Dungeon Crawl Stone Soup version 0.34-a0-624-g73f07e0534 (webtiles) character file. Game seed: 6079677129705129182 10 neetthing the Slasher (level 2, 3/24 HPs) Began as a Demonspawn Monk on Aug 16, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:06 (50 turns). neetthing the Slasher (Demonspawn Monk) Turns: 50, Time: 00:00:07 Health: 3/24 AC: 2 Str: 11 XL: 2 Next: 10% Magic: 2/2 EV: 11 Int: 10 God: Gold: 0 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . (100%) a - +0 falchion rCold . . . (100%) c - orb {Light} rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: glowing A: powered by pain 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour b - a +0 robe (worn) c - an orb of light (worn) Potions a - a potion of ambrosia d - 2 potions of heal wounds {unknown} Skills: - Level 3.0 Fighting * Level 3.3 Long Blades - Level 2.6 Dodging You had one spell level left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 0% 2d5 50% 2 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You sometimes gain a little power by taking damage. Message History d - 2 bubbling pink potions A gnoll comes into view. It is wielding a +0 spear. The gnoll shouts! The gnoll moves out of view. No target in view! Found a dark potion. A gnoll is nearby! A gnoll is nearby! The gnoll hits you with a +0 spear. You slash the gnoll! The gnoll is heavily wounded. The gnoll closely misses you. You hit the gnoll but do no damage. The gnoll is heavily wounded. The gnoll hits you with a +0 spear. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You completely miss the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 spear. You hit the gnoll. The gnoll is severely wounded. The gnoll hits you with a +0 spear. * * * LOW HITPOINT WARNING * * * You slash the gnoll! You kill the gnoll! Your Long Blades skill increases to level 3! You have reached level 2! Your demonic ancestry asserts itself... You feel energised by your suffering. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #...#####...#..###..## .# #####...#####..#)....###.# ....................... ........................ .....⌠................... ....⌠.⌠.................. .........#.#........ ####...............# .......@#..........# ..!...).#..........# ........####.......# ........# #.......# ........# #.......# ........# #.......# ........# #.......# #.##.#### There were no monsters in sight! Vanquished Creatures A gnoll (D:1) A frilled lizard (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | neetthing the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 50 | D:1 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 50 | D:1 | Reached XP level 2. HP: 3/24 MP: 2/2 50 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_estate, layout_basic Skill XL: | 1 | ---------------+----+----- Long Blades | 3 | 3.3 Fighting | | 3.0 Dodging | | 2.6 Action || total ---------------------------++------- Melee: Falchion || 6 Armour: Robe || 4 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 51 | 51 | 0 | 0 | 33 | 1 | 51.0 | Dungeon | 51 | 51 | 0 | 0 | 33 | 1 | 51.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 51 daAuts