Dungeon Crawl Stone Soup version 0.34-a0-67-g04553db0ad (webtiles) character file. Game seed: 4362500332163583798 2 neoul the Vexing (level 1, 0/11 HPs) Began as a Poltergeist Enchanter on May 22, 2025. Slain by an endoplasm (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:34 (112 turns). neoul the Vexing (Poltergeist Enchanter) Turns: 112, Time: 00:00:34 Health: 0/11 AC: 2 Str: 4 XL: 1 Next: 30% Magic: 3/3 EV: 11 Int: 17 God: Gold: 0 SH: 0 Dex: 14 Spells: 4/4 levels left rFire . . . a - +1 dagger rCold + . . (no offhand) rNeg + + + b - +1 cloak rPois ∞ (no armour) rElec . (no armour) rCorr . (no armour) SInv . (no armour) Will ..... (no armour) Stlth +++ (no amulet) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) %: no passive effects @: flying, invisible A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +1 cloak (haunted) Potions c - a potion of invisibility d - a potion of magic {unknown} Skills: * Level 1.1 Short Blades + Level 2.2 Dodging + Level 4.4 Stealth + Level 2.0 Spellcasting * Level 4.5 Hexes You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 17% N/A 9% 3 Tukima's Dance Hex 17% N/A 9% 3 Ensorcelled Hibernation Hex/Ice 18% N/A 12% 2 Dazzling Flash Hex/Fire 18% N/A 22% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. Message History You hit the ball python. You kill the ball python! Found a stone staircase leading down. No target in view! You reach down and open the door. There is an open door here. You reach down and open the door. There is an open door here. A goblin comes into view. It is wielding a +0 dagger. A goblin is nearby! An endoplasm comes into view. Found a smoky white potion. There are monsters nearby! The goblin shouts! The endoplasm quivers. The goblin hits you with a +0 dagger. You hit the goblin. The goblin is severely wounded. The goblin closely misses you. You barely miss the goblin. The goblin is severely wounded. The goblin hits you with a +0 dagger. The endoplasm freezes you. You are frozen. You resist. You are too injured to fight recklessly! The endoplasm hits you. * * * LOW HITPOINT WARNING * * * You fade into invisibility! The goblin closely misses you. The endoplasm freezes you. You resist. You hit the goblin. You kill the goblin! The endoplasm closely misses you. You hit the endoplasm but do no damage. The endoplasm freezes you. You resist. * * * LOW HITPOINT WARNING * * * You barely miss the endoplasm. The endoplasm hits you. You die... ..P..#.<.. ..### PP♣♣P#.... ...#. P.P.P#.... ....### P..PP#.... #!.#.. ♣.P..#.#.. #....# .P...#.#.. #...# .PP.P#.... #..J### PPPP.#.... #..)@.###########.... #.#.#................ ...................#.. .....#.#############.#.. ........# #.... ######### ########.... .......'.... ########.... #.... You could see an endoplasm. Vanquished Creatures A ball python (D:1) A goblin (D:1) A kobold (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | neoul the Poltergeist Enchanter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 112 | D:1 | Slain by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_arboretum_small, layout_basic Action || total ---------------------------++------- Melee: Dagger || 16 Use: Potion || 1 Armour: Skin || 8 Dodge: Dodged || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 111 | 111 | 0 | 0 | 81 | 1 | 111.0 | Dungeon | 111 | 111 | 0 | 0 | 81 | 1 | 111.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 111 daAuts