Dungeon Crawl Stone Soup version 0.35-a0-1316-g32f959a6b0 (webtiles) character file. Game seed: 15780853040806220967 487 navras the Conjurer (level 6, -2/32 HPs) Began as a Deep Elf Conjurer on Oct 22, 2026. Slain by a crocodile zombie (7 damage) ... in an ossuary. The game lasted 00:03:44 (1980 turns). navras the Conjurer (Deep Elf Conjurer) Turns: 1980, Time: 00:03:44 Health: -2/32 AC: 2 Str: 4 XL: 6 Next: 88% Magic: 10/17 EV: 12 Int: 25 God: Gold: 109 SH: 0 Dex: 25 Spells: 11/17 levels left rFire . . . (100%) d - +0 hand axe (elec) rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ e - +6 ring of dexterity HPRegen 0.25/turn c - +6 ring of dexterity MPRegen 0.30/turn %: no passive effects @: very slow A: magic regeneration a: no special abilities You were in an ossuary. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Ossuary. You collected 109 gold pieces. Inventory: Hand Weapons d - a +0 hand axe of electrocution (weapon) Armour a - a +0 robe (worn) Jewellery b - a ring of resist corrosion c - a +6 ring of dexterity (worn) e - a +6 ring of dexterity (worn) Wands d - a wand of digging (3) Scrolls c - a scroll of fog {unknown} e - a scroll of identify {unknown} h - 2 scrolls of noise {unknown} m - a scroll of vulnerability {unknown} o - a scroll of amnesia {unknown} u - a scroll of revelation {unknown} v - a scroll of teleportation {unknown} Potions g - 2 potions of magic d - 4 potions of heal wounds {unknown} f - a potion of invisibility {unknown} j - 4 potions of curing {unknown} k - 2 potions of ambrosia {unknown} l - a potion of resistance {unknown} n - 2 potions of lignification {unknown} p - 4 potions of attraction {unknown} q - a potion of might {unknown} s - a potion of mutation {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 6.2 Spellcasting * Level 7.9 Conjurations You had 11 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 94% 2d7 1% 2 c - Mephitic Cloud Conj/Alch/Air 21% N/A 8% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 100% 2d13 1% 1 Summon Small Mammal Summ 28% N/A 8% 1 Fulminant Prism Conj/Alch 13% 3d9 14% 4 Iskenderun's Mystic Bla Conj/Tloc 27% 2d7 (+2d3 14% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Ossuary (1/1) Temple: D:4-7 Altars: Makhleb Wu Jian Shops: D:1 :[: D:4 * Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The crocodile zombie bites you! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a crocodile zombie (moderately damaged, 92% to hit) You focus your ray upon the crocodile zombie. The searing ray hits the crocodile zombie! The crocodile zombie is heavily damaged. (Press . to maintain the ray.) The searing ray hits the crocodile zombie! The crocodile zombie is severely damaged. The crocodile zombie bites you! The searing ray hits the crocodile zombie! The crocodile zombie is almost destroyed. The crocodile zombie misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a crocodile zombie (almost destroyed, 92% to hit) You focus your ray upon the crocodile zombie. The searing ray hits the crocodile zombie! You destroy the crocodile zombie! (Press . to maintain the ray.) Unknown command. You open the door. You stop channelling your searing ray. You encounter a crocodile zombie. The crocodile zombie barely misses you. The crocodile zombie bites you. The crocodile zombie drags you backwards! The crocodile zombie bites you! * * * LOW HITPOINT WARNING * * * The crocodile zombie drags you backwards! The crocodile zombie attacks as it pursues you! The crocodile zombie bites you. * * * LOW HITPOINT WARNING * * * The crocodile zombie drags you backwards! The crocodile zombie bites you! You die... #.#.#.#.#.#.#.# ###'#'#'#'#'#'#'### #.'.............'.# ###.##'##'##'##.### #.~~#...#.#...#.'.# ###.#...###...#.### ##...#...#.#...#.'.# #~#~.#####~#####.### ##◊~.~~@Z~.~.....'.# #~~#~#####'#####.### #~...#..∩#.#...#.'.# #≈#~.#.∩.###...#.### ##.~~#...#.#...#.'.# ###.##'##'##'##.### #.'.............'.# ###'#'#'#'#'#'#'### #.#.#.#.#.#.#.# You could see a crocodile zombie. Vanquished Creatures An ogre (D:4) A hound (D:4) 2 crocodile zombies (Ossuary) 7 bullfrog zombies (Ossuary) 5 mummies A killer bee zombie (Ossuary) An adder (D:2) 5 howler monkey zombies (Ossuary) 9 hound zombies (Ossuary) 3 dart slugs 2 endoplasms 5 hobgoblins 2 quokkas (D:2) 4 ball python zombies (Ossuary) 2 bats (D:1) 2 goblins 7 kobolds 4 rats 63 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | navras the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 141 | D:1 | Found Gafocs's Book Shop. 165 | D:1 | Found Vaot's Antique Armour Shoppe. 203 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 206 | D:1 | Learned a level 2 spell: Searing Ray 299 | D:1 | Found Bicydd Geto's Book Shoppe. 385 | D:2 | Reached skill level 5 in Conjurations 413 | D:2 | Reached XP level 3. HP: 19/19 MP: 5/10 674 | D:3 | Found a burning altar of Makhleb. 690 | D:3 | Found an ornate altar of the Wu Jian Council. 803 | D:3 | Learned a level 3 spell: Mephitic Cloud 864 | D:4 | Found Lut Yged's Assorted Antiques. 948 | D:4 | Identified the quill talisman "Fiurefyn" {rElec Str+2} 953 | D:4 | Encountered an ogre 959 | D:4 | Killed an ogre 960 | D:4 | Reached skill level 6 in Conjurations 960 | D:4 | Reached XP level 4. HP: 24/24 MP: 4/12 960 | D:4 | Reached XP level 5. HP: 28/28 MP: 4/14 1111 | D:4 | Found a sand-covered staircase. 1121 | Ossuary | Entered an ossuary 1137 | Ossuary | Reached skill level 5 in Spellcasting 1278 | Ossuary | Reached skill level 7 in Conjurations 1280 | Ossuary | Reached XP level 6. HP: 28/32 MP: 7/16 1980 | Ossuary | Slain by a crocodile zombie Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_arbitrary_b, layout_rooms, serial_shops, shop, shop, shop, shop D:2: layout_loops_ring, basic_altar D:3: layout_loops_cross, mainiacjoe_overflow_catch_the_wave, grunt_decor_junction D:4: layout_loops_ring, gup_ossuary_entry_pyramid, serial_shops, nicolae_shop_bimaterial_pillars, kennysheep_small_spiral, uniq_eustachio, uniq_natasha Ossuary: ossuary_zaba_flooded Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Conjurations | 5 6 7 | 7.9 Spellcasting | 4 5 6 | 6.2 Dodging | | 2.4 Stealth | | 2.4 Percentage of experience gained in each form (* = 100%): Form XL: | 1 2 3 4 5 6 | XLs as -------------+-------------------+--------- None | * * * * * * | 6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | | 1 || 1 Melee: Hand axe | | 1 || 1 Cast: Magic Dart | 48 | 4 || 52 Searing Ray | 3 | 37 || 40 Armour: Robe | 3 | 50 || 53 Dodge: Dodged | 3 | 41 || 44 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1993 | 1947 | 46 | 194 | 1164 | 5 | 398.6 | Dungeon | 1123 | 1077 | 46 | 0 | 676 | 4 | 280.8 | Ossuary | 869 | 869 | 0 | 194 | 488 | 1 | 869.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: Ossuary: 869 daAuts D:1: 383 daAuts D:2: 301 daAuts D:4: 263 daAuts D:3: 175 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+