neoul Level 1 of the Dungeon (0, 0, D:1) a +0 robe (1, -9, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (8, -11, D:1) a +0 club (13, -44, D:1) a +0 dagger a goblin skeleton (13, -19, D:1) a rat skeleton (14, -21, D:1) a ball python skeleton (16, -40, D:1) 8 stones (18, 8, D:1) a +0 ring mail (18, 10, D:1) a hobgoblin corpse (skeletalised by now) (19, -18, D:1) a hobgoblin skeleton (24, 6, D:1) a ball python skeleton (25, 7, D:1) an inkwell talisman (40, -41, D:1) a +0 club a kobold skeleton (48, -38, D:1) a +0 club (51, -34, D:1) a medusa talisman (53, -41, D:1) a +0 hand axe (53, 5, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (55, -4, D:1) 6 stones (61, -4, D:1) a +0 robe (62, -24, D:1) a +0 club 2 stones a kobold skeleton (63, -36, D:1) a +0 leather armour Level 2 of the Dungeon [Shop] Kiatakki's Antique Weapon Shop a +4 quarterstaff (675 gold) a +2 arbalest of freezing (637 gold) the +0 battleaxe of Arbitration {freeze, rF+ rC- rN+ rCorr} (870 gold) rF+: It protects you from fire. rC-: It makes you vulnerable to cold. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. the +10 rapier of Dump {heavy, rElec SInv Stlth+} (2022 gold) rElec: It insulates you from electricity. SInv: It lets you see invisible. Stlth+: It makes you more stealthy. a +0 dagger (50 gold) a +3 mace of protection (515 gold) a +0 rapier (137 gold) a +7 glaive of protection (1225 gold) (2, -24, D:2) an adder skeleton (2, -22, D:2) a jackal skeleton (7, -35, D:2) a +0 dagger a +0 sling (7, -34, D:2) a +0 dagger (10, -15, D:2) a +0 ring mail (12, -1, D:2) a jackal corpse (skeletalised by now) (15, 0, D:2) a ball python corpse (skeletalised by now) (16, 4, D:2) a +0 whip (22, -8, D:2) a +0 dagger a goblin skeleton (23, -6, D:2) a bat skeleton (26, -34, D:2) 2 stones (27, -19, D:2) a +0 hand axe (32, -34, D:2) a +0 sling (37, -24, D:2) a frilled lizard corpse (skeletalised by now) (40, -5, D:2) a +0 club (43, -10, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (3, 4, D:3) 6 stones (4, 2, D:3) a +0 trident (5, -1, D:3) 5 stones (8, 12, D:3) a ball python corpse (skeletalised by now) (9, -2, D:3) 4 stones (15, 7, D:3) a rat skeleton (19, 21, D:3) a +0 mace a +0 ring mail a +0 flail an orc skeleton (19, 22, D:3) a +1 flail of draining (21, 9, D:3) a +0 club (22, 7, D:3) a rat skeleton (24, 9, D:3) a +0 leather armour (27, 2, D:3) a +0 club a kobold skeleton (29, 23, D:3) a +0 short sword (32, 21, D:3) a +0 mace (33, 13, D:3) a +0 quick blade (34, -4, D:3) a ball python skeleton (35, 32, D:3) a +0 club (38, -2, D:3) a ball python skeleton (39, 30, D:3) a +0 robe (40, 13, D:3) a rat skeleton (44, 16, D:3) an adder skeleton (44, 19, D:3) a +0 flail a +0 scale mail a +0 spear (45, 32, D:3) a +1 dagger of speed (47, 11, D:3) 8 poisoned darts a +0 dagger (48, 5, D:3) an adder skeleton (53, 0, D:3) a +0 whip Level 4 of the Dungeon (8, 6, D:4) a +0 hand axe (11, 15, D:4) a +0 dagger (17, 5, D:4) a +0 hand axe (21, 20, D:4) a quill talisman (25, 13, D:4) a +0 whip a kobold skeleton (29, 23, D:4) 6 stones (30, 4, D:4) a black bear skeleton (35, 20, D:4) a water moccasin corpse (skeletalised by now) (45, -4, D:4) a hobgoblin corpse (skeletalised by now) (49, -1, D:4) a +0 trident (53, 28, D:4) 4 stones (54, 31, D:4) a hobgoblin corpse (skeletalised by now) (55, 30, D:4) a scroll of noise Level 5 of the Dungeon (0, 0, D:5) a +0 scale mail (6, -7, D:5) the +7 dagger of Dissent {heavy, rC++ Dex+4} rC++: It greatly protects you from cold. Dex+4: It affects your dexterity (+4). (11, -17, D:5) a +0 mace (16, 14, D:5) an iguana corpse (skeletalised by now) (21, 11, D:5) a hound skeleton (28, 1, D:5) a +0 cloak (32, 6, D:5) a +4 dire flail of draining a +2 chain mail of willpower the human corpse of Edmund (skeletalised by now) (37, 0, D:5) 7 stones (40, 11, D:5) a +4 flail a +0 robe (44, -2, D:5) a +1 short sword of freezing a +0 robe a +0 flail a +0 robe a +0 battleaxe a +0 robe a +0 whip a +0 robe a +0 club a gnoll skeleton a gnoll skeleton (45, -2, D:5) a +0 club a +0 halberd a +0 spear a gnoll skeleton a gnoll skeleton a gnoll skeleton Level 6 of the Dungeon (0, 0, D:6) a +0 robe (0, 1, D:6) a +5 spear a +0 robe (0, 23, D:6) a +0 club (1, 0, D:6) a +0 long sword of protection (3, 2, D:6) a +0 halberd a +0 robe (6, 5, D:6) a +6 mace of freezing a +0 robe (7, 4, D:6) a +5 hand axe of freezing a +0 robe (10, 9, D:6) a +0 morningstar (11, 9, D:6) a +0 club (11, 10, D:6) a +0 club a +0 leather armour a +0 war axe an orc corpse (skeletalised by now) (22, 28, D:6) a +0 war axe (25, 41, D:6) 2 stones (26, 38, D:6) a +2 whip of draining a +0 whip a gnoll skeleton (26, 39, D:6) a +0 halberd a gnoll skeleton Level 7 of the Dungeon (1, 5, D:7) a scroll of fear 12 gold pieces (3, 4, D:7) a scroll of identify (8, 14, D:7) a wand of charming (13) (9, 1, D:7) a +0 long sword the Ecumenical Temple