neoul Level 1 of the Dungeon (0, 0, D:1) a frilled lizard corpse (skeletalised by now) (2, 33, D:1) a ring of magical power an amulet of magic regeneration (4, 11, D:1) a +0 club (10, 25, D:1) a +2 dagger of venom (16, 34, D:1) a frilled lizard skeleton (19, 20, D:1) an inkwell talisman (20, 32, D:1) a +0 short sword (23, 10, D:1) a bat corpse (skeletalised by now) (24, 33, D:1) a frilled lizard skeleton (29, 9, D:1) a quokka corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (29, 29, D:1) a +0 leather armour (32, -5, D:1) 6 stones (37, 10, D:1) a +0 robe (37, 23, D:1) a +0 dagger a goblin skeleton (39, 25, D:1) a +0 club a +0 dagger (40, 11, D:1) a +0 club a goblin corpse (skeletalised by now) Level 2 of the Dungeon (2, 12, D:2) a +0 dagger a kobold skeleton (4, -17, D:2) a hobgoblin skeleton (6, -6, D:2) a +0 leather armour (7, -16, D:2) a jackal skeleton (9, -15, D:2) 6 stones (22, -27, D:2) a ball python skeleton (22, -8, D:2) the +1 robe "Ilumuose" {^Contam Regen+ Str+2 Int+5} ^Contam: It causes magical contamination when unequipped. Regen+: It increases your rate of health regeneration. Str+2: It affects your strength (+2). Int+5: It affects your intelligence (+5). (27, -6, D:2) a potion of moonshine (28, 12, D:2) the +2 sling of Peace {elec, rCorr Str-4 SInv Stlth+} rCorr: It protects you from acid and corrosion. Str-4: It affects your strength (-4). SInv: It lets you see invisible. Stlth+: It makes you more stealthy. (32, -35, D:2) an adder corpse (skeletalised by now) (34, -34, D:2) a +0 leather armour (34, -18, D:2) a jackal skeleton (34, -17, D:2) a jackal skeleton a jackal skeleton (35, 5, D:2) 3 stones (39, -1, D:2) a potion of moonshine (40, 16, D:2) a quokka skeleton (41, 0, D:2) a +0 club a hobgoblin skeleton (42, 0, D:2) a +0 dagger a +0 dagger a hobgoblin skeleton a hobgoblin skeleton a quokka skeleton (45, -12, D:2) a ball python skeleton (57, 7, D:2) a +0 dagger Level 3 of the Dungeon (3, -18, D:3) a +0 flail a +0 dagger a +0 robe a +0 dagger a +0 leather armour a +0 dagger of flaming an orc skeleton an orc skeleton (10, -11, D:3) a +0 dagger a hobgoblin skeleton (12, -26, D:3) a +0 club an adder corpse (skeletalised by now) a goblin corpse (skeletalised by now) (20, -14, D:3) a maw talisman (27, -31, D:3) 5 stones (30, -4, D:3) a +0 short sword (33, -46, D:3) a +0 club (36, -34, D:3) a bat skeleton (38, -34, D:3) a ball python skeleton (40, -23, D:3) a +0 short sword a +0 scale mail an orc corpse (skeletalised by now) Level 4 of the Dungeon (1, -6, D:4) a javelin (1, -3, D:4) a +0 dagger (2, -3, D:4) a +0 giant club a bombardier beetle corpse an ogre corpse (3, -7, D:4) a scorpion corpse (10, -4, D:4) 14 gold pieces (14, -3, D:4) a +0 leather armour (17, -10, D:4) a +0 leather armour (18, -12, D:4) a +0 hand axe (22, -7, D:4) a book of Debilitation the Ecumenical Temple