navras Level 1 of the Dungeon [Shop] Noec's Antique Weapon Shop a +0 orcbow (112 gold) the +5 falchion "Qumufuno" {heavy, rC- Str+7} (1262 gold) rC-: It makes you vulnerable to cold. Str+7: It affects your strength (+7). It cannot be enchanted further. a +0 war axe (98 gold) a +0 falchion (84 gold) a +1 mace of holy wrath (347 gold) the +4 dire flail of the Original Sin {freeze, rF++ rC+} (1694 gold) rF++: It greatly protects you from fire. rC+: It protects you from cold. It cannot be enchanted further. a +2 devious rapier (490 gold) a +0 dagger (56 gold) (6, -26, D:1) a ball python corpse (skeletalised by now) (10, -44, D:1) a bat corpse (skeletalised by now) (12, -35, D:1) a hobgoblin corpse (skeletalised by now) (16, -41, D:1) a +0 club (17, -44, D:1) a +0 dagger a kobold corpse (skeletalised by now) (23, -39, D:1) a bat corpse (skeletalised by now) (24, -41, D:1) a ball python skeleton (26, -23, D:1) a +0 dagger (27, -14, D:1) a rat skeleton (30, -23, D:1) a +0 club (30, -12, D:1) 3 boomerangs (34, -17, D:1) a +0 buckler (36, -43, D:1) a frilled lizard corpse (skeletalised by now) (36, -42, D:1) a quokka corpse (skeletalised by now) (38, -19, D:1) 6 atropa-tipped darts (46, -27, D:1) a jackal corpse (skeletalised by now) (51, -17, D:1) a +2 whip of venom Level 2 of the Dungeon (6, 6, D:2) a +0 pair of boots (7, 0, D:2) a +0 club a goblin skeleton (11, 10, D:2) a +1 scale mail of willpower (19, 6, D:2) a ball python skeleton (20, -12, D:2) an adder corpse (skeletalised by now) (20, 5, D:2) a +0 dagger (25, 25, D:2) a rat corpse (skeletalised by now) (28, 5, D:2) a +0 short sword a quokka skeleton a kobold skeleton (31, 23, D:2) a ball python corpse (skeletalised by now) (35, 33, D:2) a +0 club a +0 whip a +0 dagger a +0 short sword a rat corpse (skeletalised by now) a kobold corpse (skeletalised by now) (41, -3, D:2) a bat skeleton (42, 45, D:2) a rat corpse (skeletalised by now) (54, -3, D:2) a jackal corpse (skeletalised by now) (58, 1, D:2) the +4 short sword of Outrage {flame, *Rage rElec rPois rF+ SInv} *Rage: It berserks you when you make melee attacks (+20% chance). rElec: It insulates you from electricity. rPois: It protects you from poison. rF+: It protects you from fire. SInv: It lets you see invisible. It cannot be enchanted further. Level 3 of the Dungeon (0, 0, D:3) a +0 robe (6, 6, D:3) a +2 falchion of electrocution (7, 6, D:3) a bat corpse (skeletalised by now) (12, 8, D:3) a +0 club a goblin corpse (skeletalised by now) (21, -5, D:3) a bat corpse (skeletalised by now) (22, 23, D:3) a +0 leather armour (22, 40, D:3) a +0 buckler (26, 13, D:3) a +0 trident (30, 2, D:3) a frilled lizard corpse (skeletalised by now) (30, 37, D:3) an adder corpse (skeletalised by now) (31, 23, D:3) a +0 quarterstaff (32, 27, D:3) a +0 falchion a +0 ring mail an orc corpse (34, 23, D:3) a bat corpse Level 4 of the Dungeon (0, 0, D:4) a +0 whip an orc corpse (0, 3, D:4) 17 gold pieces (1, 1, D:4) a +0 short sword (2, 0, D:4) a +0 scale mail a +0 flail an orc corpse (2, 1, D:4) a ball python corpse (3, 3, D:4) 14 gold pieces