Dungeon Crawl Stone Soup version 0.33-a0-1149-g9fdd3ef415 (webtiles) character file. Game seed: 5127306029302519819 9 neetthing the Slasher (level 2, 12/24 HPs) Began as a Demonspawn Monk on Mar 29, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:08 (117 turns). neetthing the Slasher (Demonspawn Monk) Turns: 117, Time: 00:00:09 Health: 12/24 AC: 2 Str: 11 XL: 2 Next: 3% Magic: 2/2 EV: 11 Int: 10 God: Gold: 0 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . a - +0 falchion rCold . . . d - orb {light} rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: glowing A: powered by pain 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour b - a +0 robe (worn) d - an orb of light (worn) Potions c - a potion of ambrosia Skills: - Level 3.0 Fighting * Level 3.2 Long Blades - Level 2.6 Dodging You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You sometimes gain a little power by taking damage. Message History There are monsters nearby! The jackal barks! You hit the jackal but do no damage. A jackal comes into view. The jackal barely misses you. The jackal bites you. You slash the jackal! You kill the jackal! You hit the jackal. You kill the jackal! The jackal bites you. Your Long Blades skill increases to level 3! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You closely miss the jackal. A ball python comes into view. The jackal misses you. The jackal bites you. The jackal bites you. You hit the jackal. You kill the jackal! You hit the jackal. You kill the jackal! The ball python bites you. The ball python grabs you. The ball python constricts you. You slash the ball python! You kill the ball python! The ball python barely misses you. You have reached level 2! Your demonic ancestry asserts itself... You feel energised by your suffering. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) .. ## #. +. #.. #. .. +. #.##.### #. #?.....### ## #........# ######## #......#S# #....... #......#@### #......# ...##.###...####.##......# ## #. ###......##......# #. ##.######....... #. #>.........[... ###.+########'. #.#........#. #.#.+####'.#. ##########.# #....#.#. You could see a ball python. Vanquished Creatures 4 jackals (D:1) 2 ball pythons (D:1) A frilled lizard (D:1) A rat (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | neetthing the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 117 | D:1 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 117 | D:1 | Reached XP level 2. HP: 12/24 MP: 2/2 117 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_ratfight, layout_basic, ebering_ecumenical_altar_box, serial_shops, nicolae_square_shop, nicolae_shop_hallway_plus, nicolae_shop_targeted, nicolae_shop_tiny_real_fake_doors, nicolae_shop_statue_plus, minmay_misc_feat_columns, minmay_misc_feat_encased, minivault_11 Skill XL: | 1 | ---------------+----+----- Long Blades | 3 | 3.2 Fighting | | 3.0 Dodging | | 2.6 Action || total ---------------------------++------- Melee: Falchion || 12 Armour: Robe || 10 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 118 | 118 | 0 | 0 | 90 | 1 | 118.0 | Dungeon | 118 | 118 | 0 | 0 | 90 | 1 | 118.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 118 daAuts