Dungeon Crawl Stone Soup version 0.35-a0-467-g0a0f4f6124 (webtiles) character file. Game seed: 18342243498746826218 29 navras the Conjurer (level 3, 7/24 HPs) Began as a Demonspawn Conjurer on June 7, 2026. Quit the game on level 1 of the Dungeon. The game lasted 00:01:28 (874 turns). navras the Conjurer (Demonspawn Conjurer) Turns: 874, Time: 00:01:29 Health: 7/24 AC: 2 Str: 7 XL: 3 Next: 1% Magic: 0/7 EV: 11 Int: 20 God: Gold: 30 SH: 0 Dex: 11 Spells: 4/7 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: wreathed by umbra A: powered by death 1, foul shadow 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 30 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of identify {unknown} Potions g - 2 potions of magic d - 2 potions of might {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.7 Spellcasting + Level 4.5 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 5% 3d7 50% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Annotations: D:1 exclusion: gnoll Innate Abilities, Weirdness & Mutations You regenerate a little health from kills. You are faintly shadowed, very rarely releasing foul flame when damaged in melee. Message History The hobgoblin is heavily wounded. The hobgoblin barely misses you. You closely miss the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin hits you. The hobgoblin splashes around in the water. You barely miss the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin barely misses you. You hit the hobgoblin. The hobgoblin is severely wounded. The hobgoblin closely misses you. You hit the hobgoblin but do no damage. The hobgoblin is severely wounded. The hobgoblin splashes around in the water. x3 You barely miss the hobgoblin. The hobgoblin is severely wounded. The hobgoblin hits you. The hobgoblin splashes around in the water. You completely miss the hobgoblin. The hobgoblin is severely wounded. The hobgoblin closely misses you. The hobgoblin splashes around in the water. You barely miss the hobgoblin. Your off-hand punch misses the hobgoblin. The hobgoblin is severely wounded. The hobgoblin hits you. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (severely wounded, 100% to hit) The magic dart hits the hobgoblin. You kill the hobgoblin! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2; Your demonic ancestry asserts itself... Your body darkens with foul flame. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #### #.# #.#........ ..# #.#........ ###### #.......... ♣♣♣♣~~~~♣♣♣##...###### #♣♣~~~~~~~~~♣♣##........ #~~~~~~ß.~~~~~###.#####. ####~~~~~.~~~~~♣♣ #.#####+ #..####.~~)~....♣♣#....... #...'<#..@####...♣#....... #<..###..##..##........... #.....'..#....#...#÷...... #######..#...##..♣#.....). ♣♣♣♣.....#'###♣..♣##.##... ##♣......♣♣#.# ♣..###...#... #.....######.#♣...+...#..... ##....'...'..#♣.########.##' #....#...#..#♣# #.... There were no monsters in sight! Vanquished Creatures A gnoll (D:1) 2 endoplasms (D:1) 4 hobgoblins (D:1) 2 jackals (D:1) 2 ball pythons (D:1) A bat (D:1) 3 frilled lizards (D:1) 2 goblins (D:1) 3 kobolds (D:1) 2 rats (D:1) 22 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | navras the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 372 | D:1 | Gained mutation: You regenerate a little health from kills. | [demonic ancestry] 372 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 455 | D:1 | Learned a level 2 spell: Searing Ray 874 | D:1 | Gained mutation: You are faintly shadowed, very rarely | releasing foul flame when damaged in melee. [demonic | ancestry] 874 | D:1 | Reached XP level 3. HP: 7/24 MP: 0/7 874 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_5, layout_basic Action || total ---------------------------++------- Attack: Normal || 26 Melee: Unarmed || 26 Cast: Magic Dart || 29 Searing Ray || 5 Armour: Robe || 17 Dodge: Dodged || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 882 | 882 | 0 | 90 | 525 | 1 | 882.0 | Dungeon | 882 | 882 | 0 | 90 | 525 | 1 | 882.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 882 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+