticed a gnoll sergeant 1623 | D:3 | Mangled by a gnoll sergeant Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_spokes, layout_rooms, minmay_splitting_lines D:2: layout_basic D:3: layout_basic, serial_glass, glass_columns_b, glass_columns_b Skill XL: | 1 2 3 | ---------------+----------+----- Ranged Weapons | 4 5 | 5.4 Fighting | | 2.0 Dodging | | 1.7 Stealth | | 0.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 148 | 36 || 184 Armour: Leather armour | 8 | 6 || 14 Dodge: Dodged | 16 | 2 || 18 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1641 | 1567 | 74 | 0 | 1396 | 3 | 547.0 | Dungeon | 1641 | 1567 | 74 | 0 | 1396 | 3 | 547.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 707 daAuts D:1: 473 daAuts D:3: 460 daAuts