Dungeon Crawl Stone Soup version 0.34-a0-904-g9f382c6734 (webtiles) character file. Game seed: 1080594180785851064 8 neetthing the Slasher (level 2, 18/24 HPs) Began as a Demonspawn Monk on Oct 4, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:12 (214 turns). neetthing the Slasher (Demonspawn Monk) Turns: 214, Time: 00:00:13 Health: 18/24 AC: 2 Str: 11 XL: 2 Next: 0% Magic: 2/2 EV: 11 Int: 10 God: Gold: 35 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . (100%) a - +0 falchion rCold . . . (100%) c - orb {Light} rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: glowing A: demonic magic 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 35 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour b - a +0 robe (worn) c - an orb of light (worn) Scrolls c - a scroll of fog {unknown} d - a scroll of enchant armour {unknown} Potions a - a potion of ambrosia Skills: - Level 3.0 Fighting * Level 3.2 Long Blades - Level 2.6 Dodging You had one spell level left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 0% 2d2 50% 2 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Spells you cast may paralyse adjacent enemies. Message History A jackal comes into view. Found a spear. The jackal barks! You hear a bark! You hear a shout! A jackal comes into view. You hit the jackal. The jackal is lightly wounded. The jackal bites you. A jackal comes into view. You slash the jackal! You kill the jackal! The jackal misses you. You hit the jackal. The jackal is heavily wounded. The jackal bites you. x2 You hit the jackal. You kill the jackal! The jackal closely misses you. You hit the jackal. The jackal is almost dead. The jackal bites you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You slash the jackal! You kill the jackal! A hobgoblin comes into view. You have reached level 2! Your demonic ancestry asserts itself... A menacing aura infuses your magic. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #.#. .) .######### #.#. . ...PPPP...####.#. . #[.P~~~~..)..#... ###. #.~~♣~~~~~P#...#. #...###.P♣♣♣♣~~P##.###. ##....#~.~~♣ ♣♣~P##.###. ......hPPP♣♣ ♣P~P.....#. #@P~~♣♣♣♣P#...#.#. #..P~PP~~P......#. ##.~~~~P~P#.....## #.#P.P..#......#. #######g............... ..........#..........#. #########.####..>##.... ......†...# ##.## #.## ########### #.# #... You could see a jackal and a hobgoblin. Vanquished Creatures 3 jackals (D:1) A quokka (D:1) 2 goblins (D:1) A kobold (D:1) A rat (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | neetthing the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 214 | D:1 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 214 | D:1 | Reached XP level 2. HP: 18/24 MP: 2/2 214 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_simple_crosswalls, layout_basic, serial_bayou_pond_c, hex_tiny Skill XL: | 1 | ---------------+----+----- Long Blades | 3 | 3.2 Fighting | | 3.0 Dodging | | 2.6 Action || total ---------------------------++------- Attack: Normal || 18 Melee: Falchion || 18 Armour: Robe || 9 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 216 | 216 | 0 | 0 | 173 | 1 | 216.0 | Dungeon | 216 | 216 | 0 | 0 | 173 | 1 | 216.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 216 daAuts