Dungeon Crawl Stone Soup version 0.35-a0-471-ge6ab79a80b (webtiles) character file. Game seed: 3985274583549213237 32 navras the Conjurer (level 3, 24/24 HPs) Began as a Demonspawn Conjurer on June 7, 2026. Quit the game on level 3 of the Dungeon. The game lasted 00:01:16 (1827 turns). navras the Conjurer (Demonspawn Conjurer) Turns: 1827, Time: 00:01:16 Health: 24/24 AC: 2 Str: 7 XL: 3 Next: 10% Magic: 0/7 EV: 11 Int: 20 God: Gold: 126 SH: 4 Dex: 17 Spells: 4/7 levels left rFire . . . (100%) e - +4 dagger rCold . . . (100%) f - orb {Attunement} rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... g - amulet of regeneration Stlth ++ c - +6 ring of dexterity HPRegen 1.04/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: large bone plates 1, ignite blood 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 126 gold pieces. Inventory: Hand Weapons e - a +4 dagger (weapon) Armour a - a +0 robe (worn) f - an orb of attunement (worn) Jewellery b - an amulet of wildshape c - a +6 ring of dexterity (worn) g - an amulet of regeneration (worn) Talismans d - a scarab talisman Scrolls c - 2 scrolls of silence {unknown} e - a scroll of enchant armour {unknown} h - 4 scrolls of blinking {unknown} k - 2 scrolls of poison {unknown} l - a scroll of teleportation {unknown} m - 4 scrolls of identify {unknown} n - a scroll of immolation {unknown} o - a scroll of brand weapon {unknown} q - a scroll of fear {unknown} Potions g - a potion of magic d - 4 potions of curing {unknown} f - a potion of heal wounds {unknown} j - 3 potions of attraction {unknown} p - a potion of brilliance {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.7 Spellcasting + Level 4.5 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 44% 2x1d6 6% 1 Summon Small Mammal Summ 8% N/A 14% 1 Blink Tloc 4% N/A 22% 2 Grave Claw Necr 4% 2d7 22% 2 Scorch Fire 4% 2d5 22% 2 Fulminant Prism Conj/Alch 5% 3d7 50% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 50% 4 Plasma Beam Fire/Air 1% 2x1d11 100% 6 Starburst Conj/Fire 5% 6d4 100% 6 Fire Storm Conj/Fire 5% 8d2 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are partially covered in large bone plates. (SH +4) Your demonic aura sometimes causes spilled blood to erupt in flames. Message History You kill the kobold! Found a stone staircase leading up. Found a stone staircase leading down. m - 4 scrolls labelled FANWEU UNIU (gained 1) g - an amulet of regeneration You start removing your amulet. You continue removing your amulet of wildshape. x5 You finish removing your amulet of wildshape. You start putting on your amulet. You continue putting on your amulet of regeneration. x5 You finish putting on your amulet of regeneration. g - an amulet of regeneration (worn) The amulet throbs as it attunes itself to your uninjured body. k - 2 scrolls labelled POFUOP XAMESA (gained 1) You now have 126 gold pieces (gained 9). You encounter an adder. The adder hisses angrily. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (76% to hit) You focus your ray upon the adder. The searing ray hits the adder. The adder is moderately wounded. (Press . to maintain the ray.) The searing ray hits the adder. The adder is severely wounded. The searing ray hits the adder. The adder is almost dead. You block the adder's attack. The searing ray hits the adder. You kill the adder! You finish channelling your searing ray. You have reached level 3! Your experience leads to an increase in your attributes! Your base attributes are Str 7, Int 18, Dex 11. Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2; Your demonic ancestry asserts itself... Your blood heats up. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) .##......# ##... .#####.#.# #.## #.... .......#.## ...# #..)> ##........# ...# #.... #.#.##...# ...# ##... #.#<##...# ...# ######.# #.#......# ...# #......# #.#.#..#.#######...######.####.# .#......#.#.....@............)..# ................................. .######..##........[............# ##.########...######......# #.# #...# ##.....## #.# #...# #.......# #.# #...# #.##.##†# #.# ###...## #.##.##.# ###### #.# #......####.##..... There were no monsters in sight! Vanquished Creatures An adder (D:3) A dart slug (D:1) An endoplasm (D:2) 3 hobgoblins (D:2) An orc (D:3) 2 quokkas 6 ball pythons 3 bats 2 frilled lizards 2 goblins 2 kobolds (D:3) A rat (D:1) 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | navras the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 493 | D:1 | Gained mutation: You are partially covered in large bone | plates. (SH +4) [demonic ancestry] 493 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 1070 | D:2 | Learned a level 2 spell: Searing Ray 1827 | D:3 | Gained mutation: Your demonic aura sometimes causes spilled | blood to erupt in flames. [demonic ancestry] 1827 | D:3 | Reached XP level 3. HP: 24/24 MP: 0/7 1827 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_basics, layout_basic D:2: layout_loops_ring, kennysheep_generic_room_6 D:3: layout_loops_cross, uniq_ijyb Action || total ---------------------------++------- Attack: Normal || 2 Melee: Unarmed || 1 Dagger || 1 Cast: Magic Dart || 35 Searing Ray || 3 Armour: Robe || 2 Dodge: Dodged || 3 Block: Other || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1824 | 1792 | 32 | 0 | 1599 | 3 | 608.0 | Dungeon | 1824 | 1792 | 32 | 0 | 1599 | 3 | 608.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 815 daAuts D:1: 616 daAuts D:3: 392 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+