Dungeon Crawl Stone Soup version 0.35-a0-477-gf82e3c0534 (webtiles) character file. Game seed: 554102960573675283 8 navras the Conjurer (level 2, 19/19 HPs) Began as a Demonspawn Conjurer on June 9, 2026. Quit the game on level 1 of the Dungeon. The game lasted 00:00:49 (528 turns). navras the Conjurer (Demonspawn Conjurer) Turns: 528, Time: 00:00:50 Health: 19/19 AC: 2 Str: 7 XL: 2 Next: 0% Magic: 1/5 EV: 11 Int: 18 God: Gold: 88 SH: 0 Dex: 11 Spells: 4/5 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: wreathed by umbra A: foul shadow 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 88 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of noise {unknown} e - a scroll of identify {unknown} h - a scroll of immolation {unknown} j - a scroll of fear {unknown} Potions g - a potion of magic d - a potion of lignification {unknown} f - a potion of ambrosia {unknown} k - a potion of mutation {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.3 Spellcasting + Level 4.2 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 34% 2d5 4% 2 Sublimation of Blood Necr 2% N/A 26% 2 Frozen Ramparts Ice 4% 1d1 47% 3 Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are faintly shadowed, very rarely releasing foul flame when damaged in melee. Message History The hobgoblin is almost dead. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (heavily wounded, 100% to hit) The magic dart hits the hobgoblin. The hobgoblin is almost dead. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. The hobgoblin attacks as it pursues you! The hobgoblin misses you. You hit the hobgoblin. You kill the hobgoblin! You see here a hobgoblin corpse. You start resting. Magic restored. You encounter an endoplasm. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (wandering, hasn't noticed you, 100% to hit) The magic dart hits the endoplasm. The endoplasm is moderately wounded. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (moderately wounded, 100% to hit) The magic dart hits the endoplasm. You kill the endoplasm! You have reached level 2! Your demonic ancestry asserts itself... Your body darkens with foul flame. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #...............##### ..##...)...†....######## ...............## ###... ..............## ##..... ..............# #....## ..............# ...#### .............## ..##... .............# ..#..## .......@.....# .##.##. #.....####.#.# .##. #. #..... #.#.# .##.##. #.... #.#.# ..#..## #### #.#.## ..##... #....# ...#### #.#..# #....## #.#..## ##..... #.#...## ###... There were no monsters in sight! Vanquished Creatures 2 endoplasms (D:1) A hobgoblin (D:1) A ball python (D:1) A bat (D:1) A frilled lizard (D:1) A goblin (D:1) 2 kobolds (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | navras the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 102 | D:2 | Encountered Terence 528 | D:1 | Gained mutation: You are faintly shadowed, very rarely | releasing foul flame when damaged in melee. [demonic | ancestry] 528 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 528 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_concentric_ovals, layout_basic, st_stairs_5, chequers_mini_garden, nicolae_grassy_gnolls D:2: layout_rooms, kennysheep_nondescript, minmay_misc_feat_columns, minmay_pentomino_s4, uniq_terence Action || total ---------------------------++------- Attack: Normal || 3 Melee: Unarmed || 3 Cast: Magic Dart || 15 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 529 | 529 | 0 | 44 | 299 | 2 | 264.5 | Dungeon | 529 | 529 | 0 | 44 | 299 | 2 | 264.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 369 daAuts D:2: 159 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+