neoul Level 1 of the Dungeon (0, 0, D:1) a hobgoblin corpse (skeletalised by now) (0, 14, D:1) a potion of invisibility (1, 0, D:1) a rat corpse (skeletalised by now) (8, -8, D:1) a rat corpse (skeletalised by now) (15, -4, D:1) a +0 short sword 5 stones (16, 21, D:1) 6 stones (18, 18, D:1) a frilled lizard skeleton (18, 19, D:1) a rat skeleton (19, 23, D:1) a potion of mutation (25, -8, D:1) a hobgoblin skeleton (26, 24, D:1) a +0 club (27, 25, D:1) a +0 dagger (30, 20, D:1) a bat skeleton (30, 29, D:1) a +0 leather armour (42, 8, D:1) a +0 leather armour (45, 15, D:1) a +0 dagger a stone a kobold corpse (skeletalised by now) a ball python corpse (skeletalised by now) (46, 14, D:1) a hobgoblin corpse (skeletalised by now) (46, 18, D:1) 3 stones (47, 6, D:1) 3 stones (47, 7, D:1) a +0 whip 5 stones a kobold corpse (skeletalised by now) (47, 22, D:1) 6 stones (48, 28, D:1) a hobgoblin corpse (skeletalised by now) (54, 20, D:1) a potion of curing Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (0, 6, D:2) 5 stones (3, -3, D:2) a scarf of harm (6, 42, D:2) a +0 dagger (13, 6, D:2) a +0 scale mail the human corpse of Terence (skeletalised by now) (15, 24, D:2) a +0 dagger (21, 37, D:2) a +0 dagger 3 stones (25, 16, D:2) a +0 dagger (25, 45, D:2) a +0 dagger 4 stones