Dungeon Crawl Stone Soup version 0.34-a0-79-g955a7a1ee1 (webtiles) character file. Game seed: 16521288983566207107 2 neoul the Vexing (level 1, 0/11 HPs) Began as a Poltergeist Enchanter on May 25, 2025. Slain by a kobold ... wielding a +0 short sword (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:15 (178 turns). neoul the Vexing (Poltergeist Enchanter) Turns: 178, Time: 00:00:15 Health: 0/11 AC: 2 Str: 4 XL: 1 Next: 30% Magic: 3/3 EV: 11 Int: 17 God: Gold: 11 SH: 0 Dex: 14 Spells: 4/4 levels left rFire . . . a - +1 dagger rCold + . . (no offhand) rNeg + + + b - +1 cloak rPois ∞ (no armour) rElec . (no armour) rCorr . (no armour) SInv . (no armour) Will ..... (no armour) Stlth +++ (no amulet) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) %: no passive effects @: flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 11 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +1 cloak (haunted) Potions c - 2 potions of invisibility Skills: * Level 1.2 Short Blades + Level 2.2 Dodging * Level 4.4 Stealth + Level 2.0 Spellcasting * Level 4.4 Hexes You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 16% N/A 10% 3 Tukima's Dance Hex 16% N/A 10% 3 Ensorcelled Hibernation Hex/Ice 18% N/A 12% 2 Dazzling Flash Hex/Fire 18% N/A 24% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. Message History You impale the bat!! You kill the bat! No target in view! Key pressed, stopping explore. No target in view! You now have 11 gold pieces (gained 3). You see here a bat corpse. A kobold comes into view. It is wielding a +0 short sword. An endoplasm comes into view. There are monsters nearby! The kobold shouts! There are monsters nearby! An endoplasm is nearby! The helpless endoplasm fails to defend itself. You impale the endoplasm!! You kill the endoplasm! The kobold hits you with a +0 short sword. A kobold is nearby! You closely miss the kobold. The kobold hits you but does no damage. You closely miss the kobold. The kobold hits you with a +0 short sword. You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the kobold. The kobold is moderately wounded. A ball python comes into view. The kobold completely misses you. You barely miss the kobold. The kobold is moderately wounded. The ball python hisses angrily. The kobold hits you with a +0 short sword. You hear a shout! You closely miss the kobold. The kobold is moderately wounded. The kobold misses you. Unknown command. You hit the kobold but do no damage. The kobold is moderately wounded. The kobold hits you with a +0 short sword. You die... #######.### ..#......[# .#. #.#.##..###.#..# #.#.##....#.#.K. #.#.##.##.#.##.# ....##.##†#.##.# .....#.##.#.##.# #....#.##.#.##.###### .....#.##.#.##SK@...# ######........#####.# ####.####.#.#.# .# .##.#'# #.#...# .# ..'##.###.##### .# .###...##.. .# ###.....### ## '........# ###.....## You could see a ball python and a kobold. Vanquished Creatures A ball python (D:1) A bat (D:1) An endoplasm (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | neoul the Poltergeist Enchanter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 178 | D:1 | Slain by a kobold Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rhombi, layout_basic, hex_tiny Action || total ---------------------------++------- Melee: Dagger || 9 Stab: Sleeping || 3 Armour: Skin || 5 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 177 | 177 | 0 | 0 | 149 | 1 | 177.0 | Dungeon | 177 | 177 | 0 | 0 | 149 | 1 | 177.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 177 daAuts