Dungeon Crawl Stone Soup version 0.34-a0-906-g94098a172f (webtiles) character file. Game seed: 7680052745176610290 9 neetthing the Slasher (level 2, 12/24 HPs) Began as a Demonspawn Monk on Oct 5, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:04 (43 turns). neetthing the Slasher (Demonspawn Monk) Turns: 43, Time: 00:00:04 Health: 12/24 AC: 2 Str: 11 XL: 2 Next: 3% Magic: 2/2 EV: 11 Int: 10 God: Gold: 0 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . (100%) a - +0 falchion rCold . . . (100%) c - orb {Light} rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: glowing A: demonic magic 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour b - a +0 robe (worn) c - an orb of light (worn) Potions a - a potion of ambrosia Skills: - Level 3.0 Fighting * Level 3.2 Long Blades - Level 2.6 Dodging You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Spells you cast may paralyse adjacent enemies. Message History Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. You open the gate. There is an open gate here. A gnoll comes into view. It is wielding a +0 flail. The gnoll shouts! A gnoll is nearby! A gnoll is nearby! A gnoll is nearby! You hit the gnoll but do no damage. The gnoll barely misses you. You hit the gnoll. The gnoll is moderately wounded. The gnoll hits you with a +0 flail. You barely miss the gnoll. The gnoll is moderately wounded. The gnoll barely misses you. You slash the gnoll! The gnoll is almost dead. The gnoll hits you with a +0 flail. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the gnoll. You kill the gnoll! Your Long Blades skill increases to level 3! You have reached level 2! Your demonic ancestry asserts itself... A menacing aura infuses your magic. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ..# ##.# .#.# #.# #.# #.# #)# ##@# ##..# #####..## #.#...## #...### #....# ########## ......##.# P♣P..≈≈≈≈# ...... #.###....~≈≈≈# ..... #..##.....~≈≈# There were no monsters in sight! Vanquished Creatures A gnoll (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | neetthing the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 43 | D:1 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 43 | D:1 | Reached XP level 2. HP: 12/24 MP: 2/2 43 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: kennysheep_arrival_seaside, layout_basic, serial_co_window_serial, co_window_of_opportunity_a, co_window_paths_a, co_window_paths_b, co_window_paths_a, co_window_corner_a, co_window_paths_a, co_window_paths_a, co_window_of_opportunity_b, co_window_unsneaky_path_e, co_window_of_opportunity_b, co_window_sun, glass_columns_c, glass_columns_b, glass_columns_a, glass_columns_a, nicolae_ecumenical_lake_church, serial_shops, nicolae_shop_tiny_statue_garden, hangedman_decor_growths Skill XL: | 1 | ---------------+----+----- Long Blades | 3 | 3.2 Fighting | | 3.0 Dodging | | 2.6 Action || total ---------------------------++------- Attack: Normal || 5 Melee: Falchion || 5 Armour: Robe || 2 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 43 | 43 | 0 | 0 | 35 | 1 | 43.0 | Dungeon | 43 | 43 | 0 | 0 | 35 | 1 | 43.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 43 daAuts