Dungeon Crawl Stone Soup version 0.35-a0-467-g0a0f4f6124 (webtiles) character file. Game seed: 6233924195831336480 158 navras the Conjurer (level 5, 11/35 HPs) Began as a Demonspawn Conjurer on June 7, 2026. Quit the game on level 5 of the Dungeon. The game lasted 00:01:54 (1703 turns). navras the Conjurer (Demonspawn Conjurer) Turns: 1703, Time: 00:01:55 Health: 11/35 AC: 5 Str: 7 XL: 5 Next: 16% Magic: 0/10 EV: 11 Int: 21 God: Gold: 109 SH: 0 Dex: 11 Spells: 8/11 levels left rFire . . . (100%) b - +1 short sword (elec) rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... c - amulet of chemistry Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.12/turn %: no passive effects @: no status effects A: molten scales 2, foul stench 1 a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 109 gold pieces. Inventory: Hand Weapons b - a +1 short sword of electrocution (weapon) Armour a - a +0 robe (worn) Jewellery c - an amulet of chemistry (worn) Scrolls c - 4 scrolls of identify {unknown} e - a scroll of fear {unknown} h - a scroll of torment {unknown} m - a scroll of immolation {unknown} n - a scroll of teleportation {unknown} o - a scroll of enchant armour {unknown} Potions g - 2 potions of magic d - a potion of resistance {unknown} f - a potion of attraction {unknown} j - a potion of berserk rage {unknown} k - a potion of lignification {unknown} l - 2 potions of might {unknown} p - a potion of curing {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 3.8 Spellcasting + Level 5.3 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 52% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Canine Familiar Summ 4% N/A 36% 3 Sigil of Binding Hex 4% N/A 36% 3 Fulminant Prism Conj/Alch 11% 3d9 38% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 (+2d2 38% 4 Dimensional Bullseye Hex/Tloc 2% N/A 77% 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Annotations: D:5 exclusion: orc priest Innate Abilities, Weirdness & Mutations You are mostly covered in molten scales. (AC +3) You may rarely emit foul miasma when damaged in melee. Message History The ogre is lightly wounded. (Press . to maintain the ray.) The searing ray hits the ogre. The ogre is moderately wounded. The searing ray hits the ogre. The ogre is moderately wounded. The searing ray hits the ogre. The ogre is heavily wounded. You finish channelling your searing ray. The ogre barely misses you. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant club (heavily wounded, 89% to hit) You focus your ray upon the ogre. The searing ray hits the ogre! The ogre is severely wounded. (Press . to maintain the ray.) Without enough magic to sustain it, your Searing Ray dissipates. The ogre barely misses you. The ogre attacks as it pursues you! The ogre barely misses you. You barely miss the ogre. The ogre is severely wounded. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant club (severely wounded, 100% to hit) The magic dart hits the ogre. The ogre is almost dead. The ogre hits you with a +0 giant club!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You hit the ogre. Lightning courses through the ogre! You kill the ogre! Your Conjurations skill increases to level 5! You have reached level 5! Your demonic ancestry asserts itself... You begin to emit a foul stench of rot and decay. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ####### ...#.# .# ###.#.###########.. ...........##.......... ....##...#............. .......................# ..###.@##.............# .......)|..............# #..##?...#.............# .........####..........# #.#.....# #..........+ .. #[....# ##.......)..# # #.....# #...[........ .......# #.#####...... ###....# #.#####<..... There were no monsters in sight! Vanquished Creatures An ogre (D:5) An iguana (D:4) A gnoll (D:1) 2 dart slugs (D:1) 2 endoplasms 5 hobgoblins An orc (D:4) A quokka (D:1) A ball python (D:1) 8 bats (D:1) 6 frilled lizards (D:1) 7 goblins 7 kobolds A rat (D:1) 44 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | navras the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 216 | D:1 | Gained mutation: You are partially covered in molten | scales. (AC +2) [demonic ancestry] 216 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 404 | D:1 | Learned a level 2 spell: Searing Ray 1038 | D:1 | Reached XP level 3. HP: 21/24 MP: 0/7 1267 | D:2 | You fall into a shaft and drop 2 floors! 1490 | D:4 | Gained mutation: You are mostly covered in molten scales. | (AC +3) [demonic ancestry] 1490 | D:4 | Reached XP level 4. HP: 30/30 MP: 6/8 1655 | D:5 | Entered Level 5 of the Dungeon 1690 | D:5 | Encountered an ogre 1702 | D:5 | Killed an ogre 1703 | D:5 | Reached skill level 5 in Conjurations 1703 | D:5 | Gained mutation: You may rarely emit foul miasma when | damaged in melee. [demonic ancestry] 1703 | D:5 | Reached XP level 5. HP: 11/35 MP: 0/10 1703 | D:5 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: roderic_crop_circles_arrival_small, layout_basic, minmay_nonomino_d4 D:2: layout_loops_ring, basic_altar D:4: layout_basic, lemuel_doored_altar, nicolae_dithmenos_through_a_glass_darkly, uniq_robin D:5: cheibrodos_helix_gallery, layout_basic, minmay_temple_entry_arrows, kennysheep_boxes Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 3 | 3.8 Conjurations | 5 | 5.3 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 10 | 2 || 12 Melee: Short sword | 10 | 2 || 12 Cast: Magic Dart | 59 | 14 || 73 Searing Ray | 2 | 2 || 4 Armour: Robe | 9 | 2 || 11 Dodge: Dodged | 11 | 3 || 14 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1703 | 1702 | 1 | 104 | 1258 | 4 | 425.8 | Dungeon | 1703 | 1702 | 1 | 104 | 1258 | 4 | 425.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1249 daAuts D:4: 388 daAuts D:5: 48 daAuts D:2: 16 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+