neoul Level 1 of the Dungeon (3, 30, D:1) a +0 club (6, -3, D:1) a +0 dagger a kobold skeleton (7, 0, D:1) a jackal skeleton (8, 1, D:1) a jackal skeleton (8, 27, D:1) a +0 whip (14, 0, D:1) a +0 dagger (14, 2, D:1) a frilled lizard skeleton (15, 4, D:1) a +0 dagger (23, -10, D:1) a rat corpse (skeletalised by now) (24, 1, D:1) a frilled lizard corpse (skeletalised by now) (31, 15, D:1) a +0 dagger a goblin corpse (skeletalised by now) (34, -12, D:1) a +0 robe (35, -1, D:1) a ball python corpse (skeletalised by now) (37, -13, D:1) 4 stones (42, 1, D:1) a +0 sling (43, -5, D:1) a +0 chain mail (48, 9, D:1) a +0 club a goblin corpse (skeletalised by now) (50, -11, D:1) a hobgoblin skeleton Level 2 of the Dungeon (0, 0, D:2) a +6 ring of intelligence (0, 8, D:2) 4 stones (3, 9, D:2) the +6 mace "Kisaschoc" {pain, rN+} rN+: It protects you from negative energy. (5, 13, D:2) a bat corpse (6, -2, D:2) a bat skeleton (7, -8, D:2) a +0 chain mail (13, 0, D:2) a +0 hand axe (13, 11, D:2) a quokka skeleton (16, 9, D:2) a rat skeleton (16, 25, D:2) a +0 robe (19, 9, D:2) a +0 heavy mace (20, 14, D:2) a bat skeleton (21, 0, D:2) the +3 hammer of Annihilation {flame, *Noise Dex+6} *Noise: It may make a loud noise when swung. Dex+6: It affects your dexterity (+6). (unseen) (21, 34, D:2) a +0 helmet (24, -8, D:2) a +0 dagger (27, 13, D:2) a +0 kite shield (27, 15, D:2) an adder skeleton (27, 28, D:2) a +0 ring mail (29, 26, D:2) a staff of cold (33, -8, D:2) a +0 dagger (36, 12, D:2) a +0 club (37, 1, D:2) a +0 dagger (39, 14, D:2) a +0 short sword (40, 10, D:2) a hobgoblin skeleton (40, 22, D:2) a +0 hand axe a +0 ring mail the human corpse of Terence (41, 31, D:2) an amulet of the acrobat (43, 19, D:2) a hobgoblin skeleton (44, 11, D:2) a +0 mace