Dungeon Crawl Stone Soup version 0.34-a0-126-g33411132f3 (webtiles) character file. Game seed: 17085158585938214466 1358 neoul the Skirmisher (level 8, -2/60 HPs) Began as a Coglin Hunter on June 7, 2025. Was an Initiate of Ashenzari. Slain by a two-headed ogre ... wielding a +0 giant spiked club (24 damage) ... on level 6 of the Dungeon. The game lasted 00:04:35 (5277 turns). neoul the Skirmisher (Coglin Hunter) Turns: 5277, Time: 00:04:36 Health: -2/60 AC: 3 Str: 12 XL: 8 Next: 64% Magic: 8/8 EV: 12 Int: 9 God: Ashenzari [......] Gold: 330 SH: 0 Dex: 19 Spells: 7/7 levels left rFire . . . a - +3 sling {Eunkyung} rCold . . . d - +0 sling {Zihan} rNeg . . . b - +0 leather armour of the Restrained Augur {Comp, Bglg} (curse) rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will +.... (no gizmo) Stlth ++ HPRegen 0.30/turn MPRegen 0.11/turn %: no passive effects @: revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo, Renounce Religion, Shatter the Chains You were on level 6 of the Dungeon. You worshipped Ashenzari. Ashenzari was noncommittal. You visited 2 branches of the dungeon, and saw 8 of its levels. You also visited: Ossuary. You collected 330 gold pieces. Inventory: Hand Weapons a - a +3 sling (weapon) {Eunkyung} d - a +0 sling (offhand) {Zihan} Armour b - the cursed +0 leather armour of the Restrained Augur (worn) {Comp, Bglg} It has a curse which improves the following skills: Companions: Summonings, Necromancy and Forgecraft. Beguiling: Hexes and Translocations. Scrolls e - 8 scrolls of identify g - 2 scrolls of blinking i - a scroll of fear k - a scroll of poison o - a scroll of fog {unknown} q - a scroll of brand weapon {unknown} r - 3 scrolls of enchant armour {unknown} t - a scroll of vulnerability {unknown} u - 2 scrolls of teleportation {unknown} Potions f - 4 potions of attraction h - 4 potions of curing j - a potion of lignification {unknown} l - a potion of cancellation {unknown} m - 2 potions of mutation {unknown} n - 2 potions of enlightenment p - 2 potions of berserk rage {unknown} s - a potion of magic {unknown} Skills: + Level 3.8 Fighting * Level 9.2 Ranged Weapons + Level 3.4 Dodging - Level 0.7 Stealth You had 7 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 0% 2x1d4 45% 1 Kiss of Death Conj/Necr 0% 2d5 45% 1 Soul Splinter Necr 0% N/A 45% 1 Grave Claw Necr 0% 2d7 61% 2 Confusing Touch Hex 0% N/A 83% 3 Tukima's Dance Hex 0% N/A 83% 3 Vampiric Draining Necr 0% 2d6 83% 3 Dispel Undead Necr 0% 3d6 99% 4 Passage of Golubria Tloc 0% N/A 99% 4 Yara's Violent Unravell Hex/Alch 0% 3d3 100% 5 Plasma Beam Fire/Air 0% 2x1d10 100% 6 Starburst Conj/Fire 0% 6d3 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple (1/1) D:5 Ossuary (visited) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Shops: D:3 ( Portals: Necropolis: D:6 Annotations: D:3 1 transporter Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You shoot a sling bullet. The sling bullet hits the two-headed ogre. The two-headed ogre is moderately wounded. You shoot a sling bullet. The sling bullet hits the two-headed ogre! The two-headed ogre is heavily wounded. You shoot a sling bullet. The sling bullet hits the two-headed ogre. The two-headed ogre is heavily wounded. You shoot a sling bullet. The sling bullet barely misses the two-headed ogre. You shoot a sling bullet. The sling bullet barely misses the two-headed ogre. You shoot a sling bullet. The sling bullet barely misses the two-headed ogre. You shoot a sling bullet. The sling bullet hits the two-headed ogre but does no damage. The two-headed ogre is heavily wounded. You shoot a sling bullet. The sling bullet hits the two-headed ogre. The two-headed ogre is heavily wounded. You shoot a sling bullet. The sling bullet hits the two-headed ogre. The two-headed ogre is heavily wounded. The two-headed ogre misses you. The two-headed ogre hits you with a +0 giant spiked club!! You shoot a sling bullet. The sling bullet hits the two-headed ogre but does no damage. The two-headed ogre is heavily wounded. You shoot a sling bullet. The sling bullet hits the two-headed ogre. The two-headed ogre is severely wounded. You shoot a sling bullet. The sling bullet hits the two-headed ogre. The two-headed ogre is severely wounded. You shoot a sling bullet. The sling bullet hits the two-headed ogre! The two-headed ogre is almost dead. The two-headed ogre hits you with a +0 giant spiked club!! x2 You die... #..........##..........###....##. .................<............#.. ......>..............#........... .....................#..#..#..#.. #.##.................#........... #####................#.....)..... .# #<......................#..... #####...........O#......#..#..#.. #...............@###.#....∩#∩.... ..............##..#.....#..#..#.. ...............##.>........#..... .....................#........... .............##......#........... ..........#.....#....#..#..#..#.. ..........#.#....#.!.#........... ............#..###...#..[#....... ....#.........###....#........... You could see a two-headed ogre. Vanquished Creatures Prince Ribbit (D:5) Menkaure (Ossuary) 2 black bears (D:5) A kobold brigand (D:6) 2 scorpions A bombardier beetle (D:6) 2 orc priests (D:4) 3 hounds A sleepcap (D:6) 2 iguanas (D:4) 4 orc wizards 3 mummies (Ossuary) 7 gnolls 5 adders A dart slug (D:3) A ribbon worm (D:2) 3 gnoll skeletons (Ossuary) 4 gnoll zombies (Ossuary) 25 orcs A giant cockroach (D:1) 14 hobgoblins 13 jackals 6 quokkas 4 ball pythons 4 bats 4 endoplasms 3 frilled lizards 5 goblins 6 goblin skeletons (Ossuary) 8 goblin zombies (Ossuary) A hobgoblin skeleton (Ossuary) 4 hobgoblin zombies (Ossuary) 12 kobolds 2 kobold skeletons (Ossuary) 5 orc skeletons (Ossuary) 7 orc zombies (Ossuary) 22 rats 8 rat skeletons (Ossuary) 2 rat zombies (Ossuary) 200 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | neoul the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 161 | D:1 | Reached skill level 4 in Ranged Weapons 161 | D:1 | Reached XP level 2. HP: 20/22 MP: 2/2 862 | D:2 | Reached XP level 3. HP: 18/27 MP: 3/3 1580 | D:3 | Found Gausm's Antique Weapon Shop. 1658 | D:3 | Reached skill level 5 in Ranged Weapons 1659 | D:3 | Reached XP level 4. HP: 33/33 MP: 4/4 1885 | D:3 | Found a sparkling altar of Nemelex Xobeh. 1885 | D:3 | Found a transporter. 2401 | D:4 | Reached XP level 5. HP: 38/38 MP: 5/5 2450 | D:4 | Reached skill level 6 in Ranged Weapons 2514 | D:4 | Reached XP level 6. HP: 44/44 MP: 6/6 2613 | D:4 | Found a sand-covered staircase. 2628 | Ossuary | Entered an ossuary 2942 | Ossuary | Noticed Menkaure 2950 | Ossuary | Killed Menkaure 2951 | Ossuary | Reached skill level 7 in Ranged Weapons 2967 | Ossuary | Reached XP level 7. HP: 50/50 MP: 7/7 3392 | D:4 | Reached skill level 8 in Ranged Weapons 3594 | D:5 | Entered Level 5 of the Dungeon 3754 | D:5 | Found a staircase to the Ecumenical Temple. 3765 | Temple | Entered the Ecumenical Temple 3784 | Temple | Became a worshipper of Ashenzari the Shackled 4046 | D:5 | Reached XP level 8. HP: 57/57 MP: 8/8 4199 | D:5 | Noticed Prince Ribbit 4208 | D:5 | Killed Prince Ribbit 4296 | D:5 | Identified the +1 falchion of the Equinox {heavy, rElec rC- | rN+++ Will-} 4494 | D:6 | Noticed a two-headed ogre 4804 | D:6 | Reached skill level 9 in Ranged Weapons 5026 | D:6 | Found a phantasmal passage. 5277 | D:6 | Slain by a two-headed ogre Illustrated notes Levels and vault maps discovered: D:1: elethiomel_arrival_infinity_welcomes_careful_drivers, layout_basic D:2: layout_basic D:3: layout_loops_ring, grunt_nemelex_the_gamble, serial_shops, nicolae_shop_stone, minmay_rat_hole D:4: layout_basic, enter_ossuary_1, grunt_ministairs_13 D:5: corexii_shantytown, layout_rooms, temple_green, uniq_prince_ribbit1 D:6: layout_cave_pools, index_necropolis_entry_open_halls, minivault_24, billiards_dpeg D:7: layout_cave_pods, trog_butcher_becter, makhleb_blood_cavern_becter, serial_shops, nicolae_shop_window_shopping, uniq_duvessa Temple: compressed_dpeg_triangle_lava_temple Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Ranged Weapons | 4 5 6 7 8 9 | 9.2 Dodging | 2 3 | 3.4 Fighting | 3 | 3.8 Stealth | | 0.7 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Fire: Sling | 172 | 352 | 412 || 936 Invoke: Curse Item | | | 1 || 1 Use: Scroll | | 6 | 5 || 11 Armour: Leather armour | 10 | 10 | 46 || 66 Dodge: Dodged | 17 | 8 | 25 || 50 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 5322 | 5036 | 286 | 253 | 4050 | 9 | 591.3 | Dungeon | 4897 | 4631 | 266 | 253 | 3823 | 7 | 699.6 | Temple | 38 | 19 | 19 | 0 | 0 | 1 | 38.0 | Ossuary | 385 | 385 | 0 | 0 | 227 | 1 | 385.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:5: 1072 daAuts D:3: 899 daAuts D:4: 866 daAuts D:1: 791 daAuts D:2: 694 daAuts D:6: 566 daAuts Ossuary: 385 daAuts Temple: 38 daAuts D:7: 6 daAuts