Dungeon Crawl Stone Soup version 0.33-a0-218-g443864507a (webtiles) character file. Game seed: 10682458988311923567 8 neetthing the Slasher (level 2, 24/24 HPs) Began as a Demonspawn Monk on Oct 5, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:00:07 (242 turns). neetthing the Slasher (Demonspawn Monk) Turns: 242, Time: 00:00:08 Health: 24/24 AC: 2 Str: 11 XL: 2 Next: 0% Magic: 2/2 EV: 11 Int: 10 God: Gold: 17 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . a - +0 falchion rCold . . . d - orb {light} rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.16/turn %: no passive effects @: glowing A: magic regeneration a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 17 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour b - a +0 robe (worn) d - an orb of light (worn) Potions c - a potion of ambrosia e - a potion of degeneration {unknown} Skills: - Level 3.0 Fighting * Level 3.2 Long Blades - Level 2.6 Dodging You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You completely miss the jackal. The jackal bites you but does no damage. You hit the jackal. The jackal is almost dead. The jackal bites you. x2 You hit the jackal but do no damage. The jackal is almost dead. The jackal bites you. You completely miss the jackal. The jackal is almost dead. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. You hit the jackal but do no damage. The jackal is almost dead. The jackal barely misses you. x2 You hit the jackal. You kill the jackal! The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal. You kill the jackal! You have reached level 2! Your demonic ancestry asserts itself... Your magic begins to regenerate rapidly. Things that are here: a jackal corpse; a jackal corpse A ball python comes into view. The ball python hisses angrily. A ball python is nearby! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.# ########## #.# #......... ##.## #.######## #...#### #.# #......# #.# #...##.# #.# ######.# #.# #.# #.##### #@# #.....# #.# #####.# #.# ##.## #.# ##.#.## #.# #.###.## #.# ##..#.... #S# ######....#### #.. ..........# #####...## You could see a ball python. Vanquished Creatures A goblin (D:1) A hobgoblin (D:1) 4 jackals (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | neetthing the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 150 | D:1 | Gained mutation: You regenerate magic rapidly. [demonic | ancestry] 150 | D:1 | Reached XP level 2. HP: 6/24 MP: 2/2 242 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_f, layout_loops_ring, chequers_ecumenical_altar_simple Skill XL: | 1 | ---------------+----+----- Long Blades | 3 | 3.2 Fighting | | 3.0 Dodging | | 2.6 Action || total ---------------------------++------- Melee: Falchion || 22 Armour: Robe || 15 Dodge: Dodged || 14 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 245 | 245 | 0 | 0 | 210 | 1 | 245.0 | Dungeon | 245 | 245 | 0 | 0 | 210 | 1 | 245.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 245 daAuts