Dungeon Crawl Stone Soup version 0.33-a0-1107-g3039f5625e (webtiles) character file. Game seed: 4389053962172758334 8 neetthing the Slasher (level 2, 16/24 HPs) Began as a Demonspawn Monk on Mar 19, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:54 (95 turns). neetthing the Slasher (Demonspawn Monk) Turns: 95, Time: 00:00:54 Health: 16/24 AC: 2 Str: 11 XL: 2 Next: 0% Magic: 2/2 EV: 11 Int: 10 God: Gold: 10 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . a - +0 falchion rCold . . . d - orb {light} rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: glowing A: demonic magic 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 10 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour b - a +0 robe (worn) d - an orb of light (worn) Potions c - a potion of ambrosia Skills: - Level 3.0 Fighting * Level 3.2 Long Blades - Level 2.6 Dodging You had one spell level left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 0% N/A 50% 2 Lesser Beckoning Tloc 0% N/A 50% 2 Momentum Strike Conj/Tloc 0% 3d8 50% 2 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Spells you cast may paralyse adjacent enemies. Message History No target in view! No target in view! No target in view! There is an open door here. You see here a jackal corpse. You pick up a book of Spatial Translocations and begin reading... You add the spells Blink, Momentum Strike and Lesser Beckoning to your library. There is an open door here. You see here a jackal corpse. A rat is nearby! A rat is nearby! A dart slug comes into view. The dart slug moves out of view. You see here a +0 hand axe. You hit the rat. You kill the rat! You see here a +0 hand axe. There is an open door here. You see here a jackal corpse. Found a ring mail. You slash the dart slug! The dart slug is almost dead. The dart slug launches a dart at you. The slug dart hits you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! A dart slug is nearby! You slash the dart slug! You kill the dart slug! You have reached level 2! Your demonic ancestry asserts itself... A menacing aura infuses your magic. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ..##................ #[...#....#........ .#..##...#(..⌠.... ##.......#.......# . #...#..##........## .. ).##...#...####...###... ...†.#....##..##...[.... ...##.....#>##)#†..⌠.... #.....(...###.##@....... ..#..##....#†##...###... .#...#...........## . .#.............# . ##....##...⌠....# . ....#...#.......... ....#............... ### ################ There were no monsters in sight! Vanquished Creatures A dart slug (D:1) A jackal (D:1) A quokka (D:1) A bat (D:1) A kobold (D:1) 2 rats (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | neetthing the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 95 | D:1 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 95 | D:1 | Reached XP level 2. HP: 16/24 MP: 2/2 95 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_cave_to_civilisation [erik_arrival_cave_to_hall], layout_basic Skill XL: | 1 | ---------------+----+----- Long Blades | 3 | 3.2 Fighting | | 3.0 Dodging | | 2.6 Action || total ---------------------------++------- Melee: Falchion || 15 Armour: Robe || 11 Dodge: Dodged || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 97 | 97 | 0 | 0 | 57 | 1 | 97.0 | Dungeon | 97 | 97 | 0 | 0 | 57 | 1 | 97.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 97 daAuts