neoul Level 1 of the Dungeon (0, 0, D:1) a +0 hand axe (1, -6, D:1) a +1 robe of fire resistance (4, 9, D:1) a +0 club (8, 32, D:1) a +0 short sword (10, 42, D:1) a potion of heal wounds (12, 30, D:1) 2 stones (18, 18, D:1) a +0 spear (19, 31, D:1) a +0 dagger (20, 35, D:1) a hobgoblin corpse (skeletalised by now) (26, 22, D:1) a potion of magic (30, 21, D:1) a +0 rapier (31, 25, D:1) a +0 leather armour (32, 31, D:1) a quokka skeleton (33, 22, D:1) a frilled lizard skeleton (34, 10, D:1) a +0 robe (37, -2, D:1) a rat corpse (skeletalised by now) (37, 37, D:1) a +0 ring mail (42, 33, D:1) 2 potions of invisibility (51, 30, D:1) a +0 club a goblin corpse (skeletalised by now) (61, 29, D:1) a +0 club a goblin corpse (skeletalised by now) Level 2 of the Dungeon (16, -20, D:2) an adder corpse (25, 9, D:2) a +0 dagger (27, 41, D:2) a ball python corpse (skeletalised by now) (33, 12, D:2) a bat corpse (skeletalised by now) (41, 11, D:2) a +0 dagger (41, 18, D:2) a +0 whip a kobold corpse (skeletalised by now) (49, 8, D:2) a quill talisman (49, 11, D:2) a frilled lizard corpse (skeletalised by now)