neetthing Level 1 of the Dungeon (0, 0, D:1) a +0 whip (8, -30, D:1) a ball python skeleton (11, -24, D:1) a +0 whip (16, -46, D:1) 2 javelins (20, -10, D:1) a rat corpse (skeletalised by now) (22, -33, D:1) a +2 dagger of speed a goblin corpse (skeletalised by now) (24, -48, D:1) a +0 club (32, -20, D:1) a quokka skeleton (45, -25, D:1) a +0 whip (48, -29, D:1) a bat skeleton (52, -45, D:1) a scroll of blinking (54, -24, D:1) 6 boomerangs (56, -16, D:1) a frilled lizard skeleton (58, -16, D:1) a +0 mace (60, -20, D:1) a +0 dagger 3 stones a kobold skeleton Level 2 of the Dungeon (7, -41, D:2) the alchemy staff "Futrooll" {rElec rPois Dex+3 Conj Alch} [staff of alchemy] rElec: It insulates you from electricity. rPois: It protects you from poison. Dex+3: It affects your dexterity (+3). Conj: It increases the power of your Conjurations spells. Alch: It increases the power of your Alchemy spells. (7, -11, D:2) a +0 war axe (16, -19, D:2) a bat skeleton (17, -49, D:2) a +0 spear (29, -60, D:2) a +0 ring mail (34, -34, D:2) a rat corpse (skeletalised by now) (42, -47, D:2) a rat corpse (skeletalised by now) (43, -15, D:2) a +0 ring mail (50, -48, D:2) a +0 dagger (51, -42, D:2) a frilled lizard corpse (skeletalised by now)