Dungeon Crawl Stone Soup version 0.33-a0-218-g443864507a (webtiles) character file. Game seed: 7065734921891047127 9 neetthing the Slasher (level 2, 15/24 HPs) Began as a Demonspawn Monk on Oct 5, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:00:05 (32 turns). neetthing the Slasher (Demonspawn Monk) Turns: 32, Time: 00:00:06 Health: 15/24 AC: 2 Str: 11 XL: 2 Next: 6% Magic: 2/2 EV: 11 Int: 10 God: Gold: 0 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . a - +0 falchion rCold . . . d - orb {light} rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.16/turn %: no passive effects @: glowing A: magic regeneration a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour b - a +0 robe (worn) d - an orb of light (worn) Potions c - a potion of ambrosia Skills: - Level 3.0 Fighting * Level 3.3 Long Blades - Level 2.6 Dodging You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Unknown command. You open the large door. There is a large open door here. You open the large door. There is a large open door here. You open the large door. There is a large open door here. A gnoll comes into view. It is wielding a +0 flail. The gnoll shouts! A gnoll is nearby! A gnoll is nearby! A bat comes into view. The bat hits you but does no damage. The gnoll hits you with a +0 flail! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the gnoll. The gnoll is lightly wounded. The bat barely misses you. The gnoll closely misses you. You hit the gnoll. The gnoll is heavily wounded. The bat closely misses you. The gnoll barely misses you. You hit the gnoll. You kill the gnoll! The bat completely misses you. Your Long Blades skill increases to level 3! You have reached level 2! Your demonic ancestry asserts itself... Your magic begins to regenerate rapidly. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ######''######.~ .ß..ß....ß..ß..~ ~~~~~~..~~~~~~~~ ######...###### ###..# ##.# #.# #b####... #@....... #)....... #........ #........ #........ #........ ######### You could see a bat. Vanquished Creatures A gnoll (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | neetthing the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 32 | D:1 | Gained mutation: You regenerate magic rapidly. [demonic | ancestry] 32 | D:1 | Reached XP level 2. HP: 15/24 MP: 2/2 32 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_isolated_outpost, layout_basic, serial_corexii_hall, corexii_hall_statues_l, corexii_hall_statues_x, hellmonk_ecumenical_altar_heavens_door Skill XL: | 1 | ---------------+----+----- Long Blades | 3 | 3.3 Fighting | | 3.0 Dodging | | 2.6 Action || total ---------------------------++------- Melee: Falchion || 3 Armour: Robe || 2 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 32 | 32 | 0 | 0 | 25 | 1 | 32.0 | Dungeon | 32 | 32 | 0 | 0 | 25 | 1 | 32.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 32 daAuts