neoul Level 1 of the Dungeon (2, -10, D:1) a quokka corpse (skeletalised by now) (4, -31, D:1) a +0 leather armour (4, -25, D:1) a ball python corpse (skeletalised by now) (9, -17, D:1) a +0 club a goblin corpse (skeletalised by now) a jackal corpse (skeletalised by now) (10, -6, D:1) a +0 flail (12, -22, D:1) a quokka skeleton (15, -31, D:1) a potion of heal wounds (15, 9, D:1) a hobgoblin corpse (skeletalised by now) a bat corpse (skeletalised by now) (16, -33, D:1) a ball python skeleton (20, -24, D:1) a +0 whip a kobold skeleton (23, -9, D:1) 4 stones (25, -30, D:1) a +0 hand axe (29, 3, D:1) a +0 leather armour (36, 5, D:1) an amulet of guardian spirit (41, -6, D:1) a quokka skeleton (46, -29, D:1) a +0 long sword (59, -7, D:1) a bat corpse (skeletalised by now) (59, 4, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) a frilled lizard corpse (skeletalised by now) (60, 4, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (2, -6, D:2) an adder skeleton (8, -7, D:2) a hobgoblin skeleton (36, 11, D:2) a bat skeleton (36, 16, D:2) a jackal skeleton (37, -2, D:2) a +0 dagger a goblin skeleton (37, 14, D:2) a +0 club a kobold skeleton a jackal skeleton (38, 2, D:2) 5 stones a +0 dagger (44, 33, D:2) a hobgoblin corpse (skeletalised by now) (45, 17, D:2) a +0 dagger a goblin corpse (skeletalised by now) (49, 27, D:2) the +0 buckler of the Keeping Gods {rPois rF+ Int+5 Dex-2} rPois: It protects you from poison. rF+: It protects you from fire. Int+5: It affects your intelligence (+5). Dex-2: It affects your dexterity (-2). (52, 14, D:2) 5 stones Level 3 of the Dungeon [Shop] Nedd's Distillery a potion of enlightenment (65 gold) a potion of lignification (39 gold) a potion of magic (unknown) (104 gold) a potion of curing (39 gold) a potion of enlightenment (65 gold) a potion of berserk rage (65 gold) a potion of curing (39 gold) a potion of ambrosia (unknown) (104 gold) 3 potions of mutation (312 gold) [Shop] Kuihipeasch's Assorted Antiques a phial of floods (1040 gold) a +1 vampiric dagger (338 gold) a staff of cold (650 gold) a potion of curing (78 gold) a lightning rod (4/4) (1040 gold) a scroll of identify (52 gold) a +1 whip of holy wrath (299 gold) a box of beasts (1040 gold) a +0 short sword (78 gold) [Shop] Naolly Hixe's Antique Armour Emporium a +0 chain mail (120 gold) a +0 leather armour (40 gold) a +0 plate armour (360 gold) a +1 helmet (230 gold) a +0 pair of boots of flying (230 gold) the +8 plate armour of the Volcano {rPois Str+2 SInv} (1552 gold) rPois: It protects you from poison. Str+2: It affects your strength (+2). SInv: It lets you see invisible. a +0 leather armour (40 gold) [Shop] Wethre's General Store a wand of flame (9) (63 gold) a potion of haste (100 gold) a potion of heal wounds (80 gold) the ring of Intercession {Fly rElec} (315 gold) [ring of flight] Fly: It grants you flight. rElec: It insulates you from electricity. a +0 pair of boots (45 gold) a +0 pair of boots (45 gold) a +4 ring of slaying (unknown) (360 gold) the +1 falchion of Egonaaw {venom, rC+} (226 gold) rC+: It protects you from cold. [Shop] Loaxtemn's General Store the +4 robe of Folly {Brill Will-∞ Int+8} (491 gold) Brill: It increases the power of your magical spells and halves their MP cost (rounding up). Will-∞: It reduces your willpower to zero. Int+8: It affects your intelligence (+8). a +0 sling (16 gold) a potion of enlightenment (55 gold) a +2 mace of protection (171 gold) a +2 vampiric war axe (247 gold) 3 datura-tipped darts (29 gold) a +0 heavy falchion (81 gold) 6 stones (6 gold) (0, 0, D:3) a +0 whip (4, 10, D:3) a +4 whip of freezing (8, -3, D:3) a +0 dagger (10, 14, D:3) a +0 hand axe (15, 9, D:3) a +0 kite shield (15, 14, D:3) a +0 short sword a quokka corpse (skeletalised by now) (19, -14, D:3) a potion of moonshine (19, 20, D:3) a bat corpse (skeletalised by now) (21, -7, D:3) 4 boomerangs (22, 4, D:3) a rat corpse (skeletalised by now) (28, 13, D:3) a +0 short sword 5 stones a +0 hand axe an orc corpse (skeletalised by now) a frilled lizard corpse (skeletalised by now) (29, -8, D:3) a scarab talisman (31, -5, D:3) a +0 club (31, 18, D:3) a +0 short sword (32, 0, D:3) a quokka skeleton (33, 22, D:3) a +0 dagger (33, 23, D:3) a bat corpse (skeletalised by now) (37, 16, D:3) 7 stones (37, 22, D:3) a +0 dagger (37, 27, D:3) a potion of moonshine (45, 2, D:3) a +0 leather armour (50, 1, D:3) a +0 club a goblin corpse (skeletalised by now) (51, 1, D:3) a +1 dagger of holy wrath a goblin corpse (skeletalised by now) Level 4 of the Dungeon (9, 20, D:4) a +2 robe of willpower (13, 10, D:4) a +0 falchion a +0 robe a +0 club a kobold skeleton (13, 11, D:4) a +4 war axe a +0 robe a +2 war axe a +0 robe of positive energy (15, -3, D:4) a +0 robe (18, 26, D:4) a stone a +0 dagger a kobold skeleton (21, 28, D:4) a ball python skeleton (25, 37, D:4) a +2 pair of gloves of strength (26, 11, D:4) a +0 robe (29, 7, D:4) a +0 robe a +0 dagger the elf skeleton of Dowan (30, 7, D:4) 17 stones a +0 dagger a +0 leather armour a +0 short sword (39, -7, D:4) a +0 chain mail the +2 pair of boots "Cenulia" {*Slow Will+ MP+10 Dex+2} *Slow: It may slow you when you take damage. Will+: It increases your willpower. MP+10: It affects your magic capacity (+10). Dex+2: It affects your dexterity (+2). (40, 33, D:4) a +2 dagger of venom (41, 8, D:4) a bat corpse (skeletalised by now) (44, -4, D:4) a hobgoblin skeleton a jackal skeleton a jackal skeleton (44, 11, D:4) a phase bat corpse (skeletalised by now) (46, 28, D:4) a hound skeleton (50, 36, D:4) a ball python corpse (skeletalised by now) (60, 24, D:4) a +3 quarterstaff of chaos (63, 23, D:4) a +0 hammer Level 5 of the Dungeon (0, 0, D:5) a +0 chain mail (4, -18, D:5) a +0 leather armour (4, -14, D:5) a black bear skeleton (5, -14, D:5) a +3 hand axe an orc skeleton (11, 10, D:5) an adder skeleton (12, -11, D:5) a +0 orcbow (14, 11, D:5) an adder skeleton (15, 11, D:5) a +2 flail of holy wrath a +0 chain mail (18, -7, D:5) a +0 shortbow (18, 12, D:5) a +0 scale mail (19, 9, D:5) a quokka skeleton (23, -6, D:5) a potion of heal wounds (26, 3, D:5) a +0 quarterstaff (30, 13, D:5) a +0 giant spiked club an ogre skeleton (32, 4, D:5) a +0 spear a gnoll skeleton (32, 5, D:5) a +0 spear a gnoll skeleton (33, 6, D:5) a +0 spear a gnoll skeleton (35, 6, D:5) a +0 whip a gnoll skeleton (38, -10, D:5) a +0 short sword a +0 ring mail (38, -9, D:5) a +0 dagger a +0 falchion an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) Level 6 of the Dungeon (9, -15, D:6) a black bear corpse (skeletalised by now) (17, -19, D:6) a +1 falchion (18, -18, D:6) a +0 robe (18, -17, D:6) a +4 mace a +0 robe a +1 flail a +0 robe a +0 mace a +0 robe a +0 short sword an orc corpse (34, 8, D:6) 3 scrolls of teleportation (42, -11, D:6) a potion of heal wounds (43, -12, D:6) a +0 scythe a +0 robe