navras Level 1 of the Dungeon (11, -3, D:1) a +0 club (12, -8, D:1) a bat corpse (skeletalised by now) (20, -19, D:1) 3 flux baubles (21, -12, D:1) a bat corpse (skeletalised by now) (22, -16, D:1) a scroll of identify (41, -7, D:1) a parchment of Confusing Touch Level 2 of the Dungeon (5, -14, D:2) a ball python corpse (skeletalised by now) (9, -20, D:2) a +0 pair of boots (15, -12, D:2) a +0 club a bat corpse (skeletalised by now) (40, 20, D:2) a parchment of Searing Ray (65, -24, D:2) a hobgoblin corpse (skeletalised by now) (66, -24, D:2) a bat corpse (skeletalised by now) (68, -21, D:2) a +0 club 5 stones Level 3 of the Dungeon (0, 0, D:3) a jade talisman (unseen) Level 4 of the Dungeon (7, 0, D:4) a +0 dagger (9, 19, D:4) a +0 dagger (11, 6, D:4) a +0 whip (16, -8, D:4) a +0 club 3 stones (20, 7, D:4) a +0 scythe a +0 robe (22, 13, D:4) 10 gold pieces (26, 9, D:4) a +0 scale mail (32, 3, D:4) a scroll of identify (33, 12, D:4) a +0 whip Level 5 of the Dungeon (0, 0, D:5) a +0 mace (3, -1, D:5) a +0 robe (7, -21, D:5) a +0 hand axe (9, -6, D:5) a +0 robe (16, -16, D:5) a +0 sling (24, -8, D:5) a +0 club (27, -35, D:5) a +0 mace (39, 3, D:5) a +0 short sword a +0 leather armour (41, -3, D:5) a +0 short sword Level 6 of the Dungeon [Shop] Saote's Antique Armour Shoppe a +4 scale mail (676 gold) a +1 pair of boots of earth (689 gold) a +0 ring mail (104 gold) a +0 pair of gloves of strength (299 gold) a +0 ring mail (104 gold) a +0 ring mail of fire resistance (286 gold) [Shop] Wadec's Antique Weapon Shop a +0 spear (81 gold) a +2 flail of protection (437 gold) a +0 mace (81 gold) a +2 morningstar of concussion (486 gold) the +11 great sword of Massacring {valour, ^Contam rF+ rC+ SInv} (2284 gold) ^Contam: It causes magical contamination when unequipped. rF+: It protects you from fire. rC+: It protects you from cold. SInv: It lets you see invisible. It cannot be enchanted further. a +4 shortbow of electrocution (796 gold) a +0 flail (94 gold) a +1 battleaxe of flaming (675 gold) a +0 war axe (94 gold) a +0 morningstar (162 gold) the +7 war axe "Qen Seal" {freeze, rN+ Int-3 Dex+4} (1474 gold) rN+: It protects you from negative energy. Int-3: It affects your intelligence (-3). Dex+4: It affects your dexterity (+4). It cannot be enchanted further. a +0 dagger (54 gold) (1, 36, D:6) a scroll of teleportation (12, 24, D:6) 10 gold pieces (12, 35, D:6) 15 gold pieces (12, 36, D:6) a scroll of identify (17, 29, D:6) a +0 war axe (19, 30, D:6) 14 gold pieces a +0 trident a +0 robe (22, 31, D:6) a +0 shortbow (24, 32, D:6) a +1 war axe a +0 robe (25, 32, D:6) a +2 short sword of freezing a +0 robe (26, 32, D:6) a +0 long sword a +0 robe (27, 32, D:6) a +5 war axe a +0 robe (30, 46, D:6) a potion of cancellation (36, 30, D:6) a +0 leather armour a +0 whip (36, 36, D:6) a +0 giant club (38, 26, D:6) a +0 flail a +0 robe a +0 dagger (39, 24, D:6) a +0 leather armour a +0 whip (39, 25, D:6) a +0 mace (41, 3, D:6) a +0 robe (41, 8, D:6) a +0 falchion (49, 31, D:6) a +1 spectral quarterstaff Level 7 of the Dungeon (0, 20, D:7) a +0 dagger (0, 22, D:7) a +3 devious dagger a +0 dagger a +0 dagger 4 poisoned darts (0, 23, D:7) a +0 dagger a +0 robe (1, 22, D:7) a +0 short sword of freezing (2, 16, D:7) a +0 leather armour a +0 mace (2, 17, D:7) a +0 club (3, 18, D:7) a +0 flail (3, 28, D:7) a +0 club (25, 37, D:7) a +4 spear a +0 robe (28, 28, D:7) a +0 hammer (28, 30, D:7) a +0 hammer (29, 22, D:7) a +0 hammer (29, 23, D:7) a +2 hammer of protection (unseen) (29, 26, D:7) a +0 hammer (29, 27, D:7) a +0 hammer (29, 29, D:7) a +0 hammer (30, 22, D:7) a +0 hammer (30, 23, D:7) a +4 quarterstaff of chaos a +0 hammer of protection (30, 25, D:7) a +0 hammer (31, 3, D:7) a +3 long sword a +0 robe (31, 21, D:7) a +0 hammer (31, 22, D:7) a +0 hammer (31, 23, D:7) a +0 hammer (31, 38, D:7) a +2 great sword of freezing a +0 robe (33, -2, D:7) a +0 long sword a +0 robe (35, -2, D:7) a +2 morningstar a +0 robe (37, 30, D:7) a +0 plate armour (41, 14, D:7) 3 stones a +0 club (43, -3, D:7) a +0 dagger (43, -2, D:7) a +0 dagger a +0 robe (43, 16, D:7) 4 stones a +0 club (44, -3, D:7) a +0 club (46, 10, D:7) a +0 battleaxe (55, 20, D:7) 3 poisoned darts a +0 dagger Level 8 of the Dungeon (5, 13, D:8) a +0 leather armour (8, 7, D:8) a +0 long sword a +0 chain mail (10, 7, D:8) a +0 hand axe a +0 chain mail (11, 7, D:8) a +0 hand axe of venom (15, 35, D:8) a +0 war axe (23, 2, D:8) a +0 robe (31, 24, D:8) a +5 battleaxe a +0 robe the Ecumenical Temple the Necropolis (21, 19, Necropolis) a spider talisman (unseen) (21, 24, Necropolis) a parchment of Stone Arrow (23, 17, Necropolis) 9 gold pieces (23, 26, Necropolis) a parchment of Launch Clockwork Bee (25, 17, Necropolis) a wand of iceblast (5) (25, 26, Necropolis) a potion of curing (38, 54, Necropolis) 5 gold pieces (39, 54, Necropolis) a scroll of identify (40, 54, Necropolis) a wand of iceblast (6) (41, 54, Necropolis) a talisman of death (unseen) (46, 22, Necropolis) 5 gold pieces (48, 34, Necropolis) 3 gold pieces (50, 23, Necropolis) 5 gold pieces a +0 dagger a +0 robe (52, 20, Necropolis) a +2 heavy great mace (unseen) (52, 23, Necropolis) a wand of paralysis (6) (54, 18, Necropolis) 2 potions of heal wounds (54, 25, Necropolis) a +0 barding (57, 18, Necropolis) a potion of haste (57, 25, Necropolis) the ring "Ibroyck" {Will+ AC+4 Dex+4} [ring of protection] Will+: It increases your willpower. AC+4: It affects your AC (+4). Dex+4: It affects your dexterity (+4). (unseen) (59, 20, Necropolis) a parchment of Construct Spike Launcher (59, 23, Necropolis) a +4 ring of protection