Dungeon Crawl Stone Soup version 0.35-a0-467-g0a0f4f6124 (webtiles) character file. Game seed: 3251410507803392865 8 navras the Conjurer (level 2, 19/19 HPs) Began as a Demonspawn Conjurer on June 7, 2026. Quit the game on level 1 of the Dungeon. The game lasted 00:00:25 (312 turns). navras the Conjurer (Demonspawn Conjurer) Turns: 312, Time: 00:00:25 Health: 19/19 AC: 2 Str: 7 XL: 2 Next: 0% Magic: 3/5 EV: 11 Int: 18 God: Gold: 9 SH: 0 Dex: 11 Spells: 4/5 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (helmet unavailable) rElec . (100%) (cloak unavailable) rCorr . (100%) (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn b - quill talisman %: no passive effects @: quill-form A: quills, horns 1 a: no special abilities You were on level 1 of the Dungeon. You were covered in sharp quills. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 9 gold pieces. Inventory: Armour a - a +0 robe (worn) Talismans b - a quill talisman (worn) Scrolls c - a scroll of identify {unknown} d - a scroll of enchant weapon {unknown} Potions g - a potion of magic Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.3 Spellcasting + Level 4.2 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 34% 2d5 4% 2 Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are covered in sharp quills. Your quills sometimes injure those who attack you in melee. Your auxiliary armour is melded. You have a pair of small horns on your head. Message History Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (heavily wounded, 100% to hit) The magic dart hits the endoplasm. The endoplasm is almost dead. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (almost dead, 100% to hit) The magic dart hits the endoplasm. You kill the endoplasm! Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You encounter an endoplasm. The endoplasm leaves your sight. An endoplasm comes into view. The endoplasm leaves your sight. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) An endoplasm comes into view. The endoplasm leaves your sight. Found a scroll labelled LELAITTOSI. Found a sling. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a rat (100% to hit) The magic dart hits the rat. You kill the rat! You have reached level 2! Your demonic ancestry asserts itself... A pair of horns grows on your head! Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ########### ##.....#.... #..... ##.....)..... ##.....##............ ..............?...... #.....##............ #.....##............ #.....##....@........ . #..............)..... ...##$.......#.....#.†... ................##.##.[.. .)..##........### .#..... .. ##.........####...##.# #...............##...# .....#.......#.#.......# .....#..##..##.#.....).# There were no monsters in sight! Vanquished Creatures 2 endoplasms (D:1) A quokka (D:1) A bat (D:1) 2 goblins (D:1) A kobold (D:1) 2 rats (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | navras the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 312 | D:1 | Gained mutation: You have a pair of small horns on your | head. [demonic ancestry] 312 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 312 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: mrwooster_arrival_statue_2, layout_rooms, minmay_hedge_maze Action || total ---------------------------++------- Attack: Normal || 8 Melee: Unarmed || 8 Cast: Magic Dart || 18 Armour: Robe || 3 Dodge: Dodged || 5 Form: Quill || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 312 | 312 | 0 | 73 | 141 | 1 | 312.0 | Dungeon | 312 | 312 | 0 | 73 | 141 | 1 | 312.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 312 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+