neoul Level 1 of the Dungeon (0, 0, D:1) a frilled lizard corpse (skeletalised by now) (6, 7, D:1) a +0 scale mail (10, 13, D:1) a rat corpse (skeletalised by now) (11, -3, D:1) 5 stones (15, 2, D:1) a +0 club (24, 39, D:1) a +0 club (25, 34, D:1) a hobgoblin corpse (skeletalised by now) (26, 12, D:1) a +0 club (27, 10, D:1) a +0 short sword (29, 11, D:1) a quokka skeleton (29, 48, D:1) a +0 whip 4 stones (33, 5, D:1) a +0 club (34, 33, D:1) a +0 robe (37, 9, D:1) 6 stones (37, 44, D:1) 7 stones (41, 7, D:1) a +0 dagger a kobold skeleton (41, 17, D:1) a +0 short sword a stone (49, -1, D:1) a ball python corpse (skeletalised by now) (52, 53, D:1) 2 stones (57, 9, D:1) a +0 dagger (58, 12, D:1) a +0 hand axe (58, 41, D:1) a rat skeleton Level 2 of the Dungeon (0, 0, D:2) 6 stones (1, 7, D:2) a +0 club (6, -4, D:2) 8 stones (8, -8, D:2) a +0 club (15, 41, D:2) a +0 ring mail (19, -2, D:2) a +0 dagger (25, 38, D:2) a hobgoblin corpse (skeletalised by now) (27, 10, D:2) a +0 dagger (29, 28, D:2) 2 flux baubles (36, 18, D:2) a ball python skeleton (38, 12, D:2) a +0 club (45, 27, D:2) a +0 dagger (48, 15, D:2) a rat skeleton Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (2, 6, D:3) a ball python corpse (skeletalised by now) (5, -3, D:3) 9 stones (6, -3, D:3) a +0 rapier (6, 4, D:3) a +2 heavy triple crossbow (13, 10, D:3) a +0 spear (18, -1, D:3) the +5 robe of Misfortune {Harm *Corrode *Slow EV+5} Harm: It increases damage dealt and taken. *Corrode: It may corrode you when you take damage. *Slow: It may slow you when you take damage. EV+5: It affects your evasion (+5). (18, 20, D:3) a ball python corpse (skeletalised by now) (20, -1, D:3) an adder skeleton (20, 0, D:3) a +0 dagger a +0 robe (21, -5, D:3) 3 stones (39, 2, D:3) a gnoll skeleton (39, 3, D:3) a +0 whip (39, 29, D:3) a bat corpse (skeletalised by now) (40, 2, D:3) a +0 flail (40, 3, D:3) a +0 flail (46, 10, D:3) a quokka corpse (skeletalised by now) (56, -3, D:3) 2 stones Level 4 of the Dungeon (0, 0, D:4) 8 stones (4, 1, D:4) an iguana corpse (skeletalised by now) (17, 51, D:4) a +0 club a +0 whip a +0 heavy halberd a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (20, 46, D:4) a +0 sling (22, 11, D:4) a hound corpse (skeletalised by now) (26, 34, D:4) an iguana corpse (skeletalised by now) (38, 20, D:4) a +0 club (44, 17, D:4) a +0 dagger a +0 robe an orc corpse (45, 22, D:4) a scroll of identify (46, 17, D:4) a ball python corpse (47, 9, D:4) a +0 pair of gloves (47, 10, D:4) a +0 dagger (48, 20, D:4) a +0 club a +0 robe (49, 19, D:4) 8 gold pieces a +0 war axe a +0 leather armour (50, 20, D:4) a +0 short sword an orc corpse