neoul Level 1 of the Dungeon (0, 0, D:1) a +0 whip 5 stones (8, -9, D:1) 4 stones (10, -6, D:1) a ball python skeleton (11, -8, D:1) a hobgoblin skeleton (17, 0, D:1) a +0 robe (19, -14, D:1) a bat skeleton (26, 0, D:1) 4 stones (28, 0, D:1) a +0 club (34, -2, D:1) a quokka skeleton (36, -16, D:1) a +0 club a goblin corpse (skeletalised by now) (36, -3, D:1) 5 stones (38, -13, D:1) a frilled lizard corpse (skeletalised by now) (45, 21, D:1) an inkwell talisman Level 2 of the Dungeon (0, 0, D:2) a +0 buckler (2, -3, D:2) 2 stones (7, -5, D:2) a +0 leather armour (9, 18, D:2) a +0 short sword a kobold corpse (skeletalised by now) (11, 1, D:2) a rat skeleton (19, 6, D:2) a +0 leather armour (25, 20, D:2) a frilled lizard corpse (skeletalised by now) an adder corpse (skeletalised by now) (28, -10, D:2) a rat corpse (30, 21, D:2) a +2 dagger of freezing a kobold skeleton (31, 5, D:2) a +2 sling of flaming a +0 dagger a goblin skeleton (32, 17, D:2) a quokka corpse (skeletalised by now) (33, 17, D:2) a frilled lizard corpse (skeletalised by now) (34, 4, D:2) an adder skeleton (37, 21, D:2) a +0 short sword (39, 20, D:2) a +0 sling (39, 35, D:2) 2 potions of moonshine (41, 20, D:2) a hobgoblin corpse (skeletalised by now) (44, 14, D:2) a +0 robe (48, -2, D:2) a +0 mace (49, 24, D:2) a +0 dagger a +0 leather armour a kobold skeleton (51, 25, D:2) the +2 robe "Ankudih" {rF+++ rN+ Regen+ Str+2} rF+++: It renders you almost immune to fire. rN+: It protects you from negative energy. Regen+: It increases your rate of health regeneration. Str+2: It affects your strength (+2). Level 3 of the Dungeon (0, 0, D:3) a +0 dagger a +0 leather armour (1, 0, D:3) a +0 war axe a +0 leather armour an orc corpse (2, 0, D:3) a +0 dagger a +0 robe an orc corpse