neoul Level 1 of the Dungeon [Shop] Inumodett's Weapon Emporium a +0 spear (36 gold) a +0 short sword (36 gold) a +0 great mace (120 gold) a +2 vampiric rapier (342 gold) a +0 trident (42 gold) a +1 short sword of protection (127 gold) a +0 sling (18 gold) a +0 hand axe (36 gold) a +2 hand axe of draining (208 gold) the +1 rapier of the Spider Nest {drain, rElec rF- Str+9} (489 gold) rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. Str+9: It affects your strength (+9). a +0 sling (18 gold) (6, 9, D:1) a +0 short sword (8, 0, D:1) a +0 dagger a goblin corpse (skeletalised by now) (8, 1, D:1) a hobgoblin corpse (skeletalised by now) (16, 27, D:1) a ball python corpse (skeletalised by now) (20, -2, D:1) a rat corpse (skeletalised by now) (20, -1, D:1) a +0 dagger a goblin corpse (skeletalised by now) (32, -9, D:1) a +0 whip (35, 5, D:1) a +0 club (35, 6, D:1) 5 stones (35, 15, D:1) a quokka corpse (skeletalised by now) (39, 17, D:1) 7 stones (42, 4, D:1) a frilled lizard skeleton (44, 5, D:1) a +0 mace of draining (44, 17, D:1) a +0 robe (45, 28, D:1) a rat corpse (skeletalised by now) (46, -8, D:1) a rat corpse (skeletalised by now) (52, -2, D:1) a +0 ring mail Level 2 of the Dungeon [Shop] Wuydd's Assorted Antiques a phial of floods (1240 gold) a box of beasts (1240 gold) a phantom mirror (1240 gold) a +0 spear (93 gold) (0, 10, D:2) a +0 dagger a +0 robe (2, 2, D:2) a bat skeleton (8, 0, D:2) a +0 club a goblin skeleton (11, 36, D:2) an adder corpse (skeletalised by now) (16, 3, D:2) a quokka corpse (skeletalised by now) (19, 11, D:2) 2 scrolls of noise (24, 3, D:2) 4 boomerangs (27, 7, D:2) an adder skeleton (28, -9, D:2) a scroll of brand weapon (28, 2, D:2) a +0 dagger (28, 26, D:2) a bat skeleton (29, 26, D:2) a bat skeleton (30, 2, D:2) a +0 dagger a +0 dagger a +0 dagger a +2 helmet a +0 animal skin a +0 dagger a goblin skeleton a hobgoblin skeleton (30, 24, D:2) a ball python skeleton (31, 3, D:2) a +0 club a goblin skeleton (31, 4, D:2) a +0 dagger (31, 19, D:2) a +0 short sword a kobold skeleton (32, 5, D:2) a +0 dagger a goblin skeleton (33, 22, D:2) a jackal skeleton (37, 7, D:2) a bat skeleton (37, 49, D:2) a bat corpse (skeletalised by now) (43, 24, D:2) a +0 club a goblin corpse (skeletalised by now) Level 3 of the Dungeon (6, 6, D:3) a frilled lizard corpse (skeletalised by now) (8, -1, D:3) a +0 pair of gloves (16, -32, D:3) a +0 whip a +0 leather armour (20, -22, D:3) a bat skeleton (27, -3, D:3) a +0 hand axe (31, -30, D:3) a +0 helmet (33, 10, D:3) a +0 club (34, 2, D:3) a +0 dagger (41, -26, D:3) a +0 dagger (58, 3, D:3) a +0 war axe Level 4 of the Dungeon (3, -8, D:4) a +0 hand axe a +0 leather armour (8, 21, D:4) a +0 trident 4 boomerangs (9, 23, D:4) a +0 dagger a +0 robe (10, 23, D:4) a +0 club a +0 leather armour (12, 19, D:4) a +0 club (13, 8, D:4) a +0 hand axe (14, 7, D:4) a +0 giant club an ogre skeleton (16, 2, D:4) a +0 dagger of venom a goblin skeleton (19, 21, D:4) a +1 short sword of draining (24, 8, D:4) a +0 ring mail a +0 dagger (30, 24, D:4) a +2 leather armour of willpower (38, 14, D:4) a +0 mace (41, 20, D:4) a +0 whip a +0 club (41, 24, D:4) 4 poisoned darts a +0 scale mail (42, 21, D:4) a +0 spear (43, 3, D:4) a +0 club (43, 24, D:4) 3 stones (44, 4, D:4) a +0 dagger a +0 club a goblin skeleton a hobgoblin skeleton (45, 3, D:4) a +0 spear a gnoll skeleton (48, 24, D:4) a +0 scale mail (50, 16, D:4) the +8 dagger "Vajer" {spect, rN+} rN+: It protects you from negative energy. Level 5 of the Dungeon (2, -5, D:5) a +0 robe (11, -15, D:5) 5 stones (17, 10, D:5) the inkwell talisman "Revirerr" {rF+ rN++ Will-} [inkwell talisman] rF+: It protects you from fire. rN++: It greatly protects you from negative energy. Will-: It decreases your willpower. (22, -11, D:5) a +0 dagger of holy wrath a +0 ring mail (24, -15, D:5) a +0 robe (27, 6, D:5) a +0 giant club (34, 15, D:5) a +0 whip (38, 19, D:5) the +0 ring mail of the Peculiar Ziggurats {rC- Dex+4 Slay+5} rC-: It makes you vulnerable to cold. Dex+4: It affects your dexterity (+4). Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). (41, -2, D:5) a +1 cloak Level 6 of the Dungeon [Shop] Waoruon's Assorted Antiques a potion of magic (136 gold) a box of beasts (680 gold) a +0 club (8 gold) a +1 pair of gloves of hurling (280 gold) a scroll of amnesia (68 gold) a lightning rod (4/4) (680 gold) (0, 0, D:6) a +0 rapier (16, 22, D:6) a +3 heavy dire flail a +0 scale mail (25, 24, D:6) a +0 dagger a +2 dagger of venom a +0 robe a +0 broad axe 2 boomerangs a +0 club a +0 short sword (25, 25, D:6) a +0 ring mail a +0 hand axe (26, 25, D:6) a +0 mace a +0 ring mail a +0 dagger a +0 robe a +0 robe a +1 dagger of draining (27, 12, D:6) a wand of flame (27) (27, 25, D:6) a +0 dagger (28, 25, D:6) a +0 leather armour a +0 whip (31, 14, D:6) a +0 falchion (36, 17, D:6) 8 stones (37, 29, D:6) a +0 robe (45, 25, D:6) a +0 mace (48, -7, D:6) a +0 club a +0 leather armour (48, -6, D:6) a +0 club a +0 spear (48, -5, D:6) a +0 spear (48, 23, D:6) a +0 chain mail (52, -12, D:6) 5 stones (58, 5, D:6) 6 poisoned darts (63, -3, D:6) a +0 chain mail a +0 club (63, -2, D:6) a +0 dagger a +0 robe (63, -1, D:6) a +0 flail a +0 halberd Level 7 of the Dungeon [Shop] Jaakh's Magical Supplies the Discourse on Conjuration and the Manifold (506 gold) Spells Type Level a - Brom's Barrelling Boulder Conjuration/Earth 4 b - Dimensional Bullseye Hexes/Translocation 4 c - Irradiate Conjuration/Alchemy 5 d - Gell's Gavotte Translocation 6 a potion of enlightenment (unknown) (55 gold) the Textbook on the Blacksmith (528 gold) Spells Type Level a - Construct Spike Launcher Forgecraft 2 b - Nazja's Percussive Tempering Forgecraft 5 c - Forge Monarch Bomb Fire/Forgecraft 6 d - Spellspark Servitor Conjuration/Forgecraft 7 an amulet of guardian spirit (unknown) (330 gold) a scroll of poison (44 gold) a staff of cold (unknown) (275 gold) (1, 16, D:7) a +0 ring mail (10, 10, D:7) a +0 dagger (11, 10, D:7) a +0 dagger (12, 9, D:7) a +0 ring mail a +0 club (13, 11, D:7) a +0 spear a +0 ring mail (16, 12, D:7) a +0 club (24, -2, D:7) a +0 giant club (33, 29, D:7) a staff of cold (42, 24, D:7) a +0 orcbow (44, 19, D:7) a +2 hand axe a +0 robe a +0 mace a +0 robe (44, 20, D:7) a +0 trident a +0 scale mail (44, 41, D:7) a +0 hand axe (45, 22, D:7) a +0 whip 2 boomerangs (49, 26, D:7) a +0 short sword a +0 robe a +1 spear a +0 robe Level 8 of the Dungeon (0, 5, D:8) a -2 glaive a +0 animal skin (14, 23, D:8) a +0 dagger a stone a +0 club 7 poisoned darts (14, 25, D:8) a +0 club a +1 dagger of flaming 8 stones (15, 23, D:8) a +1 short sword of speed a +0 short sword 3 stones (15, 24, D:8) a +0 short sword (18, 0, D:8) a +4 trident of draining a +2 robe of willpower an orb of guile (21, 14, D:8) a +0 club a +3 dagger a +0 ring mail a +0 dagger a +0 robe a +0 dagger a +0 robe (25, -5, D:8) a +0 war axe (26, -7, D:8) a +0 falchion (26, -6, D:8) a +2 scimitar of holy wrath a +0 plate armour (27, -7, D:8) a +0 mace a +0 leather armour (36, 7, D:8) a scroll of noise (37, 28, D:8) a +0 whip a +0 orcbow (47, -7, D:8) a +0 giant club a +0 heavy dire flail (57, 9, D:8) 9 stones Level 9 of the Dungeon (1, 7, D:9) a +0 ring mail (13, 9, D:9) a +0 trident (19, 4, D:9) a +0 ring mail a +1 spear of flaming (19, 12, D:9) a +0 club (22, 21, D:9) a +0 pair of boots (23, 26, D:9) a +0 scale mail (27, 23, D:9) a +0 club 3 stones (28, 22, D:9) a +0 short sword 7 poisoned darts a +0 dagger a stone (28, 23, D:9) a +0 dagger (28, 24, D:9) a +0 short sword a stone (29, 22, D:9) a +0 whip 2 poisoned darts (29, 23, D:9) a +0 hand axe a +0 scale mail (29, 24, D:9) a +0 flail (30, 22, D:9) a +3 mace 3 stones a +0 dagger (31, 20, D:9) a +0 chain mail (31, 24, D:9) a +0 leather armour a +0 short sword (41, 21, D:9) the +5 leather armour of Venitt {rCorr Str-4 Dex+2} rCorr: It protects you from acid and corrosion. Str-4: It affects your strength (-4). Dex+2: It affects your dexterity (+2). (46, 22, D:9) a +0 chain mail (47, 35, D:9) 5 stones Level 10 of the Dungeon (0, 0, D:10) a +0 cloak (5, 31, D:10) a +0 scale mail (8, -10, D:10) a +0 plate armour a +0 trident (8, -9, D:10) a +0 mace (9, -10, D:10) a +0 scale mail a +0 dagger a +0 club (10, -9, D:10) a +0 leather armour a +0 short sword (14, -10, D:10) a +0 war axe (15, -9, D:10) a +0 short sword a +0 chain mail (15, -8, D:10) a +0 war axe a +0 plate armour (17, -11, D:10) 6 poisoned darts (17, 5, D:10) a +0 chain mail (17, 14, D:10) a +0 whip a +0 chain mail (20, 15, D:10) a +0 dagger a +0 robe (22, 18, D:10) a +0 falchion (24, 22, D:10) a scarab talisman (24, 23, D:10) a +0 flail (25, 24, D:10) a +0 club a +0 whip (30, 25, D:10) a +1 mace of draining (33, 9, D:10) a +0 orcbow (33, 28, D:10) a scarf of invisibility (34, 21, D:10) a +0 mace Level 11 of the Dungeon (5, -14, D:11) a +0 hand axe 4 gold pieces (5, -12, D:11) 7 stones (6, -14, D:11) 5 gold pieces a +0 hand axe (6, -13, D:11) 5 gold pieces a +0 plate armour a +0 trident (6, -12, D:11) a +0 trident 6 gold pieces (6, -2, D:11) 8 gold pieces a +0 club a +0 leather armour (8, -15, D:11) 9 gold pieces a +0 leather armour a +0 club a +0 falchion (8, -14, D:11) 4 stones (14, -13, D:11) 16 gold pieces (15, -15, D:11) 6 gold pieces (17, -17, D:11) 6 gold pieces (17, -14, D:11) 19 gold pieces (19, -31, D:11) 12 gold pieces (19, -14, D:11) 10 gold pieces (33, -6, D:11) a +0 club (44, -2, D:11) 4 curare-tipped darts the Ecumenical Temple