neoul Level 1 of the Dungeon (5, 29, D:1) 3 stones (6, 27, D:1) a frilled lizard corpse (skeletalised by now) (8, 23, D:1) a +0 club a stone (15, -2, D:1) 2 stones (16, -3, D:1) a hobgoblin corpse (skeletalised by now) (16, -2, D:1) a rat corpse (skeletalised by now) (17, -2, D:1) a +0 short sword (17, 0, D:1) a ball python skeleton (18, -3, D:1) a +0 club 5 stones (21, 13, D:1) a +0 ring mail (22, 10, D:1) 2 boomerangs (26, 29, D:1) a +0 dagger a kobold skeleton (27, 28, D:1) a +1 robe (31, 12, D:1) a +0 dagger (31, 22, D:1) a +0 whip 3 stones (31, 23, D:1) a +0 club a goblin corpse (skeletalised by now) (37, 35, D:1) a rat corpse (skeletalised by now) (44, -6, D:1) a +0 club a kobold corpse (skeletalised by now) (46, -4, D:1) a +0 robe (50, 9, D:1) a +0 dagger a quokka corpse (skeletalised by now) a goblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a ball python corpse (skeletalised by now) (17, -21, D:2) a +0 leather armour (20, -24, D:2) 4 stones (22, -8, D:2) an adder corpse (skeletalised by now) (23, -15, D:2) a +0 short sword (24, 20, D:2) a +0 dagger a goblin corpse (skeletalised by now) (26, 24, D:2) a hobgoblin corpse (skeletalised by now) (27, 4, D:2) a +0 plate armour (36, 11, D:2) 7 stones (38, -28, D:2) a +0 leather armour (42, -10, D:2) a +0 robe (60, -12, D:2) an inkwell talisman Level 3 of the Dungeon (1, 1, D:3) a +0 dagger (3, 38, D:3) 5 gold pieces (5, 34, D:3) a potion of heal wounds (6, 28, D:3) a quill talisman (10, 25, D:3) 2 javelins (12, 12, D:3) a +0 flail a +0 chain mail the human corpse of Terence (17, 43, D:3) a +0 short sword (34, 21, D:3) a hobgoblin corpse (44, -6, D:3) a +0 club a +1 robe of positive energy the human corpse of Jessica (skeletalised by now)