navras Level 1 of the Dungeon (5, -33, D:1) a +0 club (17, -27, D:1) a +0 dagger (30, -10, D:1) a rat skeleton (33, -28, D:1) a +0 chain mail (39, -34, D:1) a +0 dagger Level 2 of the Dungeon (4, -15, D:2) a quill talisman (8, -19, D:2) a +0 whip of venom (20, -2, D:2) a +0 ring mail (41, -34, D:2) a +0 pair of gloves (48, 14, D:2) a +0 dagger Level 3 of the Dungeon (0, 2, D:3) a +0 animal skin 15 stones (0, 3, D:3) 5 stones a +0 animal skin (2, 2, D:3) a +0 animal skin (2, 3, D:3) a +0 animal skin 5 stones a +0 animal skin (3, 1, D:3) 5 stones a +0 animal skin (5, 8, D:3) a +0 mace (6, 46, D:3) a +0 pair of boots (16, 26, D:3) a +0 short sword (29, 35, D:3) a +0 rapier (32, 32, D:3) a maw talisman (38, 15, D:3) a +0 whip (50, 18, D:3) a parchment of Searing Ray (56, 36, D:3) a +0 hand cannon a +0 dagger a +0 robe (59, 34, D:3) a maw talisman Level 4 of the Dungeon [Shop] Oddutanyog's Weapon Shop a +0 whip (27 gold) a +0 short sword of speed (121 gold) 4 boomerangs (88 gold) a +0 trident (38 gold) 5 boomerangs (110 gold) a +0 trident (38 gold) a +2 demon whip of flaming (627 gold) a +0 club (5 gold) (4, 28, D:4) a +0 ring mail (19, 20, D:4) a +0 flail (23, 31, D:4) a human skeleton (24, 31, D:4) a +0 spear (46, -4, D:4) a +0 dagger 2 stones (49, 25, D:4) a +0 falchion a +0 leather armour (52, 17, D:4) a +0 whip a +1 heavy halberd (58, 11, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) a +0 hand axe a +0 leather armour (0, 1, D:5) a +0 short sword a +0 short sword (0, 2, D:5) a +0 dagger a +0 robe (0, 11, D:5) a +0 leather armour (20, -18, D:5) a +0 flail a +0 whip (20, -16, D:5) a +0 whip (20, -15, D:5) a +0 whip (21, 7, D:5) a +5 dagger (24, 6, D:5) a +0 orcbow a +0 long sword a +0 chain mail (25, -22, D:5) a +0 dagger (25, 7, D:5) a +0 leather armour a +0 hand axe (27, 7, D:5) a +0 hand axe a +0 dagger (27, 8, D:5) a +0 leather armour a +0 trident (28, 10, D:5) a +0 leather armour (30, 7, D:5) a +2 whip of draining (30, 15, D:5) a +0 hand axe (31, 8, D:5) a +0 robe a +0 whip (34, 7, D:5) a +0 whip (38, 7, D:5) a +0 whip (54, 15, D:5) a +0 mace Level 6 of the Dungeon [Shop] Qapo's Antique Weapon Emporium a +1 vampiric double sword (2464 gold) a +0 spear (84 gold) a +0 dagger (56 gold) a +0 long sword (98 gold) a +0 rapier (154 gold) a +0 trident (98 gold) a +0 whip of draining (182 gold) a +0 mace (84 gold) a +0 morningstar (168 gold) [Shop] Cygosoisch's Antique Armour Shoppe a +0 plate armour (504 gold) a +1 cloak of willpower (462 gold) a +2 leather armour of positive energy (448 gold) a +3 scale mail of positive energy (644 gold) a +0 cloak (126 gold) a +2 pair of boots (462 gold) the +0 scale mail "Jyothrus" {Archery, rPois Stlth+} (560 gold) rPois: It protects you from poison. Stlth+: It makes you more stealthy. It cannot be enchanted further. a +0 robe (25 gold) a +0 ring mail (112 gold) [Shop] Qoutueza's Antique Weapon Emporium a +2 great sword of holy wrath (600 gold) a +0 heavy sling (94 gold) a +0 falchion (60 gold) the +6 morningstar "Ceg Yva" {venom, Dex+3} (1010 gold) Dex+3: It affects your dexterity (+3). It cannot be enchanted further. a +0 mace (60 gold) a +0 battleaxe (200 gold) a +0 whip (50 gold) a +0 glaive (200 gold) a +1 hand axe of venom (212 gold) (0, 0, D:6) a +0 rapier (11, -7, D:6) a +0 flail a +0 robe (11, -6, D:6) a +0 mace a +0 robe (18, 6, D:6) a +0 pair of gloves of infusion (20, 16, D:6) a +0 long sword (23, 16, D:6) a +0 whip (23, 17, D:6) a +0 whip (23, 18, D:6) a +0 club (24, 17, D:6) a +0 club a +0 robe (26, 18, D:6) a +1 antimagic spear (26, 19, D:6) a +0 whip (30, -8, D:6) a +0 ring mail a +0 hand axe (30, 5, D:6) a +0 club (32, 7, D:6) a +0 robe a +4 war axe (51, -5, D:6) a +0 ring mail Level 7 of the Dungeon [Shop] Naruv's General Store a phantom mirror (640 gold) a parchment of Permafrost Eruption (400 gold) the +10 lajatang "Kuryhodwa" {flame, rElec rF+} (1568 gold) rElec: It insulates you from electricity. rF+: It protects you from fire. It cannot be enchanted further. a sack of spiders (640 gold) a potion of brilliance (66 gold) a parchment of Arcjolt (294 gold) a parchment of Summon Forest (294 gold) a phial of floods (640 gold) a +0 scale mail (64 gold) (0, 0, D:7) a +0 orcbow (3, 3, D:7) 2 poisoned darts (4, 6, D:7) a +0 ring mail (13, 3, D:7) 3 flux baubles (14, 2, D:7) a +0 dagger a +0 hand axe (14, 3, D:7) a +0 club a +0 scale mail a +0 mace (14, 4, D:7) a +0 club (14, 6, D:7) a +0 whip (14, 15, D:7) a +0 spear (15, -2, D:7) a +0 dagger (15, 0, D:7) a +0 dagger a +0 robe (15, 2, D:7) a +0 trident a +0 dagger a +0 robe a +0 dagger a +0 flail (15, 3, D:7) a +0 dagger a +0 robe a +0 club a +0 leather armour a +2 mace of draining (15, 5, D:7) a +0 club a +0 scale mail (16, 4, D:7) a +0 mace (17, 6, D:7) a +0 short sword a +0 chain mail (18, 2, D:7) a +0 club (42, -10, D:7) a +0 sling (63, 18, D:7) a +0 dagger Level 8 of the Dungeon (0, 0, D:8) a +0 long sword (5, 18, D:8) a +0 robe (9, 14, D:8) a +0 helmet (21, 18, D:8) a +0 spear (23, 5, D:8) a +0 ring mail (24, 24, D:8) a +0 falchion a +0 short sword a +1 leather armour of fire resistance (28, -3, D:8) a +0 whip (31, -5, D:8) a +0 short sword (31, -4, D:8) a +0 falchion (31, 10, D:8) a +1 dagger of venom a +4 ring of slaying a +2 trident of draining (32, -2, D:8) a +0 giant club a +0 dire flail (33, 14, D:8) 6 atropa-tipped darts (34, -5, D:8) a +0 club a +0 leather armour (48, 12, D:8) a +0 dagger a +0 leather armour (50, 3, D:8) the +2 leather armour of Makhleb's Wrath {rC+ rN+ Will+} rC+: It protects you from cold. rN+: It protects you from negative energy. Will+: It increases your willpower. It cannot be enchanted further. (53, -1, D:8) a +1 dagger of electrocution a +0 robe a +0 falchion (55, -3, D:8) a +0 dagger (55, -2, D:8) a +0 flail Level 9 of the Dungeon [Shop] Homuas's Firing Range 6 large rocks (144 gold) a +0 orcbow (64 gold) a +1 heavy hand cannon (889 gold) 6 javelins (288 gold) 2 large rocks (48 gold) a +0 triple crossbow (320 gold) 6 javelins (288 gold) a +0 arbalest (120 gold) (0, 0, D:9) a stone (0, 4, D:9) a stone (1, 0, D:9) a stone a stone (1, 1, D:9) a stone (1, 4, D:9) a stone (2, 3, D:9) a stone (5, -15, D:9) a +0 quarterstaff (13, -17, D:9) a +0 club (13, 11, D:9) 6 poisoned darts (14, -31, D:9) a spore talisman (23, -17, D:9) a +0 robe (26, -5, D:9) a +0 short sword (27, -40, D:9) a parchment of Brom's Barrelling Boulder (30, -12, D:9) a +5 halberd a +0 robe a +0 hand axe a +0 robe (32, -9, D:9) a +0 halberd a +0 robe (38, -13, D:9) a +4 mace a +0 robe (40, -36, D:9) a +0 dagger a +0 robe (40, -13, D:9) a +4 battleaxe a +0 robe (40, -4, D:9) a +0 scale mail (41, -38, D:9) a +0 short sword a +0 leather armour (42, -38, D:9) a +0 whip a +0 leather armour (50, -8, D:9) a +0 spear a +0 ring mail (52, -5, D:9) a +0 whip (53, -5, D:9) a +0 halberd of venom (53, -3, D:9) a +0 whip (60, -12, D:9) a +0 trident (63, 7, D:9) a +0 robe (66, -18, D:9) 6 boomerangs Level 10 of the Dungeon [Shop] Hyfroupn's Book Emporium a parchment of Sphinx Sisters (492 gold) a parchment of Sticky Flame (195 gold) a parchment of Olgreb's Toxic Radiance (195 gold) a parchment of Brom's Barrelling Boulder (195 gold) a parchment of Ozocubu's Armour (132 gold) a manual of Unarmed Combat (1200 gold) a parchment of Summon Forest (276 gold) [Shop] Epeiluagg's Jewellery Shop a ring of magical power (360 gold) an amulet of wildshape (540 gold) a ring of positive energy (360 gold) a ring of see invisible (270 gold) a ring of wizardry (540 gold) a +4 ring of protection (648 gold) the amulet "Xockof" {Regen+ Str+3 Dex+2} (855 gold) [amulet of regeneration] Regen+: It increases your rate of health regeneration. Str+3: It affects your strength (+3). Dex+2: It affects your dexterity (+2). a +5 ring of evasion (648 gold) [Shop] George's Dragon-Slaying Spoils +0 steam dragon scales (562 gold) +0 acid dragon scales (600 gold) +0 swamp dragon scales (675 gold) +0 fire dragon scales (750 gold) +0 ice dragon scales (750 gold) +0 pearl dragon scales (1500 gold) +0 shadow dragon scales (862 gold) +2 storm dragon scales (1155 gold) +0 golden dragon scales (1200 gold) quicksilver dragon scales (750 gold) [Shop] Sitox's Antique Armour Shop a +0 robe (32 gold) a +0 robe (32 gold) a +0 ring mail (144 gold) a +0 chain mail (216 gold) a +0 leather armour (72 gold) a +0 buckler (162 gold) a +0 ring mail (144 gold) the +5 swamp witch's dragon scales {TrickPois rPois Int+3} (2998 gold) TrickPois: Whenever you inflict a negative status on an enemy, you also fully poison it. Those with rPois+ will only be lightly poisoned, and those with rPois∞ won't be poisoned at all. rPois: It protects you from poison. Int+3: It affects your intelligence (+3). It cannot be enchanted further. a +0 scale mail (144 gold) [Shop] Leuryp's Antique Weapon Boutique a +0 heavy broad axe (527 gold) a +0 broad axe (261 gold) a +0 morningstar (174 gold) a +0 halberd (116 gold) a +0 orcbow (116 gold) a +0 dagger (58 gold) a +2 bardiche of protection (870 gold) a +1 falchion of electrocution (420 gold) a +0 quarterstaff (145 gold) (12, 1, D:10) a +0 dire flail a +0 giant spiked club (31, -2, D:10) a +0 robe a +0 athame (40, -27, D:10) a ring of flight the medusa talisman of the Hills {rC+ Slay+2} [medusa talisman] rC+: It protects you from cold. Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). the fortress talisman of Snakes and Ladders {Int+3} [fortress talisman] Int+3: It affects your intelligence (+3). the storm talisman of Xoeban {SInv} [storm talisman] SInv: It lets you see invisible. a rimehorn talisman a ring of positive energy a ring of protection from fire the amulet "Faazxyagh" {Wildshape MP+6 Str+4 Int+3 Dex-4 Slay-6} [amulet of wildshape] Wildshape: It improves your skill with shapeshifting (+5). MP+6: It affects your magic capacity (+6). Str+4: It affects your strength (+4). Int+3: It affects your intelligence (+3). Dex-4: It affects your dexterity (-4). Slay-6: It affects your accuracy & damage with ranged weapons and melee (-6). a ring of resist corrosion a staff of cold a staff of alchemy (43, -41, D:10) a +0 mace (43, -25, D:10) a +0 chain mail 2 boomerangs a +0 partisan (46, -38, D:10) a +1 short sword of electrocution (47, -19, D:10) a +0 robe a +0 dagger (47, -15, D:10) a +0 hand axe (48, -18, D:10) a +0 robe a +0 dagger (58, -40, D:10) a +0 robe a +0 dagger (59, -35, D:10) a +0 plate armour a +0 glaive (60, -38, D:10) a +0 hand axe Level 11 of the Dungeon (11, -3, D:11) a +0 ring mail (35, -1, D:11) 3 flux baubles (35, 0, D:11) a +0 trident (40, 0, D:11) a +0 club (41, 0, D:11) a +0 robe a +0 dagger (41, 2, D:11) a +2 mace of venom (43, -17, D:11) a +0 robe a +0 dagger (43, -14, D:11) a +0 robe a +0 dagger 3 large rocks (43, 0, D:11) a spore talisman (43, 2, D:11) a +0 robe a +0 dagger (45, -19, D:11) a +0 club (46, -29, D:11) a parchment of Lesser Beckoning (47, -22, D:11) a +0 mace (51, -28, D:11) a +1 long sword (52, -17, D:11) a +0 halberd (52, -11, D:11) a +0 glaive (55, -13, D:11) a staff of alchemy Level 12 of the Dungeon (0, 0, D:12) a parchment of Apportation (14, 0, D:12) a +0 ring mail (16, 7, D:12) 3 large rocks (17, 1, D:12) a +0 robe (21, 39, D:12) a +0 giant spiked club a +0 dire flail (30, 15, D:12) a +0 leather armour a +0 whip (31, 7, D:12) a +0 club a +0 leather armour a +0 club (31, 8, D:12) a +0 club (31, 9, D:12) a +0 trident (31, 15, D:12) a +0 leather armour a +0 dagger (32, 8, D:12) a +0 scale mail a +0 hand axe a +0 robe a +0 dagger (32, 10, D:12) a +0 flail (33, 8, D:12) a +0 leather armour a +0 whip (33, 13, D:12) a +0 leather armour a +0 flail a +0 leather armour a +0 dagger of flaming a +0 falchion (35, 8, D:12) a +0 chain mail a +0 battleaxe (35, 36, D:12) a +0 hand axe a +0 leather armour (36, 8, D:12) a +0 flail (36, 10, D:12) a +0 short sword (36, 14, D:12) a +0 dagger (37, 7, D:12) a +0 short sword (37, 8, D:12) a +0 dagger (37, 15, D:12) a +0 leather armour a +0 flail a +0 robe a +0 dagger a +0 club (37, 16, D:12) a +0 short sword a +0 club (38, 7, D:12) a +0 scale mail a +0 mace (39, 7, D:12) a +0 ring mail a +0 short sword (39, 8, D:12) a +0 club a +0 hand axe a +0 whip (39, 16, D:12) a +0 chain mail a +0 whip (39, 17, D:12) a +0 hand axe (40, 8, D:12) a +0 club (43, 38, D:12) a +0 dagger a +0 robe (44, 1, D:12) a +0 scale mail (44, 39, D:12) a +0 mace (46, -3, D:12) a +0 ring mail (47, 37, D:12) a +0 halberd a +0 chain mail (48, 29, D:12) a +0 dagger (48, 35, D:12) a +0 dagger a +0 robe (49, 37, D:12) a +0 sling Level 13 of the Dungeon (0, 0, D:13) a +0 short sword (0, 1, D:13) a +2 short sword of venom a +0 leather armour (0, 2, D:13) a +0 dagger a +0 robe (0, 3, D:13) a +0 morningstar a +0 ring mail (0, 7, D:13) a +0 shortbow (6, -36, D:13) a +0 plate armour (9, -23, D:13) a +0 mace (16, -45, D:13) a +0 morningstar (23, -10, D:13) a +0 giant club a +0 giant club (24, -32, D:13) a +0 club (25, -3, D:13) a +0 glaive (29, 6, D:13) a +0 chain mail (51, -44, D:13) a +0 dagger a +0 robe (53, -44, D:13) a +2 dagger of venom a +0 robe a +0 short sword a +0 leather armour (58, -36, D:13) a +0 shortbow (60, -33, D:13) a +0 scale mail (62, -34, D:13) a +0 robe (68, -4, D:13) a +0 scale mail Level 14 of the Dungeon (4, 11, D:14) a +0 ring mail (8, 16, D:14) a +2 scale mail of positive energy (24, 30, D:14) a staff of fire (30, 30, D:14) a +2 plate armour of cold resistance (41, 31, D:14) a +0 ring mail (43, 8, D:14) a +0 ring mail (45, 7, D:14) a medusa talisman (47, 9, D:14) a +0 robe (48, 2, D:14) a +0 ring mail (48, 11, D:14) 3 large rocks (52, 14, D:14) a +0 ring mail a +0 short sword (52, 38, D:14) a +0 orcbow (54, 35, D:14) a +0 chain mail a +0 great mace a +0 giant club a +0 dire flail a +0 robe a +0 dagger (54, 36, D:14) a +0 robe a +0 dagger (54, 37, D:14) a +0 robe a +0 dagger Level 15 of the Dungeon [Shop] Pyrr's Weapon Shop the +1 shortbow of Paper {heavy, Dex+3} (474 gold) Dex+3: It affects your dexterity (+3). It cannot be enchanted further. a +3 war axe of flaming (466 gold) a +0 spear (60 gold) a +0 war axe (70 gold) the +0 falchion of Radicalism {drain, +Blink rC+ Dex-2 Stlth+} (500 gold) +Blink: It lets you blink. rC+: It protects you from cold. Dex-2: It affects your dexterity (-2). Stlth+: It makes you more stealthy. It cannot be enchanted further. a +4 heavy mace (548 gold) [Shop] Pouth's Jewellery Boutique the amulet of Koufrot {Dissipate Int+3 Stlth+} (968 gold) [amulet of dissipation] Dissipate: It reduces the duration of hostile enchantments and decays magical contamination more quickly. Int+3: It affects your intelligence (+3). Stlth+: It makes you more stealthy. a ring of see invisible (315 gold) a +4 ring of slaying (756 gold) a +5 ring of evasion (756 gold) the ring of Nijeloduj {Will+ Int+2 Dex+5} (980 gold) [ring of willpower] Will+: It increases your willpower. Int+2: It affects your intelligence (+2). Dex+5: It affects your dexterity (+5). a +4 ring of slaying (756 gold) a ring of see invisible (315 gold) the ring of the Mage {Wiz Archmagi} (1071 gold) [ring of wizardry] Wiz: It increases the success rate of your magical spells. Archmagi: It increases the power of your magical spells. the blade talisman of the Stars {Str+6 Dex+2} (2549 gold) [blade talisman] Str+6: It affects your strength (+6). Dex+2: It affects your dexterity (+2). [Shop] Kahur's Armour Emporium the +1 pair of boots of Caim {rN+} (372 gold) rN+: It protects you from negative energy. It cannot be enchanted further. a +4 scale mail of death (531 gold) an orb of energy (198 gold) the +0 plate armour of the Kettle-Drum {Resonance, Harm Str+4 Dex+3} (777 gold) Harm: It increases damage dealt and taken. Str+4: It affects your strength (+4). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. +1 golden dragon scales (1566 gold) a +1 scale mail of death (261 gold) the +1 robe of Proximity {Str+4} (383 gold) Str+4: It affects your strength (+4). It cannot be enchanted further. [Shop] Hago's Armour Shop a +1 scale mail of fire resistance (320 gold) a +3 leather armour of fire resistance (480 gold) a +0 cloak of corrosion resistance (230 gold) the sphere of Battle (1600 gold) Battle: It summons a battlesphere in combat, with strength depending on Conjurations skill. Destructive: It enhances your destructive magic, and weakens non-destructive magic. the +0 scale mail "Soisch" {Command, rC+ Will+ Str+3 Dex-5} (458 gold) rC+: It protects you from cold. Will+: It increases your willpower. Str+3: It affects your strength (+3). Dex-5: It affects your dexterity (-5). It cannot be enchanted further. a +0 pair of gloves of infusion (230 gold) the +8 chain mail "Relaeh" {rElec rF+ rN+ Dex-3} (1298 gold) rElec: It insulates you from electricity. rF+: It protects you from fire. rN+: It protects you from negative energy. Dex-3: It affects your dexterity (-3). It cannot be enchanted further. a +1 helmet of light (330 gold) a +2 scale mail of cold resistance (420 gold) the +0 leather armour of the Game Afoot {Stlth+} (236 gold) Stlth+: It makes you more stealthy. It cannot be enchanted further. [Shop] Ceonyor's Book Shoppe a parchment of Fulsome Fusillade (877 gold) a parchment of Leda's Liquefaction (273 gold) a manual of Throwing (1680 gold) a manual of Shields (1680 gold) a parchment of Death Channel (525 gold) a parchment of Dispel Undead (273 gold) a parchment of Chain Lightning (1092 gold) a manual of Fighting (1680 gold) a parchment of Summon Horrible Things (877 gold) a parchment of Rimeblight (688 gold) a parchment of Bombard (525 gold) a parchment of Infestation (877 gold) a manual of Necromancy (1680 gold) a parchment of Alistair's Intoxication (386 gold) (2, 5, D:15) 3 large rocks (5, 16, D:15) a parchment of Olgreb's Toxic Radiance (7, 20, D:15) the +0 robe of Ariol {rF+ rN+} rF+: It protects you from fire. rN+: It protects you from negative energy. It cannot be enchanted further. the orb of Eternal Vigilance {Stardust, Rampage rCorr Str+5 Slay-6 Earth} Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rCorr: It protects you from acid and corrosion. Str+5: It affects your strength (+5). Slay-6: It affects your accuracy & damage with ranged weapons and melee (-6). Earth: It increases the power of your Earth spells. the orb "Ufuela Iczu" {Attunement, *Slow rPois rF+ rCorr} *Slow: It may slow you when you take damage. rPois: It protects you from poison. rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. (8, 20, D:15) a +0 cloak of air a +1 cloak of corrosion resistance (8, 40, D:15) a +0 rapier (11, 45, D:15) a +0 trident (11, 48, D:15) a ring of protection from fire a ring of protection from fire (16, 42, D:15) a +0 leather armour (24, 26, D:15) a +0 chain mail (26, 31, D:15) a +0 orcbow (27, 17, D:15) a +0 orcbow (27, 18, D:15) a +0 leather armour a +0 heavy battleaxe a +0 arbalest (29, 17, D:15) a +0 buckler a +0 ring mail a +0 long sword (31, 25, D:15) a +0 robe a +0 athame (32, 21, D:15) a +0 plate armour 7 boomerangs a +0 halberd (32, 24, D:15) a +0 club a +0 plate armour a +0 great mace (33, 20, D:15) a +0 hand axe (33, 22, D:15) a +0 ring mail 3 boomerangs a +0 hand axe (33, 37, D:15) a +0 ring mail a +0 long sword (34, 22, D:15) a +0 ring mail (36, 33, D:15) a +0 orcbow (38, 41, D:15) a +0 quarterstaff (40, 18, D:15) a +0 falchion (46, 31, D:15) a +0 spear Level 1 of the Orcish Mines (2, 4, Orc:1) a +0 plate armour 3 boomerangs a +0 battleaxe (3, 3, Orc:1) a +0 robe a +0 dagger (5, 7, Orc:1) a +0 short sword (8, 10, Orc:1) a +0 trident a +0 scale mail (18, 3, Orc:1) a +0 short sword a boomerang a +0 scale mail (18, 4, Orc:1) a +0 dagger a +0 robe (18, 5, Orc:1) a +0 club a +0 mace a +0 flail (19, 1, Orc:1) a +0 giant club (19, 3, Orc:1) a +0 giant spiked club a +0 giant club (19, 4, Orc:1) a +0 hand axe a +0 scimitar a +0 plate armour a +0 club (19, 6, Orc:1) a +0 dagger a +0 robe (19, 7, Orc:1) a +0 hand axe a +0 scale mail (20, 9, Orc:1) a +0 dagger a +0 robe (21, 1, Orc:1) a +0 whip a +0 leather armour (21, 5, Orc:1) a +0 dagger a +0 club a +0 leather armour (21, 7, Orc:1) a +0 short sword a +0 plate armour (21, 8, Orc:1) a +0 hand axe a +0 scale mail (22, 2, Orc:1) a +0 hand axe a +0 leather armour (22, 5, Orc:1) a +0 whip a +0 leather armour (22, 6, Orc:1) a +0 long sword a +0 chain mail a +0 club (22, 7, Orc:1) a +0 mace a +0 leather armour (24, 8, Orc:1) a +0 whip a +0 leather armour (25, 8, Orc:1) a +0 dagger (25, 9, Orc:1) a +0 whip a +0 leather armour (26, 9, Orc:1) a +0 short sword (28, 5, Orc:1) a +0 battleaxe a +0 plate armour Level 2 of the Orcish Mines [Shop] Garymoz's General Store a +0 robe (16 gold) a +5 ring of evasion (648 gold) +2 swamp dragon scales (1026 gold) a scroll of teleportation (59 gold) a parchment of Airstrike (234 gold) a scroll of blinking (188 gold) a scroll of enchant armour (148 gold) [Shop] Isuxzasu's Antique Weapon Emporium a +0 great sword (330 gold) a +0 morningstar (198 gold) a +0 flail (115 gold) a +2 scimitar of holy wrath (752 gold) a +0 war axe (115 gold) the +4 great sword of the Unkillable {heavy, rElec rC+ Will+ Int+2} (2270 gold) rElec: It insulates you from electricity. rC+: It protects you from cold. Will+: It increases your willpower. Int+2: It affects your intelligence (+2). It cannot be enchanted further. a +0 great sword (330 gold) a +0 morningstar (198 gold) a +3 sling (610 gold) [Shop] Difuegy's Antique Armour Emporium a +0 helmet of sniping (356 gold) a +0 scale mail (124 gold) a +2 pair of boots of flying (666 gold) the +3 chain mail "Opumoo" {rPois rF+ rC+ Str-3} (1236 gold) rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. Str-3: It affects your strength (-3). It cannot be enchanted further. a scarf of resistance (992 gold) a +0 ring mail (124 gold) a +0 plate armour (558 gold) a +3 scale mail of fire resistance (806 gold) a +0 scale mail (124 gold) a +3 leather armour of fire resistance (744 gold) [Shop] Cufyfas's Book Emporium a parchment of Sculpt Simulacrum (325 gold) a parchment of Hoarfrost Cannonade (239 gold) a parchment of Petrify (169 gold) a parchment of Plasma Beam (325 gold) a parchment of Sphinx Sisters (426 gold) a parchment of Inner Flame (114 gold) a parchment of Foxfire (52 gold) a parchment of Dimensional Bullseye (169 gold) a parchment of Sublimation of Blood (75 gold) a parchment of Ozocubu's Armour (114 gold) [Shop] Geleps's Jewellery Shoppe a ring of magical power (380 gold) a ring of poison resistance (380 gold) the ring "Amifulog" {rC++ MP+4 Dex+2 Slay-5 SInv} (590 gold) [ring of see invisible] rC++: It greatly protects you from cold. MP+4: It affects your magic capacity (+4). Dex+2: It affects your dexterity (+2). Slay-5: It affects your accuracy & damage with ranged weapons and melee (-5). SInv: It lets you see invisible. an amulet of magic regeneration (570 gold) a ring of resist corrosion (380 gold) a ring of poison resistance (380 gold) a +6 ring of intelligence (684 gold) an amulet of faith (760 gold) a ring of magical power (380 gold) [Shop] Nitolligo's General Store a lightning rod (4/4) (760 gold) a scroll of fear (86 gold) a lightning rod (4/4) (760 gold) a parchment of Silence (349 gold) a wand of digging (3) (270 gold) a wand of flame (7) (105 gold) [Shop] Xecsen Eledgh's Jewellery Shoppe a ring of protection from cold (475 gold) a dragon-coil talisman (570 gold) a +6 ring of intelligence (684 gold) a storm talisman (1045 gold) a +4 ring of slaying (684 gold) the amulet of Faifrowe {Dissipate Rampage rElec} (836 gold) [amulet of dissipation] Dissipate: It reduces the duration of hostile enchantments and decays magical contamination more quickly. Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rElec: It insulates you from electricity. a ring of protection from cold (475 gold) a +6 ring of strength (684 gold) a ring of willpower (475 gold) [Shop] Ofehi's Jewellery Boutique a +5 ring of evasion (648 gold) a +4 ring of protection (648 gold) a ring of magical power (360 gold) the amulet "Aguskyus" {rF+++ Regen+ Str-2} (1220 gold) [amulet of regeneration] rF+++: It renders you almost immune to fire. Regen+: It increases your rate of health regeneration. Str-2: It affects your strength (-2). the ring of Inluace {rF+ rN+ MP-9 EV+5 Str+3} (748 gold) [ring of evasion] rF+: It protects you from fire. rN+: It protects you from negative energy. MP-9: It affects your magic capacity (-9). EV+5: It affects your evasion (+5). Str+3: It affects your strength (+3). a riddle talisman (540 gold) a ring of see invisible (270 gold) a +6 ring of dexterity (648 gold) the amulet "Wib Teissopn" {Dissipate Dex+4} (817 gold) [amulet of dissipation] Dissipate: It reduces the duration of hostile enchantments and decays magical contamination more quickly. Dex+4: It affects your dexterity (+4). a +4 ring of protection (648 gold) a blade talisman (540 gold) [Shop] Lyeddisu's Assorted Antiques a +0 buckler of poison resistance (161 gold) a wand of quicksilver (5) (399 gold) a wand of warping (3) (136 gold) a potion of heal wounds (152 gold) a scroll of fear (76 gold) the +7 chain mail of the Modern Tales {rElec rPois MP+9 Stlth-} (1457 gold) rElec: It insulates you from electricity. rPois: It protects you from poison. MP+9: It affects your magic capacity (+9). Stlth-: It makes you less stealthy. It cannot be enchanted further. the +7 war axe "Biwuite" {holy, ^Fragile rPois rCorr Str+4} (1157 gold) ^Fragile: It will be destroyed if unequipped. rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Str+4: It affects your strength (+4). It cannot be enchanted further. a wand of flame (10) (133 gold) (0, 0, Orc:2) a +0 arbalest a +0 war axe a +0 plate armour (6, -8, Orc:2) a +0 mace a +0 plate armour (7, -9, Orc:2) a +2 great sword of flaming a +0 plate armour (7, 22, Orc:2) a +0 mace 2 boomerangs (8, -9, Orc:2) a +0 mace a +0 chain mail (9, 12, Orc:2) a +0 dagger a +0 orcbow a +0 short sword a +0 chain mail (10, -10, Orc:2) a +0 giant club (10, 11, Orc:2) a +0 morningstar a +0 leather armour (10, 20, Orc:2) a +0 falchion a +0 scale mail (10, 21, Orc:2) a +0 dagger (10, 26, Orc:2) a +0 short sword 3 boomerangs a +0 leather armour (11, 14, Orc:2) a +0 war axe a +0 chain mail (11, 15, Orc:2) a +0 war axe a +0 chain mail (11, 21, Orc:2) a +0 trident 3 boomerangs (12, 12, Orc:2) a +0 flail (12, 13, Orc:2) a +2 morningstar of holy wrath (12, 15, Orc:2) a +0 giant club (13, 16, Orc:2) a +0 dagger (13, 23, Orc:2) a +0 dagger a +0 robe (14, 20, Orc:2) a +0 hand axe a +0 chain mail (17, 20, Orc:2) a +0 giant spiked club (17, 33, Orc:2) a +0 glaive a +0 plate armour (18, 17, Orc:2) a +0 giant club (21, -12, Orc:2) a +0 arbalest (26, 9, Orc:2) a +1 mace of holy wrath a +0 plate armour (28, 26, Orc:2) a +0 chain mail a +0 long sword a +0 orcbow (30, 24, Orc:2) a +0 plate armour a +0 war axe (31, 15, Orc:2) a +0 great sword a +0 chain mail (31, 23, Orc:2) a +0 robe a +0 dire flail (32, 25, Orc:2) a +0 chain mail a +0 dire flail (34, 24, Orc:2) a +0 chain mail a +0 mace (34, 29, Orc:2) a +0 leather armour a +0 short sword (36, 25, Orc:2) a +2 whip of electrocution (36, 27, Orc:2) a +0 plate armour a +0 long sword a +0 arbalest (37, 24, Orc:2) a +0 plate armour a +0 scimitar (37, 25, Orc:2) a +0 whip (38, 24, Orc:2) a +0 leather armour a +0 whip (39, 24, Orc:2) a +0 plate armour a +0 mace (39, 26, Orc:2) a +2 robe of willpower a +0 dagger (39, 27, Orc:2) a +0 chain mail a +2 dire flail a +0 arbalest (40, 27, Orc:2) a +0 leather armour a +0 club (43, 27, Orc:2) a +0 leather armour a +0 short sword Level 1 of the Elven Halls (0, 0, Elf:1) a +0 long sword a +0 robe (0, 30, Elf:1) a +2 devious short sword a +0 robe a +0 buckler (3, 5, Elf:1) a storm talisman (3, 26, Elf:1) a +0 short sword a +0 leather armour a +0 buckler (3, 29, Elf:1) a +0 longbow a +4 long sword a +0 leather armour (5, 18, Elf:1) a +0 long sword a +0 robe (5, 25, Elf:1) a +0 dagger a +0 leather armour (5, 49, Elf:1) a +0 short sword a +0 leather armour (7, 25, Elf:1) a +0 rapier a +0 robe (7, 37, Elf:1) a +0 rapier a +0 leather armour (8, 5, Elf:1) a +0 quarterstaff (11, 4, Elf:1) a +0 robe a +0 dagger (12, 4, Elf:1) a +0 robe a +0 long sword (13, 11, Elf:1) a +0 long sword a +0 robe (15, -1, Elf:1) a +0 dagger a +0 longbow a +0 leather armour (15, 11, Elf:1) a +0 robe a +0 dagger (16, 11, Elf:1) a +0 robe a +0 long sword (16, 12, Elf:1) a +0 ring mail a +0 short sword a +0 shortbow (19, 57, Elf:1) a +0 long sword a +0 robe (25, 23, Elf:1) a +0 long sword a +0 robe (25, 54, Elf:1) a +0 dagger a +0 longbow a +0 leather armour (25, 59, Elf:1) a +0 long sword a +0 robe (28, 35, Elf:1) a +0 long sword a +0 robe (28, 48, Elf:1) a +0 short sword a +0 robe a +0 buckler (29, 54, Elf:1) a +0 long sword a +0 robe (30, 9, Elf:1) a +0 long sword of draining a +0 robe (33, 9, Elf:1) a +1 long sword of protection a +0 robe (33, 10, Elf:1) a +0 long sword a +0 shortbow a +0 robe a +0 dagger a +0 leather armour (34, 10, Elf:1) a +0 long sword a +0 leather armour (39, 25, Elf:1) a +0 leather armour a +0 dagger a +2 shortbow of flaming (43, 31, Elf:1) a +0 scale mail a +0 long sword (47, 4, Elf:1) the wellspring talisman "Rotaup" {*Silence rPois rF+ SInv} [wellspring talisman] *Silence: It may silence you when you take damage. rPois: It protects you from poison. rF+: It protects you from fire. SInv: It lets you see invisible. (47, 49, Elf:1) a +0 leather armour a +0 dagger (48, 11, Elf:1) a +0 dagger a +0 leather armour (49, 32, Elf:1) a +0 robe a +0 short sword (50, 39, Elf:1) a +0 ring mail a +0 long sword Level 2 of the Elven Halls (7, 24, Elf:2) 4 poisoned darts (13, 0, Elf:2) a +0 ring mail a +0 short sword (14, 0, Elf:2) a +0 double sword (17, 0, Elf:2) an amulet of guardian spirit (19, 2, Elf:2) a +0 rapier a +0 robe (21, -9, Elf:2) a +0 leather armour a +0 short sword a +0 shortbow (23, 0, Elf:2) a +0 robe (34, 1, Elf:2) a parchment of Construct Spike Launcher (48, 4, Elf:2) a +0 scimitar (53, -5, Elf:2) a +0 shortbow Level 3 of the Elven Halls (0, 0, Elf:3) the storm talisman of the Albatross {Dex+3} [storm talisman] Dex+3: It affects your dexterity (+3). (0, 1, Elf:3) a +0 robe (1, -20, Elf:3) a +0 long sword of holy wrath a +0 robe (1, -9, Elf:3) a +0 robe (2, -10, Elf:3) a +0 great sword (3, -11, Elf:3) a staff of alchemy (3, 2, Elf:3) a +2 flail of protection (4, 3, Elf:3) a parchment of Summon Forest (5, -8, Elf:3) a +2 dagger of speed a +0 robe (5, 2, Elf:3) a +0 dagger (5, 3, Elf:3) a +1 arbalest of draining (6, -12, Elf:3) a parchment of Summon Hydra (6, 4, Elf:3) a +2 battleaxe of electrocution (7, -11, Elf:3) an amulet of the acrobat (7, -9, Elf:3) a +0 dagger (7, -7, Elf:3) a +0 falchion a +1 robe (7, 4, Elf:3) a +0 pair of gloves of dexterity (8, 4, Elf:3) a parchment of Rimeblight (10, -17, Elf:3) a +2 long sword of flaming a +0 leather armour a +1 athame of freezing a +0 robe (10, -14, Elf:3) a +0 long sword a +0 robe (10, -12, Elf:3) a +0 scimitar a +0 robe (10, -10, Elf:3) a +0 rapier a +0 rapier a +0 leather armour a +0 falchion a +0 leather armour a +0 dagger a +0 robe (11, -17, Elf:3) a +0 short sword a +0 shortbow a +0 robe (11, -16, Elf:3) a +0 short sword a +0 robe a +0 long sword a +0 leather armour (11, -14, Elf:3) a +0 short sword a +0 shortbow a +0 scale mail (11, -10, Elf:3) a +0 rapier a +0 rapier a +0 leather armour a +4 scimitar a +0 ring mail a +0 scimitar of freezing a +0 leather armour a +1 falchion a +0 robe a +0 rapier a +0 robe a +4 athame a +0 robe (11, -9, Elf:3) a +0 short sword a +0 robe (12, -17, Elf:3) a +0 long sword a +0 longbow a +0 leather armour (12, -16, Elf:3) a +0 long sword a +0 ring mail a +0 long sword a +0 robe a +2 buckler (12, -15, Elf:3) a +0 rapier a +0 robe (12, -14, Elf:3) a +0 short sword a +0 robe (12, -13, Elf:3) a +0 scimitar a +0 robe (12, -12, Elf:3) a +0 dagger a +0 robe (12, -11, Elf:3) a +0 rapier of flaming a +0 shortbow a +0 leather armour a +0 longbow a +0 leather armour (12, 1, Elf:3) a +6 dagger a +0 robe (12, 2, Elf:3) a +0 rapier a +0 robe (13, -21, Elf:3) a +6 ring of dexterity (13, -16, Elf:3) a +0 long sword a +0 robe (13, -10, Elf:3) a +0 dagger a +0 robe (13, 5, Elf:3) the +3 falchion of Misconduct {heavy, rC+} rC+: It protects you from cold. It cannot be enchanted further. the +10 rapier of Floods {reap, rPois rF- rCorr Str-3} rPois: It protects you from poison. rF-: It makes you vulnerable to fire. rCorr: It protects you from acid and corrosion. Str-3: It affects your strength (-3). It cannot be enchanted further. a +2 tower shield of cold resistance a +1 buckler of cold resistance a staff of fire (14, 4, Elf:3) a +0 chain mail (15, -16, Elf:3) a +3 scimitar a +0 ring mail a +2 orcbow of draining a +0 long sword a +0 robe a ring of protection from fire (15, -13, Elf:3) a +0 robe (16, -12, Elf:3) a +0 glaive (17, 3, Elf:3) a +2 helmet (17, 4, Elf:3) 2 potions of moonshine (18, -11, Elf:3) a +2 long sword of protection (18, -10, Elf:3) a +0 ring mail a potion of moonshine (19, -6, Elf:3) a +1 scimitar of flaming a +0 leather armour (20, -6, Elf:3) a +2 halberd of entangling a +0 robe (20, -4, Elf:3) a +2 athame of flaming a +0 ring mail (21, -10, Elf:3) a +0 morningstar of protection (21, 0, Elf:3) a ring of wizardry (21, 2, Elf:3) a +6 heavy hand axe (22, 0, Elf:3) a parchment of Dispel Undead a parchment of Hellfire Mortar (31, -20, Elf:3) a +0 dagger a +0 robe (31, 1, Elf:3) a parchment of Confusing Touch (31, 5, Elf:3) a +3 long sword a +0 ring mail (34, -6, Elf:3) a +0 shortbow a +0 dagger a +0 leather armour (44, -21, Elf:3) a +0 dagger a +0 scale mail (50, -29, Elf:3) a +0 long sword a +0 leather armour (54, -21, Elf:3) a +0 short sword a +0 shortbow a +0 leather armour (54, -19, Elf:3) a +0 short sword a +0 robe (55, -19, Elf:3) a +4 dagger a +0 robe (56, -19, Elf:3) a +0 dagger a +0 robe (56, -15, Elf:3) 7 gold pieces (still there?) a +2 shortbow of electrocution (still there?) a +0 short sword (still there?) a +0 leather armour (still there?) (56, -10, Elf:3) a +0 executioner's axe (57, -22, Elf:3) 19 gold pieces (59, -10, Elf:3) a +0 leather armour (63, -26, Elf:3) a parchment of Hailstorm Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 dagger (13, -34, Lair:1) a parchment of Soul Splinter (13, 8, Lair:1) a +0 robe (32, -2, Lair:1) a +0 long sword (56, -34, Lair:1) the +1 pair of boots "Balu" {Str+3} Str+3: It affects your strength (+3). It cannot be enchanted further. (57, -35, Lair:1) a +0 war axe (57, -34, Lair:1) a +0 whip Level 2 of the Lair of Beasts (0, 12, Lair:2) a +0 morningstar (10, -24, Lair:2) a +0 quarterstaff (25, 1, Lair:2) a parchment of Sublimation of Blood (35, 7, Lair:2) a +0 plate armour (41, 9, Lair:2) a +0 robe (49, -18, Lair:2) a +0 glaive Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 robe (14, -2, Lair:3) a +1 lajatang of freezing (19, 29, Lair:3) a +0 chain mail (25, 2, Lair:3) a +0 scale mail (33, 47, Lair:3) a +0 robe Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 leather armour (27, -11, Lair:4) an orb of guile (36, -13, Lair:4) a +0 hand axe (58, -27, Lair:4) a +0 sling (63, -12, Lair:4) a +0 long sword (63, -1, Lair:4) a +0 leather armour Level 5 of the Lair of Beasts (10, 9, Lair:5) a parchment of Tukima's Dance (15, 40, Lair:5) a parchment of Soul Splinter (18, 52, Lair:5) a +0 plate armour (21, 38, Lair:5) a +0 ring mail (26, 18, Lair:5) a +0 flail (28, 21, Lair:5) a parchment of Nazja's Percussive Tempering (33, 46, Lair:5) a +0 flail (42, 18, Lair:5) a parchment of Iskenderun's Mystic Blast (42, 23, Lair:5) a +0 ring mail (56, 53, Lair:5) a +0 great sword (57, 44, Lair:5) a +0 glaive (57, 51, Lair:5) a +0 spear (58, 3, Lair:5) a +0 scale mail (59, 5, Lair:5) 4 poisoned darts Level 1 of the Swamp (3, -20, Swamp:1) a +0 mace (3, 16, Swamp:1) a +0 pair of gloves of hurling (3, 19, Swamp:1) a +0 falchion (4, -9, Swamp:1) a +0 spear (7, -2, Swamp:1) a +0 tower shield a +0 plate armour a +1 partisan of distortion (8, 2, Swamp:1) a +1 antimagic eveningstar a +0 chain mail a +0 kite shield of reflection (8, 22, Swamp:1) a parchment of Momentum Strike (22, 8, Swamp:1) a +0 trident (24, -1, Swamp:1) a granite talisman (28, -11, Swamp:1) a +2 robe of willpower a +0 heavy quarterstaff (33, 17, Swamp:1) a +0 morningstar of venom (36, 1, Swamp:1) a +0 chain mail (40, 19, Swamp:1) a parchment of Hoarfrost Cannonade Level 2 of the Swamp (0, 0, Swamp:2) a +0 pair of boots of rampaging (0, 7, Swamp:2) a +4 ring of protection (5, -14, Swamp:2) a parchment of Call Canine Familiar (5, -8, Swamp:2) a potion of moonshine (5, -4, Swamp:2) a +0 trident (11, -1, Swamp:2) a +0 shortbow (22, -31, Swamp:2) an orb of stardust (22, -3, Swamp:2) a +3 rapier of electrocution a +0 cloak a +0 pair of gloves (24, -17, Swamp:2) a +0 glaive (25, -31, Swamp:2) 2 potions of berserk rage (27, -33, Swamp:2) a +0 chain mail (29, -10, Swamp:2) a +0 spear (30, -27, Swamp:2) a parchment of Eringya's Surprising Crocodile Level 3 of the Swamp (0, 0, Swamp:3) a hive talisman (3, 10, Swamp:3) a +0 spear (4, 8, Swamp:3) a +0 robe a +0 quarterstaff (8, 1, Swamp:3) a +0 triple sword (8, 26, Swamp:3) a +0 chain mail (14, 15, Swamp:3) an orb of mesmerism (15, -8, Swamp:3) a +0 ring mail (16, 34, Swamp:3) a +0 scale mail (22, 20, Swamp:3) a +4 ring of protection (31, 23, Swamp:3) a +0 leather armour (33, -6, Swamp:3) a +0 scale mail (33, -4, Swamp:3) a +0 robe a +0 quarterstaff (42, 0, Swamp:3) a +0 buckler a +0 robe a +0 dagger (42, 29, Swamp:3) a +0 falchion (49, -5, Swamp:3) a +0 quarterstaff Level 4 of the Swamp (3, -33, Swamp:4) a +0 ring mail (5, 9, Swamp:4) a +0 leather armour (14, -3, Swamp:4) a +1 dagger of draining a +0 robe (16, 1, Swamp:4) the inkwell talisman of Privacy {Int+5 Dex-5 Slay+2 SInv} [inkwell talisman] Int+5: It affects your intelligence (+5). Dex-5: It affects your dexterity (-5). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). SInv: It lets you see invisible. (22, 14, Swamp:4) a parchment of Summon Forest (27, -19, Swamp:4) a +0 spear (32, -9, Swamp:4) a +0 quarterstaff a +0 robe Level 1 of the Spider Nest (0, 15, Spider:1) a +0 robe a +0 war axe (1, 15, Spider:1) a +0 robe a +0 hand axe (2, 15, Spider:1) a +0 robe a +0 war axe (11, 18, Spider:1) a +0 leather armour (13, 3, Spider:1) a +0 rapier (15, -7, Spider:1) a +0 leather armour (29, -7, Spider:1) a +4 ring of protection (33, 3, Spider:1) a ring of magical power a ring of magical power (37, 11, Spider:1) a ring of magical power Level 2 of the Spider Nest (20, -4, Spider:2) a +0 robe (22, -2, Spider:2) the +14 crystal plate armour "Pinnidam" {Str+3 Dex+6} Str+3: It affects your strength (+3). Dex+6: It affects your dexterity (+6). It cannot be enchanted further. the +8 crystal plate armour of the Big Bang {Dex+3} Dex+3: It affects your dexterity (+3). It cannot be enchanted further. an amulet of wildshape (22, 5, Spider:2) a +5 ring of evasion (32, 32, Spider:2) a parchment of Jinxbite (35, 8, Spider:2) a +0 club (50, -11, Spider:2) a +0 longbow Level 3 of the Spider Nest (2, 29, Spider:3) a +0 leather armour a +0 hand axe (4, 21, Spider:3) a +0 plate armour (4, 29, Spider:3) a +0 robe a +1 broad axe of electrocution (6, 28, Spider:3) a +0 leather armour a +0 war axe Level 4 of the Spider Nest (0, 0, Spider:4) a +0 rapier (2, -9, Spider:4) a +0 war axe a +0 leather armour (9, 6, Spider:4) a black bear skeleton (9, 9, Spider:4) a hive talisman (9, 10, Spider:4) a black bear skeleton (10, 10, Spider:4) a black bear skeleton (11, 7, Spider:4) a +0 hand axe a +0 robe a black bear skeleton (11, 8, Spider:4) a black bear skeleton (12, 7, Spider:4) a hive talisman (14, 7, Spider:4) a +0 hand axe a +0 leather armour (32, 1, Spider:4) a parchment of Searing Ray (60, 16, Spider:4) an orb of guile (62, 19, Spider:4) the +0 hat of the Original Sin {Harm Int-2 Slay+6} Harm: It increases damage dealt and taken. Int-2: It affects your intelligence (-2). Slay+6: It affects your accuracy & damage with ranged weapons and melee (+6). It cannot be enchanted further. Level 1 of the Pits of Slime Level 2 of the Pits of Slime Level 3 of the Pits of Slime Level 4 of the Pits of Slime Level 5 of the Pits of Slime (15, -1, Slime:5) a +2 antimagic halberd (15, 2, Slime:5) a parchment of Forge Phalanx Beetle (15, 3, Slime:5) the sanguine talisman of Wuith {rC+ Str+2 Int-3} [sanguine talisman] rC+: It protects you from cold. Str+2: It affects your strength (+2). Int-3: It affects your intelligence (-3). (15, 9, Slime:5) a ring of resist corrosion (16, 0, Slime:5) the ring "Oseecunue" {rF- MP+9 Int-3 Dex+8 Stlth+} [ring of magical power] rF-: It makes you vulnerable to fire. MP+9: It affects your magic capacity (+9). Int-3: It affects your intelligence (-3). Dex+8: It affects your dexterity (+8). Stlth+: It makes you more stealthy. (16, 3, Slime:5) a +0 plate armour (16, 6, Slime:5) a +4 mace (17, 0, Slime:5) a +0 scimitar of draining (17, 2, Slime:5) a scroll of identify (17, 3, Slime:5) a +2 halberd of freezing (17, 5, Slime:5) a +4 devious dagger (17, 7, Slime:5) a scroll of identify (18, 2, Slime:5) a maw talisman (18, 3, Slime:5) the +4 trident "Lepseom" {heavy, ^Contam +Blink rPois Dex+3} ^Contam: It causes magical contamination when unequipped. +Blink: It lets you blink. rPois: It protects you from poison. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (18, 5, Slime:5) the +2 plate armour "Luipsar" {Death, Harm rElec rC- Str+6} Harm: It increases damage dealt and taken. rElec: It insulates you from electricity. rC-: It makes you vulnerable to cold. Str+6: It affects your strength (+6). It cannot be enchanted further. (18, 8, Slime:5) a parchment of Spellspark Servitor (19, -1, Slime:5) a +0 spear (19, 1, Slime:5) the conjuration staff of the Land of Plenty {Str+9 Int-5 Dex-2 Conj Ice} [staff of conjuration] Str+9: It affects your strength (+9). Int-5: It affects your intelligence (-5). Dex-2: It affects your dexterity (-2). Conj: It increases the power of your Conjurations spells. Ice: It increases the power of your Ice spells. (19, 3, Slime:5) a parchment of Fire Storm (19, 5, Slime:5) a staff of conjuration (19, 6, Slime:5) a parchment of Fireball (19, 7, Slime:5) a +1 arbalest of flaming (19, 8, Slime:5) a parchment of Permafrost Eruption (21, -1, Slime:5) a parchment of Orb of Destruction (21, 0, Slime:5) the +5 plate armour of Ashenzari's Wrath {Ponderous, rCorr} rCorr: It protects you from acid and corrosion. It cannot be enchanted further. (21, 1, Slime:5) a +1 crystal plate armour (21, 2, Slime:5) a +1 heavy battleaxe (21, 6, Slime:5) the conjuration staff "Faunt" {Dex+4 Stlth+ Conj} [staff of conjuration] Dex+4: It affects your dexterity (+4). Stlth+: It makes you more stealthy. Conj: It increases the power of your Conjurations spells. (22, -1, Slime:5) a spider talisman (22, 2, Slime:5) a +5 vampiric hand axe (22, 3, Slime:5) a +3 great mace of venom (22, 6, Slime:5) a +0 lajatang of venom (22, 9, Slime:5) the +4 glaive of Righteous Anger {antimagic, rF+ rC+ Int+3} rF+: It protects you from fire. rC+: It protects you from cold. Int+3: It affects your intelligence (+3). It cannot be enchanted further. (23, 0, Slime:5) a +0 short sword (23, 1, Slime:5) a +0 robe (23, 3, Slime:5) a staff of necromancy (23, 5, Slime:5) the +7 shadow dragon scales "Bintin" {rPois Dex-4 SInv Stlth+} rPois: It protects you from poison. Dex-4: It affects your dexterity (-4). SInv: It lets you see invisible. Stlth+: It makes you more stealthy. It cannot be enchanted further. (23, 6, Slime:5) a +0 robe (23, 8, Slime:5) a +0 shortbow (24, 0, Slime:5) a +3 bardiche of protection (24, 3, Slime:5) a staff of conjuration (24, 5, Slime:5) a +0 orcbow (24, 7, Slime:5) a scroll of identify (24, 8, Slime:5) a +1 vampiric demon whip Level 1 of the Vaults (2, -16, Vaults:1) a +0 long sword a +0 scale mail (11, -27, Vaults:1) a +0 war axe a +0 scale mail (15, -18, Vaults:1) a +1 dire flail of venom a +0 leather armour a +0 trident a +0 trident a +0 scale mail (15, -8, Vaults:1) a +0 trident a +0 scale mail a +0 trident (15, 23, Vaults:1) a +0 ring mail a +0 great mace (17, -7, Vaults:1) a +0 mace (17, -6, Vaults:1) a +2 cloak (18, -13, Vaults:1) a +0 cloak (19, -38, Vaults:1) a +0 arbalest (19, -9, Vaults:1) a +0 arbalest (19, -7, Vaults:1) a +0 scale mail a +0 mace (20, -11, Vaults:1) a +0 ring mail a +2 great mace of draining (20, -10, Vaults:1) a +0 leather armour a +0 dagger a +0 ring mail (20, -9, Vaults:1) a +0 dire flail a +0 dire flail (21, -37, Vaults:1) a +0 arbalest a +0 arbalest (21, -35, Vaults:1) a +0 arbalest (22, -32, Vaults:1) a +0 arbalest (23, -6, Vaults:1) a +2 war axe of freezing a +0 arbalest a +0 scale mail (24, 2, Vaults:1) a parchment of Vhi's Electric Charge (26, -19, Vaults:1) a +0 ring mail a +0 great mace (28, 6, Vaults:1) a +2 antimagic morningstar a +0 scale mail (42, 24, Vaults:1) a +0 battleaxe (44, 28, Vaults:1) a +0 spear (48, -33, Vaults:1) a +0 broad axe (51, -3, Vaults:1) a +0 flail a +0 ring mail (53, 2, Vaults:1) a +0 ring mail (63, 21, Vaults:1) a +0 war axe a +0 arbalest a +0 ring mail (64, 21, Vaults:1) a +0 falchion a +0 arbalest a +0 ring mail (65, 13, Vaults:1) a +0 long sword (65, 21, Vaults:1) a +0 buckler (66, 13, Vaults:1) a +0 chain mail (66, 18, Vaults:1) a +0 arbalest (66, 21, Vaults:1) a +0 partisan (67, 13, Vaults:1) a +0 robe (67, 17, Vaults:1) a +0 dagger a +0 robe (67, 21, Vaults:1) a +0 robe (68, 13, Vaults:1) a +0 leather armour (68, 21, Vaults:1) a +0 sling (69, 13, Vaults:1) a +0 war axe (69, 21, Vaults:1) a +0 lajatang Level 2 of the Vaults (0, 0, Vaults:2) a +0 flail (1, 9, Vaults:2) a +2 dagger of freezing a +0 robe (2, 22, Vaults:2) a +0 leather armour (7, -4, Vaults:2) a +0 short sword (9, -17, Vaults:2) a +2 dire flail of protection a +0 animal skin (10, -19, Vaults:2) a +0 ring mail (10, -17, Vaults:2) a +1 long sword of protection a +0 chain mail (11, -17, Vaults:2) a +0 falchion a +0 arbalest a +0 ring mail (12, -16, Vaults:2) a +1 antimagic broad axe a +0 chain mail (12, -6, Vaults:2) a +0 partisan a +0 ring mail (13, -6, Vaults:2) a +0 animal skin a +0 dire flail (13, -5, Vaults:2) a +0 robe a +0 dagger (14, -16, Vaults:2) a +0 dire flail a +0 scale mail (14, -3, Vaults:2) a +1 dagger of venom (15, -13, Vaults:2) a +0 cloak of poison resistance (15, -12, Vaults:2) a +0 ring mail a +2 morningstar of protection a +0 arbalest (16, -22, Vaults:2) a +0 morningstar (16, -4, Vaults:2) a +0 ring mail a +0 flail (17, 15, Vaults:2) a +0 trident a +0 ring mail a +0 trident (17, 16, Vaults:2) a +0 morningstar a +0 animal skin (18, 16, Vaults:2) a +0 scale mail a +0 morningstar (18, 31, Vaults:2) a +0 kite shield a +0 chain mail a +1 spectral demon blade (19, 27, Vaults:2) a +0 arbalest a +1 heavy long sword (21, 0, Vaults:2) a +0 scale mail a +0 morningstar (21, 1, Vaults:2) a +0 ring mail a +0 flail (22, 26, Vaults:2) a +0 ring mail (24, 24, Vaults:2) a +0 leather armour (26, 35, Vaults:2) a +2 heavy arbalest (26, 36, Vaults:2) a +0 ring mail (28, -6, Vaults:2) a +0 animal skin a +0 demon whip (28, 33, Vaults:2) a +0 flail a +0 ring mail (28, 34, Vaults:2) a +0 morningstar a +0 ring mail (28, 36, Vaults:2) a +0 scale mail (29, 24, Vaults:2) a +0 ring mail a +1 demon whip of freezing (41, -8, Vaults:2) a +0 ring mail (45, -5, Vaults:2) a +0 plate armour of poison resistance a +1 war axe (45, -4, Vaults:2) a +0 ring mail (52, 32, Vaults:2) the +2 scale mail of Absolutism {rPois Dex+3} rPois: It protects you from poison. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (53, 30, Vaults:2) a +4 battleaxe +0 storm dragon scales (54, 22, Vaults:2) a +0 morningstar a +0 leather armour (57, 30, Vaults:2) a +3 glaive of distortion a +0 plate armour of cold resistance (58, -12, Vaults:2) a +0 falchion (58, 26, Vaults:2) a +5 heavy broad axe a +0 chain mail a +3 falchion a +0 robe (61, 26, Vaults:2) a +0 athame a +0 robe (72, 18, Vaults:2) a +0 arbalest a +0 morningstar a +0 scale mail Level 3 of the Vaults [Shop] Mestur's Book Boutique a parchment of Bombard (500 gold) a parchment of Dispersal (500 gold) a parchment of Iskenderun's Battlesphere (260 gold) a parchment of Summon Horrible Things (836 gold) a parchment of Ignition (836 gold) a parchment of Hoarfrost Cannonade (368 gold) a parchment of Brom's Barrelling Boulder (260 gold) a parchment of Shock (80 gold) a parchment of Forge Phalanx Beetle (500 gold) a parchment of Tukima's Dance (176 gold) a parchment of Yara's Violent Unravelling (368 gold) a parchment of Plasma Beam (500 gold) a parchment of Martyr's Knell (260 gold) (0, 0, Vaults:3) a +1 morningstar of holy wrath (3, 13, Vaults:3) a +2 flail of protection (unseen) (4, -2, Vaults:3) a +7 great mace of holy wrath (4, -1, Vaults:3) a ring of protection from fire (4, 3, Vaults:3) a +0 war axe a +0 war axe a +0 ring mail (7, 6, Vaults:3) a scroll of identify (9, 3, Vaults:3) a +0 long sword a +0 ring mail (9, 36, Vaults:3) a parchment of Dispel Undead (9, 43, Vaults:3) a +0 cloak (10, 20, Vaults:3) a parchment of Brom's Barrelling Boulder (11, 16, Vaults:3) a granite talisman (11, 17, Vaults:3) a scroll of identify (13, 35, Vaults:3) a +0 animal skin a +0 dire flail (13, 36, Vaults:3) a +0 ring mail a +0 flail of protection (14, 28, Vaults:3) a +0 scale mail a +0 flail (14, 49, Vaults:3) 5 large rocks (15, -3, Vaults:3) a +0 mace (16, -3, Vaults:3) a +0 short sword a +0 robe (16, 12, Vaults:3) a +0 dagger a +0 robe (16, 29, Vaults:3) a +0 chain mail a +0 heavy great sword (16, 50, Vaults:3) a +0 morningstar of distortion a +0 leather armour (17, 12, Vaults:3) a +0 morningstar (17, 30, Vaults:3) a +0 arbalest (17, 33, Vaults:3) a +0 ring mail a +0 war axe (18, 9, Vaults:3) a +0 morningstar (18, 51, Vaults:3) a scroll of identify (19, 32, Vaults:3) a +0 plate armour of archery a +0 long sword of holy wrath (20, 32, Vaults:3) a +0 ring mail a +0 long sword (21, 33, Vaults:3) a +0 ring mail a +0 great mace (22, 30, Vaults:3) a +0 scale mail a +0 long sword a +2 cloak (23, 29, Vaults:3) a +0 ring mail a +1 arbalest of freezing (25, -6, Vaults:3) a +0 great mace a +0 ring mail (25, 28, Vaults:3) a +0 leather armour a +0 great mace (25, 29, Vaults:3) a +0 scale mail a +0 falchion (27, -10, Vaults:3) a parchment of Iskenderun's Battlesphere (28, 40, Vaults:3) a +1 great mace of draining a +0 chain mail (30, -1, Vaults:3) a +1 war axe of freezing a +0 plate armour (30, 42, Vaults:3) a +1 dire flail of protection (31, 0, Vaults:3) a +0 battleaxe of draining a +0 chain mail (31, 42, Vaults:3) a +0 ring mail (32, 13, Vaults:3) a +0 long sword a +0 ring mail (33, -8, Vaults:3) a +0 ring mail (33, -2, Vaults:3) a +0 great mace a +0 scale mail a +0 dire flail of protection a +0 animal skin (34, -4, Vaults:3) a +2 hand cannon of flaming (34, -2, Vaults:3) a +0 arbalest (34, -1, Vaults:3) a +0 mace a +0 chain mail (34, 22, Vaults:3) a +2 broad axe of venom a +2 plate armour of poison resistance a +0 kite shield (34, 40, Vaults:3) a +1 morningstar of draining a +0 leather armour (35, -5, Vaults:3) a +0 arbalest (36, 6, Vaults:3) a +0 animal skin (36, 10, Vaults:3) a parchment of Hailstorm (37, 41, Vaults:3) a +3 heavy battleaxe a +0 chain mail (39, -2, Vaults:3) a +0 long sword a +0 plate armour (40, 40, Vaults:3) a +0 battleaxe (42, 22, Vaults:3) a +0 arbalest (44, 22, Vaults:3) a +0 ring mail (46, 42, Vaults:3) a +0 long sword of valour a +0 chain mail (46, 43, Vaults:3) a +0 dire flail (47, 43, Vaults:3) a +0 great sword a +0 chain mail (48, 43, Vaults:3) a +0 battleaxe a +0 chain mail a +2 vampiric great sword a +0 arbalest a +0 plate armour (49, 25, Vaults:3) a parchment of Apportation (50, 9, Vaults:3) a +0 arbalest (51, 11, Vaults:3) a +0 arbalest (52, 11, Vaults:3) a +0 arbalest (57, -5, Vaults:3) a +0 robe (57, 1, Vaults:3) a parchment of Soul Splinter (57, 39, Vaults:3) a +0 plate armour (60, 22, Vaults:3) a +0 ring mail a +0 long sword (62, -2, Vaults:3) a +0 hat (62, 22, Vaults:3) a +0 ring mail a +0 mace (62, 23, Vaults:3) a +0 scale mail a +0 great mace (63, 24, Vaults:3) a +0 morningstar (64, 23, Vaults:3) a +0 chain mail a +4 great mace of draining (65, 23, Vaults:3) a +0 kite shield a +0 plate armour a +1 long sword Level 4 of the Vaults [Shop] Isaq Vaiss's Antique Weapon Shoppe the +4 hand axe "Omnil" {flame, rN++ Str-2 Int+3 Stlth+} (1481 gold) rN++: It greatly protects you from negative energy. Str-2: It affects your strength (-2). Int+3: It affects your intelligence (+3). Stlth+: It makes you more stealthy. It cannot be enchanted further. a +0 heavy broad axe (564 gold) a +0 arbalest (232 gold) a +0 mace (93 gold) a +0 dagger of flaming (173 gold) a +0 war axe (108 gold) a +0 long sword (108 gold) a +0 glaive (310 gold) [Shop] Hof Vic's Book Shoppe a parchment of Forge Monarch Bomb (650 gold) a parchment of Ignition (1086 gold) a parchment of Forge Blazeheart Golem (338 gold) a parchment of Infestation (1086 gold) a parchment of Fulminant Prism (338 gold) a parchment of Metabolic Englaciation (478 gold) a parchment of Forge Phalanx Beetle (650 gold) a parchment of Awaken Armour (338 gold) a parchment of Rending Blade (338 gold) a parchment of Sublimation of Blood (150 gold) a parchment of Eringya's Noxious Bog (650 gold) a parchment of Orb of Destruction (852 gold) a parchment of Discord (1086 gold) a parchment of Iskenderun's Mystic Blast (338 gold) (0, 0, Vaults:4) a +0 partisan a +0 plate armour a +0 kite shield (0, 1, Vaults:4) a +0 plate armour a +0 battleaxe (1, 0, Vaults:4) a +2 dire flail a +0 chain mail (1, 3, Vaults:4) a +0 ring mail a +0 great mace (8, 29, Vaults:4) a +0 animal skin a +0 dire flail (9, 29, Vaults:4) a +0 scale mail a +0 long sword (10, 8, Vaults:4) a potion of moonshine (10, 29, Vaults:4) a +0 scale mail a +0 falchion (12, 28, Vaults:4) a +0 war axe a +0 scale mail a +0 war axe (13, 25, Vaults:4) a +0 war axe a +0 ring mail a +0 war axe (18, -24, Vaults:4) a ring of resist corrosion (18, 32, Vaults:4) a +0 ring mail (25, 39, Vaults:4) a parchment of Ignite Poison (26, 0, Vaults:4) a +0 scale mail a +0 falchion (31, -2, Vaults:4) a +0 animal skin a +0 dire flail (32, -2, Vaults:4) a +0 animal skin a +0 great mace a +0 scale mail a +0 long sword a +0 arbalest (33, -22, Vaults:4) a +0 ring mail a +0 long sword (33, -16, Vaults:4) a +0 arbalest (33, -2, Vaults:4) a +0 scale mail a +0 long sword (34, -20, Vaults:4) a +0 leather armour a +0 dire flail (34, -15, Vaults:4) a +0 arbalest (35, -15, Vaults:4) a +0 scale mail a +0 great mace a +0 scale mail (37, 26, Vaults:4) a +0 kite shield a +0 plate armour a +0 long sword (42, 25, Vaults:4) a +0 ring mail (42, 40, Vaults:4) a parchment of Grave Claw (44, 29, Vaults:4) the +2 swamp dragon scales of Uhiluosiv {rPois Str+3 Slay+4} rPois: It protects you from poison. Str+3: It affects your strength (+3). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). It cannot be enchanted further. the +0 swamp dragon scales "Ecomy" {rElec rPois rN+ Int+5} rElec: It insulates you from electricity. rPois: It protects you from poison. rN+: It protects you from negative energy. Int+5: It affects your intelligence (+5). It cannot be enchanted further. the ring "Xisom" {Will+ MP+5 AC+4} [ring of protection] Will+: It increases your willpower. MP+5: It affects your magic capacity (+5). AC+4: It affects your AC (+4). (45, 29, Vaults:4) the +3 pair of boots of Springtime {Int+4} Int+4: It affects your intelligence (+4). It cannot be enchanted further. (46, 28, Vaults:4) a +0 leather armour a +0 great mace (46, 29, Vaults:4) a +0 ring mail a +0 war axe a +0 arbalest (47, 29, Vaults:4) a +0 plate armour a +0 battleaxe (47, 30, Vaults:4) a +0 chain mail a +0 long sword (56, 27, Vaults:4) a dragon-coil talisman (60, 4, Vaults:4) +0 ice dragon scales (63, -2, Vaults:4) a +0 arbalest (63, -1, Vaults:4) a +0 arbalest (64, -2, Vaults:4) a +0 arbalest a +0 arbalest a +0 arbalest (65, -4, Vaults:4) a +0 arbalest a +0 arbalest (65, 21, Vaults:4) a +0 triple crossbow (65, 35, Vaults:4) a +0 club (67, -5, Vaults:4) a +0 dire flail a +0 arbalest a +0 chain mail (68, 22, Vaults:4) a +1 dire flail of protection a +0 animal skin (68, 31, Vaults:4) a +0 whip a +0 animal skin (68, 38, Vaults:4) a parchment of Lee's Rapid Deconstruction (69, 22, Vaults:4) a +0 dire flail a +0 animal skin (70, 30, Vaults:4) a +0 animal skin (70, 32, Vaults:4) a +0 ring mail (72, 27, Vaults:4) a +0 arbalest Level 5 of the Vaults [Shop] Saociff's Weapon Shoppe a +2 sling of flaming (279 gold) a +0 rapier (104 gold) 3 atropa-tipped darts (51 gold) a +0 shortbow (57 gold) a +1 flail of draining (252 gold) a +0 mace of protection (106 gold) a +0 broad axe (171 gold) a +0 falchion (57 gold) a +0 broad axe (171 gold) (0, 0, Vaults:5) a +0 battleaxe a +2 scale mail of poison resistance (0, 1, Vaults:5) a +0 morningstar a +0 ring mail a +0 ring mail (0, 45, Vaults:5) a +0 robe (1, -2, Vaults:5) a +0 bardiche a +0 chain mail (1, 2, Vaults:5) a +0 dire flail a +0 chain mail (1, 11, Vaults:5) a +0 great sword a +0 scale mail (1, 13, Vaults:5) a +3 long sword a +0 scale mail a +2 battleaxe a +0 ring mail (1, 14, Vaults:5) a +2 glaive of draining a +0 chain mail (1, 15, Vaults:5) a +0 dire flail a +0 dire flail (1, 16, Vaults:5) a +0 glaive a +0 chain mail of fire resistance (2, 17, Vaults:5) a +0 short sword a +0 longbow a +0 leather armour (3, -4, Vaults:5) a +2 dire flail of protection a +4 scale mail of command a +1 arbalest of draining (3, -2, Vaults:5) a +3 dire flail of protection a +0 ring mail (3, 9, Vaults:5) a +0 scale mail (4, 24, Vaults:5) a +0 battleaxe a +0 plate armour (5, -1, Vaults:5) a +1 rapier of flaming a +0 robe (6, 44, Vaults:5) a scroll of identify (7, 0, Vaults:5) a +2 scale mail of positive energy (11, 3, Vaults:5) a +1 morningstar of freezing a +0 robe (11, 32, Vaults:5) a +2 heavy sling (12, 5, Vaults:5) a +0 arbalest a +0 dire flail a +0 ring mail (12, 35, Vaults:5) a potion of berserk rage (13, -3, Vaults:5) an amulet of dissipation (13, 5, Vaults:5) a +0 chain mail a +0 long sword (13, 35, Vaults:5) a +0 quarterstaff (14, 7, Vaults:5) a +0 robe (14, 33, Vaults:5) a +0 ring mail (15, 35, Vaults:5) a +0 dagger (16, 7, Vaults:5) the medusa talisman "Varireg" {rC+++ Will- Str+3 Int+3} [medusa talisman] rC+++: It renders you almost immune to cold. Will-: It decreases your willpower. Str+3: It affects your strength (+3). Int+3: It affects your intelligence (+3). (16, 35, Vaults:5) a +0 ring mail (17, -3, Vaults:5) a +0 leather armour (17, 31, Vaults:5) a +1 falchion a +0 robe of willpower (18, 34, Vaults:5) a +1 leather armour of cold resistance (18, 35, Vaults:5) a +2 great mace of protection (19, 36, Vaults:5) a +1 kite shield of poison resistance (20, 2, Vaults:5) 2 scrolls of identify (20, 11, Vaults:5) a +0 arbalest (20, 12, Vaults:5) a +0 dire flail a +0 dire flail (20, 36, Vaults:5) a +2 mace of holy wrath (21, 14, Vaults:5) a +1 falchion of freezing a +0 dire flail (23, 14, Vaults:5) a +0 long sword a +0 ring mail (24, 33, Vaults:5) a +0 great sword a +0 chain mail (25, 21, Vaults:5) a +0 arbalest (26, 21, Vaults:5) a +0 arbalest (26, 24, Vaults:5) a +0 arbalest (27, 5, Vaults:5) a +0 flail (27, 24, Vaults:5) a scroll of identify (28, 20, Vaults:5) a +0 glaive a +0 plate armour (28, 21, Vaults:5) a +0 battleaxe a +0 chain mail a +0 glaive a +1 chain mail of fire resistance (28, 22, Vaults:5) a +0 bardiche a +0 chain mail (29, 18, Vaults:5) a +0 dire flail a +0 plate armour (29, 20, Vaults:5) a +0 long sword a +0 plate armour a +0 tower shield (29, 22, Vaults:5) a +0 dire flail a +0 plate armour (30, 18, Vaults:5) a +0 battleaxe a +0 chain mail (30, 23, Vaults:5) a +0 battleaxe a +0 plate armour (30, 25, Vaults:5) a +0 dire flail a +0 chain mail (31, 13, Vaults:5) a +0 ring mail (31, 14, Vaults:5) 5 large rocks (31, 17, Vaults:5) a +3 battleaxe a +0 chain mail a +0 long sword a +0 plate armour a +0 tower shield (31, 18, Vaults:5) a +0 great mace a +0 plate armour (31, 23, Vaults:5) a +2 war axe a +0 chain mail (31, 24, Vaults:5) a +0 war axe a +0 chain mail (31, 25, Vaults:5) a +1 long sword of electrocution a +0 chain mail (31, 45, Vaults:5) a +0 cloak of stealth (32, 18, Vaults:5) a +3 great mace a +0 chain mail (32, 23, Vaults:5) a +1 great sword a +0 chain mail (32, 43, Vaults:5) 4 large rocks (32, 44, Vaults:5) a +0 flail a +0 ring mail (32, 45, Vaults:5) a +0 club a +0 robe (33, 19, Vaults:5) a +0 scimitar a +0 shortbow a +0 robe a +0 partisan a +0 chain mail a +0 tower shield (33, 22, Vaults:5) a +1 long sword of freezing a +0 chain mail (34, 17, Vaults:5) a +2 scimitar of flaming a +0 robe (34, 20, Vaults:5) a +0 glaive a +0 chain mail (34, 21, Vaults:5) a +2 great mace a +0 plate armour (34, 22, Vaults:5) a +0 broad axe a +0 chain mail (34, 45, Vaults:5) a +0 great mace a +0 ring mail a +2 rapier of flaming a +0 robe (35, 3, Vaults:5) a scroll of identify (35, 21, Vaults:5) a +0 great sword a +0 chain mail (35, 42, Vaults:5) a +1 long sword of venom a +0 plate armour a +0 kite shield (35, 46, Vaults:5) a +0 arbalest a +0 great mace (36, 13, Vaults:5) 4 large rocks (39, 20, Vaults:5) a +0 shortbow a +0 robe (39, 21, Vaults:5) a +0 rapier a +0 leather armour (39, 25, Vaults:5) a +1 heavy dire flail a +0 arbalest a +0 chain mail (39, 26, Vaults:5) a +0 cloak (39, 33, Vaults:5) a +0 robe (39, 35, Vaults:5) a parchment of Vhi's Electric Charge (40, 21, Vaults:5) a +0 long sword a +0 ring mail a +0 long sword a +0 leather armour (40, 34, Vaults:5) a +0 chain mail of cold resistance (40, 41, Vaults:5) a +0 dire flail a +0 dire flail (42, 42, Vaults:5) a +0 arbalest a +0 robe (42, 46, Vaults:5) a +0 dire flail a +4 ring mail (44, -6, Vaults:5) a +0 chain mail (44, 9, Vaults:5) a +0 long sword a +0 ring mail (44, 37, Vaults:5) a +0 great sword of flaming (45, 25, Vaults:5) a +0 rapier (45, 28, Vaults:5) a +0 plate armour (46, 3, Vaults:5) a scroll of identify (46, 27, Vaults:5) a +0 flail of protection (47, 40, Vaults:5) a +0 ring mail (50, -6, Vaults:5) a parchment of Ignition (52, 6, Vaults:5) a +1 heavy battleaxe a +0 chain mail (54, 34, Vaults:5) a parchment of Iskenderun's Mystic Blast (55, 5, Vaults:5) a +0 giant club (55, 13, Vaults:5) a staff of cold a +0 arbalest a +0 robe (56, 15, Vaults:5) a +0 ring mail (57, -2, Vaults:5) a +0 spear (57, 11, Vaults:5) a +0 giant club a +0 giant spiked club (58, 12, Vaults:5) a +0 glaive a +0 chain mail a +0 giant spiked club a +0 battleaxe a +0 plate armour a +0 giant spiked club a +0 giant spiked club a +0 giant club (58, 14, Vaults:5) a +0 short sword a +0 robe (58, 15, Vaults:5) a +0 giant spiked club (58, 21, Vaults:5) a +0 arbalest (58, 23, Vaults:5) a +0 arbalest (60, 9, Vaults:5) a +0 giant club (60, 10, Vaults:5) a +0 plate armour (60, 18, Vaults:5) a staff of alchemy a +0 arbalest (60, 33, Vaults:5) a +0 plate armour (61, 4, Vaults:5) a +1 scimitar a +0 robe (61, 9, Vaults:5) a +0 arbalest (61, 11, Vaults:5) 2 large rocks Level 1 of the Crypt (0, 0, Crypt:1) a parchment of Call Canine Familiar (14, -7, Crypt:1) a +0 robe (16, -5, Crypt:1) a +0 long sword (24, -3, Crypt:1) a +0 orcbow Level 2 of the Crypt (0, 0, Crypt:2) a +0 falchion of protection (10, -6, Crypt:2) a +0 flail (11, -7, Crypt:2) a +0 dire flail (11, -6, Crypt:2) a +0 long sword a +0 halberd (13, -8, Crypt:2) a +5 bardiche a +0 leather armour (19, 20, Crypt:2) a +0 halberd (20, 25, Crypt:2) a +0 chain mail a +3 heavy glaive a sanguine talisman (22, 24, Crypt:2) a +1 scale mail of fire resistance a +1 triple sword of holy wrath (23, 25, Crypt:2) a +0 ring mail a +0 great sword (24, 12, Crypt:2) a +3 scimitar of valour (25, 5, Crypt:2) a +0 pair of gloves (25, 14, Crypt:2) a +0 trident (26, -9, Crypt:2) a scroll of identify (29, 7, Crypt:2) a +0 leather armour a +0 scimitar (30, 25, Crypt:2) a +2 robe of positive energy (36, 18, Crypt:2) a +2 ring mail of positive energy a +4 halberd of pain (41, 15, Crypt:2) a +0 robe (43, 34, Crypt:2) a +0 sling (46, -13, Crypt:2) a parchment of Confusing Touch (50, -1, Crypt:2) a +0 robe a +0 athame (50, 15, Crypt:2) a +0 plate armour a +0 great sword of draining (59, 5, Crypt:2) a parchment of Fulminant Prism Level 3 of the Crypt [Shop] Yskiet's Gilded Reliquary a +0 lajatang of pain (790 gold) a +1 lajatang of draining (680 gold) the amulet of the Queen {Regen+ Str+3 Int+2} (950 gold) [amulet of regeneration] Regen+: It increases your rate of health regeneration. Str+3: It affects your strength (+3). Int+2: It affects your intelligence (+2). the amulet "Xiadodou" {+Inv rC+ Regen+ Slay+3} (1272 gold) [amulet of regeneration] +Inv: It lets you turn invisible. rC+: It protects you from cold. Regen+: It increases your rate of health regeneration. Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). the Atlas of Open Graves (904 gold) Spells Type Level a - Animate Dead Necromancy 4 b - Martyr's Knell Necromancy/Summoning 4 c - Borgnjor's Revivification Necromancy 8 a granite talisman (600 gold) the +4 kite shield of Lajinn {Bane *Silence rF+ rN+ Int+5 Stlth+} (1058 gold) Bane: It inflicts you with a random bane when you equip it. *Silence: It may silence you when you take damage. rF+: It protects you from fire. rN+: It protects you from negative energy. Int+5: It affects your intelligence (+5). Stlth+: It makes you more stealthy. It cannot be enchanted further. (0, 0, Crypt:3) a +0 dagger (1, 5, Crypt:3) a +0 mace (6, -24, Crypt:3) a scroll of identify (7, 10, Crypt:3) a +0 ring mail (11, -22, Crypt:3) a +0 robe (12, -28, Crypt:3) a +4 athame a +0 scale mail (12, -10, Crypt:3) a +0 robe (14, -22, Crypt:3) a +0 battleaxe a +0 plate armour (14, -16, Crypt:3) a +1 quarterstaff of pain (14, -12, Crypt:3) a +2 quarterstaff of pain a +1 quarterstaff of pain (24, -7, Crypt:3) a +1 quarterstaff of pain (25, -6, Crypt:3) a +0 quarterstaff of pain a +1 quarterstaff of pain (26, -6, Crypt:3) a +2 quarterstaff of pain (28, -27, Crypt:3) a ring of willpower a +2 morningstar of protection (28, -26, Crypt:3) a +0 cloak (28, -8, Crypt:3) a +0 glaive (29, -27, Crypt:3) the ring of the Turtledove {Fly rElec rF- rCorr Int+3} [ring of resist corrosion] Fly: It grants you flight. rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. rCorr: It protects you from acid and corrosion. Int+3: It affects your intelligence (+3). a +0 dagger of speed (29, -10, Crypt:3) a +0 battleaxe a +0 chain mail (29, -7, Crypt:3) a +0 glaive a +5 scythe of venom (31, -28, Crypt:3) a +6 ring of dexterity (32, -43, Crypt:3) a +1 pair of boots of stealth (32, -27, Crypt:3) a +0 rapier (34, -16, Crypt:3) a scroll of identify (34, 2, Crypt:3) a +3 trident (46, -41, Crypt:3) a potion of berserk rage (50, -27, Crypt:3) a +0 cloak of corrosion resistance (53, 10, Crypt:3) a +0 leather armour (54, -27, Crypt:3) a staff of conjuration (55, -25, Crypt:3) a +0 chain mail of fire resistance (64, -27, Crypt:3) a parchment of Polar Vortex (65, -27, Crypt:3) a potion of moonshine the Vestibule of Hell (10, 3, Hell) a +0 plate armour a +4 broad axe (11, 3, Hell) a +0 chain mail a +5 great sword (12, 3, Hell) a +0 robe a +0 dagger of electrocution (13, -1, Hell) a +0 flail (13, 1, Hell) a +0 chain mail a +5 partisan (14, -1, Hell) a +0 robe a +0 dagger (14, 0, Hell) a +0 robe a +0 whip (16, 0, Hell) a +0 chain mail a +5 battleaxe of flaming (19, -2, Hell) a +0 halberd a +0 battleaxe (21, -8, Hell) a +0 chain mail a +5 great mace (21, -7, Hell) a +0 chain mail a +2 great sword (22, -9, Hell) a +0 chain mail a +3 demon blade of draining (22, 15, Hell) a +1 scythe of protection (unseen) (23, -20, Hell) a +0 robe a +0 whip (24, -22, Hell) a +0 robe a +0 vampiric whip (24, -9, Hell) a +0 chain mail a +2 long sword (25, -9, Hell) a +4 scythe of distortion (25, -8, Hell) a +0 robe a +0 athame (25, 5, Hell) a +5 scythe of venom (32, -2, Hell) a +0 plate armour a +0 great sword (33, -3, Hell) a +0 chain mail a +0 glaive (33, -2, Hell) a +0 robe a +0 athame a +0 robe a +0 dagger a +0 plate armour a +0 war axe (38, -1, Hell) a +0 plate armour a +1 battleaxe of flaming (43, -10, Hell) a +0 long sword (43, -7, Hell) a +0 halberd Level 1 of the Iron City of Dis (0, 0, Dis:1) 6 gold pieces (still there?) a +3 lajatang of speed (still there?) (1, -2, Dis:1) 5 gold pieces (3, -2, Dis:1) 3 gold pieces (5, -2, Dis:1) 14 gold pieces (still there?) a +3 great mace of flaming (still there?) a +0 plate armour (still there?) (5, 1, Dis:1) 30 gold pieces a +0 great mace a +0 chain mail (8, 3, Dis:1) 6 gold pieces (still there?) a +3 heavy great mace (still there?) a +0 chain mail (still there?) Level 2 of the Iron City of Dis (0, 0, Dis:2) a +3 flail of protection (unseen) (2, 7, Dis:2) a +0 flail (4, 2, Dis:2) a +2 morningstar of draining Level 3 of the Iron City of Dis (6, -5, Dis:3) a +0 lajatang (15, 2, Dis:3) a +1 great sword (still there?) a +0 plate armour (still there?) Level 4 of the Iron City of Dis (14, -10, Dis:4) a +0 great sword a +0 chain mail (17, 13, Dis:4) a +0 giant club Level 6 of the Iron City of Dis (2, -6, Dis:6) a +2 great sword of draining (6, -8, Dis:6) a +0 plate armour (6, -2, Dis:6) a +0 giant club Level 7 of the Iron City of Dis (0, 0, Dis:7) a +2 scale mail of positive energy (unseen) (0, 1, Dis:7) the +0 sling of the Invisible Tusks {flame, rCorr SInv} rCorr: It protects you from acid and corrosion. SInv: It lets you see invisible. It cannot be enchanted further. (unseen) (0, 2, Dis:7) a staff of earth (unseen) (0, 3, Dis:7) an amulet of dissipation (0, 4, Dis:7) a +2 pair of gloves of infusion (unseen) (2, 11, Dis:7) a +3 battleaxe (still there?) a +0 plate armour (still there?) (5, 54, Dis:7) a +2 battleaxe of draining (still there?) a +0 plate armour (still there?) (5, 60, Dis:7) a +3 battleaxe of draining (still there?) a +0 plate armour (still there?) (6, 62, Dis:7) a +0 plate armour (still there?) a +0 battleaxe of freezing (still there?) (7, 57, Dis:7) a +0 orcbow (7, 58, Dis:7) 3 atropa-tipped darts (7, 61, Dis:7) a +0 plate armour (still there?) a +1 great sword of pain (still there?) (8, 7, Dis:7) a +0 morningstar (8, 8, Dis:7) a +0 flail (8, 13, Dis:7) a +0 giant club (8, 25, Dis:7) 2 boomerangs (9, 61, Dis:7) a +0 dire flail (16, 60, Dis:7) a +0 morningstar of protection (17, 55, Dis:7) a +2 morningstar of draining (unseen) (21, 13, Dis:7) a +0 flail of pain (22, 58, Dis:7) a +2 lajatang of pain (unseen) (23, 57, Dis:7) a +0 morningstar (24, 57, Dis:7) a +3 morningstar of holy wrath (unseen) (26, 26, Dis:7) a +0 scale mail (27, 9, Dis:7) a blade talisman (27, 21, Dis:7) a +1 dire flail of concussion (unseen) (28, 10, Dis:7) a +4 dagger of holy wrath (29, 10, Dis:7) a +2 chain mail of fire resistance (30, 47, Dis:7) a +0 sling (31, 11, Dis:7) a +1 ring mail of fire resistance (32, 10, Dis:7) a +2 chain mail of command (32, 29, Dis:7) a scroll of identify (33, 3, Dis:7) the +6 war axe of the Pit {sunder, rN++} rN++: It greatly protects you from negative energy. It cannot be enchanted further. (33, 10, Dis:7) the +0 leather armour of Joylovuo {+Inv Will+} +Inv: It lets you turn invisible. Will+: It increases your willpower. It cannot be enchanted further. (34, 9, Dis:7) a ring of poison resistance (34, 32, Dis:7) a scroll of identify (35, 59, Dis:7) a +0 morningstar of protection (still there?) a +0 morningstar (still there?) (37, 57, Dis:7) a +1 great mace of freezing (still there?) a +0 plate armour (still there?) (39, 57, Dis:7) a +1 flail of venom (unseen) (40, 56, Dis:7) a +0 flail (40, 57, Dis:7) a +0 flail (42, 56, Dis:7) a +0 morningstar (45, 22, Dis:7) a +2 battleaxe of draining (still there?) a +0 plate armour (still there?) (45, 25, Dis:7) a +0 battleaxe (still there?) a +0 chain mail (still there?) a +3 great mace of freezing (still there?) a +0 plate armour (still there?) (45, 27, Dis:7) a +2 great mace of concussion (unseen) (45, 58, Dis:7) a +0 great mace (46, 24, Dis:7) a +0 dire flail (46, 25, Dis:7) a +0 giant club (46, 26, Dis:7) a +0 giant spiked club (47, 23, Dis:7) a +0 giant club (47, 49, Dis:7) a +3 great mace (still there?) a +0 chain mail (still there?) (47, 58, Dis:7) a +0 dire flail (48, 25, Dis:7) a +3 battleaxe of flaming (still there?) a +0 plate armour (still there?) a +2 dire flail of protection (still there?) (48, 59, Dis:7) a +1 heavy great mace (still there?) a +0 chain mail (still there?) (49, 32, Dis:7) a +0 morningstar of holy wrath (49, 50, Dis:7) a +1 great mace of draining (still there?) a +2 plate armour of fire resistance (still there?) (49, 57, Dis:7) a +0 morningstar (49, 58, Dis:7) a +0 heavy great sword (still there?) a +0 chain mail (still there?) (49, 61, Dis:7) a parchment of Bombard (50, 21, Dis:7) a +0 giant club (50, 57, Dis:7) a +3 great sword (still there?) a +0 chain mail (still there?) (50, 61, Dis:7) a staff of necromancy (unseen) (51, 25, Dis:7) a +0 morningstar of venom (unseen) (52, 24, Dis:7) a +2 morningstar of protection (unseen) (52, 58, Dis:7) a +0 great mace (53, 47, Dis:7) a +0 morningstar of distortion (unseen) (54, 34, Dis:7) a +1 battleaxe of freezing (still there?) a +0 plate armour of death (still there?) (56, 3, Dis:7) a +2 robe of cold resistance (unseen) (56, 18, Dis:7) a +3 great mace of draining (still there?) a +0 plate armour (still there?) (56, 56, Dis:7) a +0 robe (57, 3, Dis:7) the +1 scale mail of Opyxt {Resonance, rElec Will+ MP-8} rElec: It insulates you from electricity. Will+: It increases your willpower. MP-8: It affects your magic capacity (-8). It cannot be enchanted further. (unseen) (58, 3, Dis:7) the +1 cloak "Unettun" {Rampage *Silence rPois Str-5} Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. *Silence: It may silence you when you take damage. rPois: It protects you from poison. Str-5: It affects your strength (-5). It cannot be enchanted further. (58, 19, Dis:7) a +0 lajatang (58, 40, Dis:7) a +0 flail Level 1 of Gehenna (0, 0, Geh:1) 17 gold pieces (still there?) a +0 great sword of flaming (still there?) (3, 0, Geh:1) a +0 great sword of flaming Level 2 of Gehenna (11, 7, Geh:2) 7 gold pieces (11, 13, Geh:2) a +0 great sword of flaming (13, -1, Geh:2) 19 gold pieces (still there?) a +2 great sword of flaming (still there?) (13, 5, Geh:2) 7 gold pieces (16, 4, Geh:2) 7 gold pieces (17, 0, Geh:2) 3 gold pieces (17, 4, Geh:2) 26 gold pieces (still there?) a +1 great sword of flaming (still there?) (20, -3, Geh:2) 7 gold pieces Level 3 of Gehenna (4, 4, Geh:3) a +0 demon whip (5, -2, Geh:3) a +3 demon whip of venom (unseen) (7, 1, Geh:3) a +2 glaive of flaming +0 fire dragon scales (11, -1, Geh:3) a +0 great sword of flaming (unseen) (11, 3, Geh:3) a +1 great sword of flaming (unseen) Level 4 of Gehenna (0, 0, Geh:4) 8 gold pieces (2, -2, Geh:4) 24 gold pieces (still there?) a +1 great sword of flaming (still there?) (4, 5, Geh:4) 19 gold pieces a +0 demon whip (6, -1, Geh:4) 12 gold pieces (still there?) a +2 demon whip of venom (still there?) Level 1 of Cocytus (0, 0, Coc:1) 4 gold pieces (4, 4, Coc:1) 7 gold pieces (5, 4, Coc:1) 6 gold pieces Level 2 of Cocytus (0, 0, Coc:2) a +0 battleaxe of freezing Level 4 of Cocytus (0, 0, Coc:4) 8 gold pieces (1, -3, Coc:4) 5 gold pieces (2, 0, Coc:4) 5 gold pieces (2, 3, Coc:4) 6 gold pieces (4, 0, Coc:4) 19 gold pieces (4, 1, Coc:4) 7 gold pieces (5, -3, Coc:4) 5 gold pieces (5, 1, Coc:4) 7 gold pieces (6, 0, Coc:4) 8 gold pieces (8, 4, Coc:4) 7 gold pieces (12, 4, Coc:4) 7 gold pieces (13, 3, Coc:4) 16 gold pieces (16, 2, Coc:4) 8 gold pieces Level 5 of Cocytus Level 6 of Cocytus Level 7 of Cocytus (0, 0, Coc:7) the spider talisman "Kuol" {*Slow rElec Will+ Int+6} [spider talisman] *Slow: It may slow you when you take damage. rElec: It insulates you from electricity. Will+: It increases your willpower. Int+6: It affects your intelligence (+6). (unseen) (1, 0, Coc:7) a +2 shortbow of freezing (unseen) (2, -1, Coc:7) a +0 demon trident (3, -7, Coc:7) the +2 demon trident of Nooch {flame, rElec rPois Will+ SInv} rElec: It insulates you from electricity. rPois: It protects you from poison. Will+: It increases your willpower. SInv: It lets you see invisible. It cannot be enchanted further. (4, -7, Coc:7) a +0 chain mail (4, 5, Coc:7) a +3 morningstar of protection (unseen) (6, 4, Coc:7) a storm talisman (6, 6, Coc:7) a staff of cold (7, 6, Coc:7) a serpent talisman (11, -9, Coc:7) a parchment of Forge Monarch Bomb (11, -1, Coc:7) the +4 glaive of Quik {heavy, rC- Will+ Int+2} rC-: It makes you vulnerable to cold. Will+: It increases your willpower. Int+2: It affects your intelligence (+2). It cannot be enchanted further. (unseen) (12, -12, Coc:7) a scroll of identify (12, -11, Coc:7) a +0 mace of protection (unseen) (12, -10, Coc:7) a +0 club (13, -10, Coc:7) a +0 mace (22, -6, Coc:7) a lightning rod (4/4) (22, -5, Coc:7) a +0 scale mail (23, -6, Coc:7) a parchment of Iskenderun's Battlesphere (23, -4, Coc:7) a +0 plate armour Level 1 of Tartarus Level 2 of Tartarus (20, -8, Tar:2) 7 gold pieces (24, -4, Tar:2) 9 gold pieces (25, -5, Tar:2) a +1 whip of freezing (27, -3, Tar:2) 5 gold pieces Level 3 of Tartarus Level 4 of Tartarus (7, -12, Tar:4) 4 gold pieces (still there?) a +1 demon whip of venom (still there?) (7, -11, Tar:4) 3 gold pieces Level 5 of Tartarus (1, 0, Tar:5) 8 gold pieces (3, 1, Tar:5) 6 gold pieces (3, 2, Tar:5) 4 gold pieces (4, 5, Tar:5) 8 gold pieces (7, -1, Tar:5) 6 gold pieces (7, 0, Tar:5) 7 gold pieces (7, 4, Tar:5) 5 gold pieces (7, 6, Tar:5) 6 gold pieces Level 6 of Tartarus (0, 0, Tar:6) 22 gold pieces 5 large rocks (2, -5, Tar:6) a +5 scythe of protection (unseen) (4, -4, Tar:6) a +2 scythe of venom (7, -8, Tar:6) 3 large rocks Level 7 of Tartarus (0, 0, Tar:7) 4 large rocks (3, 2, Tar:7) a +3 whip of venom (still there?) a +1 whip (still there?) a +2 whip (still there?) (5, -1, Tar:7) 3 large rocks (6, 2, Tar:7) a +2 demon whip (unseen) (8, 0, Tar:7) a +3 whip (unseen) (8, 3, Tar:7) 6 large rocks (10, 5, Tar:7) a ring of protection from fire (12, 0, Tar:7) a +3 whip a +3 whip (15, -2, Tar:7) 3 large rocks (15, 0, Tar:7) a +1 whip of draining (16, 2, Tar:7) 6 large rocks (17, 7, Tar:7) 7 gold pieces (18, 3, Tar:7) a +3 whip of electrocution (unseen) (18, 23, Tar:7) the +1 orcbow of Beogh's Hope {flame, Int+5 Stlth+} Int+5: It affects your intelligence (+5). Stlth+: It makes you more stealthy. It cannot be enchanted further. (18, 24, Tar:7) a book of Movement (19, 5, Tar:7) 6 large rocks (19, 24, Tar:7) a staff of fire (20, 6, Tar:7) 4 large rocks (20, 24, Tar:7) a staff of earth (21, 24, Tar:7) a +0 heavy flail (22, 24, Tar:7) the +5 trident of the Sharing Gods {flame, ^Drain rPois rC+++ rCorr} ^Drain: It drains your maximum health when unequipped. rPois: It protects you from poison. rC+++: It renders you almost immune to cold. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. (23, 3, Tar:7) a +3 whip (unseen) (23, 24, Tar:7) a staff of air (25, 6, Tar:7) 4 large rocks (25, 20, Tar:7) a +1 demon whip of freezing (unseen) (25, 24, Tar:7) a +4 ring of slaying (26, 24, Tar:7) a +2 chain mail of resonance (27, 5, Tar:7) 6 large rocks (27, 17, Tar:7) a +2 whip (unseen) (27, 24, Tar:7) a staff of conjuration (28, 24, Tar:7) a parchment of Ozocubu's Refrigeration (29, 23, Tar:7) the +0 buckler of Lawoz {Slay+5} Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). It cannot be enchanted further. (29, 24, Tar:7) a talisman of death (44, -11, Tar:7) 5 large rocks (45, -7, Tar:7) 4 large rocks (46, -18, Tar:7) a +1 whip (46, -8, Tar:7) 7 large rocks (47, -15, Tar:7) a +1 whip of electrocution (51, -10, Tar:7) a +3 demon whip (unseen) (53, -38, Tar:7) 5 large rocks (55, -38, Tar:7) 6 large rocks Level 1 of the Depths [Shop] Syusun's Superlative Supplies 9 stones (23 gold) a Compendium of Siegecraft (1573 gold) a storm talisman (1430 gold) a manual of Short Blades (2080 gold) a +0 scale mail (104 gold) (2, 8, Depths:1) a staff of conjuration (6, 2, Depths:1) a +0 ring mail (12, 22, Depths:1) a +0 robe (13, 22, Depths:1) a +0 scimitar a +0 robe a +0 broad axe a +0 plate armour (19, 45, Depths:1) a +0 trident (20, 34, Depths:1) 6 large rocks (23, 1, Depths:1) a +0 dire flail a +0 dire flail (23, 6, Depths:1) a +3 battleaxe of freezing (23, 24, Depths:1) 5 poisoned darts (24, 1, Depths:1) a +2 great sword of venom a +3 ring mail (24, 7, Depths:1) 4 large rocks (24, 31, Depths:1) a +0 shortbow of flaming (25, -3, Depths:1) Easy Points and Anathema Spells Type Level a - Slow Hexes 1 b - Apportation Translocation 1 c - Iskenderun's Mystic Blast Conjuration/Translocation 4 (25, 10, Depths:1) a +0 buckler (25, 30, Depths:1) a +0 robe (26, 6, Depths:1) 5 large rocks (26, 9, Depths:1) a +0 dire flail of draining a +0 dire flail (27, 7, Depths:1) a +0 buckler (27, 8, Depths:1) a +0 great mace a +0 dire flail (29, 6, Depths:1) a +0 dire flail a +0 dire flail (29, 9, Depths:1) a +0 battleaxe a +0 chain mail of willpower (31, 10, Depths:1) a +0 whip a +0 leather armour (32, -3, Depths:1) a +0 whip a +0 robe (37, 9, Depths:1) a +0 trident a +0 robe (37, 26, Depths:1) a +0 cloak (38, 25, Depths:1) a +0 trident a +0 robe (39, 22, Depths:1) a ring of magical power a +0 leather armour a parchment of Infestation a parchment of Summon Ice Beast a +2 heavy triple crossbow a hive talisman (39, 25, Depths:1) a +1 heavy shortbow a +0 hand axe a +0 animal skin 4 large rocks a +0 dagger a +0 robe (40, 24, Depths:1) a +0 dire flail a +2 chain mail of willpower (48, 38, Depths:1) a +1 battleaxe of freezing (51, 14, Depths:1) a +0 whip a +0 robe a +0 robe (51, 29, Depths:1) a +0 dire flail a +0 dire flail (55, 17, Depths:1) a +0 robe Level 2 of the Depths (0, 0, Depths:2) a +0 ring mail (0, 4, Depths:2) a +0 dire flail a +0 dire flail (1, 10, Depths:2) a +1 great sword of flaming a +0 demon trident of venom a +0 leather armour of positive energy a +1 demon trident of venom (2, 14, Depths:2) 6 large rocks (3, 9, Depths:2) a +0 long sword (3, 12, Depths:2) a +0 dire flail a +0 dire flail (4, 3, Depths:2) a +0 robe (4, 12, Depths:2) a +1 great mace of holy wrath a +0 great mace (5, 11, Depths:2) a +0 great sword of flaming a +0 leather armour a +0 battleaxe (6, 18, Depths:2) 3 scrolls of identify (7, 16, Depths:2) a +0 short sword (8, 6, Depths:2) a +0 robe a +0 long sword a +0 robe a +2 scimitar of venom (12, 17, Depths:2) a +2 ring mail of willpower a +0 bardiche (12, 18, Depths:2) a +0 plate armour a +1 heavy scimitar a +0 chain mail a +4 war axe a +0 chain mail a +3 halberd of flaming a +0 chain mail a +0 scimitar of distortion (13, 3, Depths:2) a +0 glaive (13, 17, Depths:2) 4 large rocks (13, 19, Depths:2) a +0 chain mail a +3 great mace (13, 20, Depths:2) a +0 robe a +1 whip of flaming (14, 12, Depths:2) a +0 sling (22, 19, Depths:2) a +0 chain mail a +5 glaive (23, -5, Depths:2) 5 silver javelins (24, 16, Depths:2) a +0 dire flail a +0 great mace (25, -6, Depths:2) a +0 plate armour (32, 1, Depths:2) 4 large rocks (34, -3, Depths:2) a +2 animal skin a +7 bardiche of draining (43, 20, Depths:2) a +0 robe a +0 dagger (44, 19, Depths:2) a +0 plate armour a +4 halberd of flaming (45, 17, Depths:2) a +0 dagger a +0 robe (45, 18, Depths:2) a +1 heavy glaive a +0 chain mail a +0 whip a +0 robe (45, 19, Depths:2) a +0 battleaxe a +0 plate armour Level 3 of the Depths [Shop] Sawesicw's Fire Supplies +0 fire dragon scales (1300 gold) a ring of protection from fire (650 gold) a +0 chain mail of fire resistance (338 gold) a +1 dagger of flaming (275 gold) a ring of protection from fire (650 gold) +0 fire dragon scales (1300 gold) the +10 great sword "Goteywao" {flame, *Rage rF+ rN+ Stlth+} (2259 gold) *Rage: It berserks you when you make melee attacks (+20% chance). rF+: It protects you from fire. rN+: It protects you from negative energy. Stlth+: It makes you more stealthy. It cannot be enchanted further. a wand of flame (7) (173 gold) a +0 ring mail of fire resistance (286 gold) [Shop] Vurythor's Armour Boutique a +2 cloak of willpower (473 gold) a +2 chain mail of resonance (473 gold) +1 swamp dragon scales (1144 gold) the +1 robe "Nesutz" {rPois rF+ rC++} (915 gold) rPois: It protects you from poison. rF+: It protects you from fire. rC++: It greatly protects you from cold. It cannot be enchanted further. the +0 helmet of the Blue Moon {Light, rCorr} (486 gold) rCorr: It protects you from acid and corrosion. It cannot be enchanted further. a +2 chain mail of poison resistance (440 gold) a +1 pair of boots of flying (363 gold) [Shop] Roczioff's Weapon Shop a +2 antimagic sling (297 gold) a +2 heavy orcbow (345 gold) the +0 hand axe of Temperance {freeze, *Rage rN+ Will+ Dex+4} (513 gold) *Rage: It berserks you when you make melee attacks (+20% chance). rN+: It protects you from negative energy. Will+: It increases your willpower. Dex+4: It affects your dexterity (+4). It cannot be enchanted further. a +4 heavy shortbow (493 gold) a +2 heavy spear (313 gold) the +7 hand axe of Winter {sunder, Str+3} (923 gold) Str+3: It affects your strength (+3). It cannot be enchanted further. a +1 broad axe of venom (320 gold) [Shop] Enycsub's Assorted Antiques a tin of tremorstones (2/2) (800 gold) a phial of floods (800 gold) a phantom mirror (800 gold) a potion of brilliance (80 gold) a scroll of identify (40 gold) a potion of moonshine (20 gold) a +4 ring of protection (720 gold) a wand of paralysis (5) (240 gold) [Shop] Ecvuobos's General Store a +0 cloak of corrosion resistance (241 gold) a sack of spiders (840 gold) a +2 morningstar of protection (403 gold) a sack of spiders (840 gold) a lightning rod (4/4) (840 gold) a +2 scale mail of positive energy (378 gold) a lightning rod (4/4) (840 gold) a phantom mirror (840 gold) a tin of tremorstones (2/2) (840 gold) the +7 mace of the Final Brambles {holy, +Blink Will- Dex+4} (1230 gold) +Blink: It lets you blink. Will-: It decreases your willpower. Dex+4: It affects your dexterity (+4). It cannot be enchanted further. [Shop] Saahirewkiph's Book Emporium a parchment of Summon Mana Viper (441 gold) a parchment of Metabolic Englaciation (441 gold) a parchment of Teleport Other (211 gold) a parchment of Nazja's Percussive Tempering (441 gold) a parchment of Lehudib's Crystal Spear (1003 gold) a parchment of Manifold Assault (787 gold) a parchment of Sigil of Binding (211 gold) a parchment of Dispel Undead (312 gold) a parchment of Disjunction (1003 gold) a parchment of Sticky Flame (312 gold) [Shop] Cutothi's Armour Emporium a +2 pair of gloves of infusion (365 gold) a +1 ring mail of cold resistance (272 gold) the +4 shadow dragon scales of the Carpenter {rC+ rN+ Int+5 Stlth+} (1774 gold) rC+: It protects you from cold. rN+: It protects you from negative energy. Int+5: It affects your intelligence (+5). Stlth+: It makes you more stealthy. It cannot be enchanted further. a +1 ring mail of poison resistance (221 gold) a +2 chain mail of archery (340 gold) a +1 helmet of intelligence (280 gold) a +2 chain mail of cold resistance (391 gold) the +0 chain mail of Sonuy {rF+ Dex+3} (447 gold) rF+: It protects you from fire. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. [Shop] Ozoozxeidgh's Armour Emporium a +3 leather armour of positive energy (441 gold) a +0 helmet of sniping (241 gold) a +3 plate armour of fire resistance (840 gold) the +0 steam dragon scales "Jewup" {-Tele rF++ rCorr} (1272 gold) -Tele: It prevents most forms of teleportation. rF++: It greatly protects you from fire. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. the +1 scale mail of the Everdark {+Blink} (483 gold) +Blink: It lets you blink. It cannot be enchanted further. a +1 pair of boots of rampaging (346 gold) the +0 shadow dragon scales of Nemelex Xobeh {Str+3 Int+4 Stlth+} (1663 gold) Str+3: It affects your strength (+3). Int+4: It affects your intelligence (+4). Stlth+: It makes you more stealthy. It cannot be enchanted further. a +0 pair of boots of flying (241 gold) a +1 scale mail of resonance (304 gold) the +2 pair of boots of the Barber Surgeon {Fly rF+} (642 gold) Fly: It grants you flight. rF+: It protects you from fire. It cannot be enchanted further. [Shop] Oreu's Antique Armour Shop a +1 robe of fire resistance (258 gold) a +2 robe of positive energy (298 gold) an orb of mesmerism (520 gold) a +1 plate armour of cold resistance (600 gold) a +1 pair of gloves of stealth (330 gold) a +2 robe of willpower (358 gold) a +1 pair of boots of earth (530 gold) a +2 ring mail of willpower (420 gold) (0, 0, Depths:3) a +0 giant club (8, -9, Depths:3) the +8 tower shield of Oxyhomup {Regen+ Int+2} Regen+: It increases your rate of health regeneration. Int+2: It affects your intelligence (+2). It cannot be enchanted further. (8, -8, Depths:3) the ring "Wiroed Xoagy" {rN++ Dex+6} [ring of dexterity] rN++: It greatly protects you from negative energy. Dex+6: It affects your dexterity (+6). the ring "Catem" {^Contam rF+ rC++ rN+ Will+} [ring of positive energy] ^Contam: It causes magical contamination when unequipped. rF+: It protects you from fire. rC++: It greatly protects you from cold. rN+: It protects you from negative energy. Will+: It increases your willpower. the ring of Ycaceod {rF++ SInv} [ring of see invisible] rF++: It greatly protects you from fire. SInv: It lets you see invisible. the ring "Ynwoena" {Fly rN+ rCorr Str+4} [ring of positive energy] Fly: It grants you flight. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Str+4: It affects your strength (+4). the ring "Dony" {^Drain rPois rC++ rN+++ Slay+4} [ring of slaying] ^Drain: It drains your maximum health when unequipped. rPois: It protects you from poison. rC++: It greatly protects you from cold. rN+++: It renders you almost immune to negative energy. Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). the ring of Vaixoy {rPois rF+ Will+ SInv} [ring of see invisible] rPois: It protects you from poison. rF+: It protects you from fire. Will+: It increases your willpower. SInv: It lets you see invisible. (8, -7, Depths:3) the orb of Kindness {Pyromania, +Blink Str-5 Dex+6 Conj} +Blink: It lets you blink. Str-5: It affects your strength (-5). Dex+6: It affects your dexterity (+6). Conj: It increases the power of your Conjurations spells. the necromancy staff "Erreheck" {rF+ rN+ rCorr Necro Forge Tloc} [staff of necromancy] rF+: It protects you from fire. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Necro: It increases the power of your Necromancy spells. Forge: It increases the power of your Forgecraft spells. Tloc: It increases the power of your Translocations spells. the amulet "Oloigiupt" {Faith Str+3 SInv} [amulet of faith] Faith: It allows you to gain divine favour quickly. Str+3: It affects your strength (+3). SInv: It lets you see invisible. (8, -6, Depths:3) the +1 pearl dragon scales "Roxais" {Harm ^Drain rF++ rN+ Will+} Harm: It increases damage dealt and taken. ^Drain: It drains your maximum health when unequipped. rF++: It greatly protects you from fire. rN+: It protects you from negative energy. Will+: It increases your willpower. It cannot be enchanted further. (9, -7, Depths:3) the ring "Rezuad" {rF+ Wiz Int+3 Dex+2} [ring of wizardry] rF+: It protects you from fire. Wiz: It increases the success rate of your magical spells. Int+3: It affects your intelligence (+3). Dex+2: It affects your dexterity (+2). the ring of Wopherchil {rN+ Will+ Int+8} [ring of intelligence] rN+: It protects you from negative energy. Will+: It increases your willpower. Int+8: It affects your intelligence (+8). the ring "Qatzuipu" {rElec rF- EV+5 Dex+8} [ring of evasion] rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. EV+5: It affects your evasion (+5). Dex+8: It affects your dexterity (+8). the necromancy staff of Saipajo {rN+ Will+ Summ Necro} [staff of necromancy] rN+: It protects you from negative energy. Will+: It increases your willpower. Summ: It increases the power of your Summonings spells. Necro: It increases the power of your Necromancy spells. (9, -6, Depths:3) the +0 robe of Mehufeb {Int+5} Int+5: It affects your intelligence (+5). It cannot be enchanted further. (10, -8, Depths:3) 10 darts of disjunction 9 atropa-tipped darts the +4 hat of Lewodghi {Str+3 Dex+3} Str+3: It affects your strength (+3). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. a +2 robe of willpower an orb of glass an orb of stardust 26 javelins an orb of mesmerism an orb of pyromania (11, -7, Depths:3) a ring of willpower a ring of willpower the amulet "Pagig" {rN++ Regen+} [amulet of regeneration] rN++: It greatly protects you from negative energy. Regen+: It increases your rate of health regeneration. (11, -6, Depths:3) the +4 skin of Zhor {*Englaciate rC+++ SInv} *Englaciate: It radiates cold, occasionally slowing all nearby creatures who are not resistant to cold. rC+++: It renders you almost immune to cold. SInv: It lets you see invisible. It cannot be enchanted further. the +8 Vampire's Tooth {megavamp} It cannot be enchanted further. the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. SInv: It lets you see invisible. It cannot be enchanted further. the +5 demon whip "Spellbinder" {antimagic, disrupt, Will+} Will+: It increases your willpower. It cannot be enchanted further. the +7 great mace "Undeadhunter" {deathbane, rN+} rN+: It protects you from negative energy. It cannot be enchanted further. the +7 hand cannon "Mule" {flame, backblast, rF+} rF+: It protects you from fire. It cannot be enchanted further. the +8 demon trident "Rift" {distort, reach+} It cannot be enchanted further. the +6 sword of Cerebov {flame} It cannot be enchanted further. the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. It cannot be enchanted further. the amulet of the Air {Inacc Fly rElec RMsl Air} [amulet of nothing] Inacc: It reduces the accuracy of your attacks and spells. Fly: It grants you flight. rElec: It insulates you from electricity. RMsl: It protects you from missiles. Air: It increases the power of your Air spells. the +5 Lochaber axe {reach-cleave, Poleaxe ^Drain} Poleaxe: It uses either Axes or Polearms skill, whichever is higher. ^Drain: It drains your maximum health when unequipped. It cannot be enchanted further. the +13 sword of the Dread Knight {decimate ^Drain *Silence Will+} ^Drain: It drains your maximum health when unequipped. *Silence: It may silence you when you take damage. Will+: It increases your willpower. It cannot be enchanted further. the +5 moon troll leather armour {Spirit, Regen++ MP+5} Regen++: It increases your rate of health regeneration. MP+5: It affects your magic capacity (+5). It cannot be enchanted further. the +7 Kryia's mail coat {PotionHeal*2 rC+} PotionHeal*2: Potions heal its wearer twice as much. rC+: It protects you from cold. It cannot be enchanted further. the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. It cannot be enchanted further. the +3 warlock's mirror {omnireflect} Omnireflect: It can block and reflect piercing ranged attacks and magical attacks against the wielder's willpower. It cannot be enchanted further. the +4 consecrated labrys {holy, Valiant ^Fragile Fly SInv} Valiant: It becomes more powerful as more dangerous foes come into view. ^Fragile: It will be destroyed if unequipped. Fly: It grants you flight. SInv: It lets you see invisible. It cannot be enchanted further. the +7 Spriggan's Knife {stab, EV+4 Stlth+} Stab: It is more effective when stabbing unaware enemies, sometimes treating them as though they were completely helpless. EV+4: It affects your evasion (+4). Stlth+: It makes you more stealthy. It cannot be enchanted further. the +8 Wrath of Trog {antimagic, *Rage Rampage} It causes slowness and exhaustion when equipped. It extends the wielder's berserk rage when killing foes. *Rage: It berserks you when you make melee attacks (+50% chance). Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. It cannot be enchanted further. (11, 30, Depths:3) a parchment of Arcjolt (11, 35, Depths:3) a +0 robe (13, -7, Depths:3) a +2 battleaxe of freezing (14, -11, Depths:3) a parchment of Leda's Liquefaction (19, 10, Depths:3) a +0 shortbow (24, 13, Depths:3) a +0 whip (25, 13, Depths:3) a +0 club (32, 12, Depths:3) a +1 demon whip of electrocution a +0 robe a +0 orcbow 3 datura-tipped darts a +0 quarterstaff (32, 16, Depths:3) a +0 robe a +4 falchion of flaming a +0 longbow (32, 39, Depths:3) a +0 dagger (33, 11, Depths:3) a +0 tower shield a +2 long sword of holy wrath (33, 15, Depths:3) a +0 robe a +0 trident a +0 tower shield of protection a +4 long sword of holy wrath (33, 16, Depths:3) a +0 robe a +0 trident (33, 17, Depths:3) a +0 robe a +2 long sword of flaming a +0 shortbow (34, 17, Depths:3) a +2 demon whip of venom a +0 robe 5 silver javelins (34, 18, Depths:3) a +4 flail of flaming a +0 longbow a +3 scale mail (43, 18, Depths:3) a +0 robe (44, 18, Depths:3) 5 large rocks (45, 22, Depths:3) a +0 robe a +0 whip (47, 34, Depths:3) a -3 dagger of freezing (55, 33, Depths:3) a +0 leather armour (57, -2, Depths:3) a +0 robe a +0 athame a +0 chain mail a +5 heavy partisan (57, -1, Depths:3) a +2 chain mail of fire resistance a +2 great mace of distortion a +0 plate armour a +4 broad axe (57, 0, Depths:3) a +0 plate armour a +5 demon whip a +0 robe a +0 whip (57, 1, Depths:3) a +0 chain mail a +5 demon blade of flaming a +0 plate armour a +2 great sword of flaming (59, 2, Depths:3) a +0 whip Level 4 of the Depths (0, 0, Depths:4) a +0 plate armour a +2 demon blade of electrocution (4, 6, Depths:4) a +2 broad axe of flaming (unseen) (8, -24, Depths:4) a +0 great mace a +0 dire flail (8, -18, Depths:4) a +0 leather armour a +0 great sword (8, -16, Depths:4) a +0 leather armour a +0 dire flail (9, -24, Depths:4) a +0 battleaxe of freezing (9, -23, Depths:4) a +0 great mace (10, -11, Depths:4) a +0 spear (11, -13, Depths:4) a +0 animal skin a +0 broad axe (12, -12, Depths:4) a +0 spear (13, -12, Depths:4) a +0 spear (18, -26, Depths:4) a +0 battleaxe a +0 chain mail (19, -38, Depths:4) 5 poisoned darts (19, -33, Depths:4) a +0 scimitar (19, -16, Depths:4) 4 large rocks (20, -29, Depths:4) a +0 robe a +0 dagger (21, -39, Depths:4) a +1 great sword of flaming (21, -29, Depths:4) a +0 dagger a +0 chain mail (21, -28, Depths:4) a +0 robe a +0 robe a +0 robe a +0 athame a +0 robe a +0 heavy long sword (21, -15, Depths:4) a +0 partisan a +0 scale mail a +0 buckler (22, -39, Depths:4) a +0 cloak a +0 dagger (22, -34, Depths:4) a +0 morningstar (22, -29, Depths:4) a +0 robe a +0 whip (22, -28, Depths:4) a +0 plate armour a +1 demon trident (23, -36, Depths:4) a +0 whip a +1 cloak (23, -35, Depths:4) a +0 trident (23, -34, Depths:4) a +0 animal skin a +0 hand axe (23, -19, Depths:4) a +2 partisan of distortion a +0 plate armour (23, -12, Depths:4) a +2 battleaxe of freezing (25, -34, Depths:4) a +0 battleaxe (26, -30, Depths:4) a +0 halberd (29, -30, Depths:4) a +3 antimagic short sword (31, -33, Depths:4) a +0 hand axe (31, -31, Depths:4) a +0 dire flail (32, -17, Depths:4) a +1 great sword of flaming (32, -16, Depths:4) a +3 great sword of flaming (43, -32, Depths:4) a +0 great mace a +0 plate armour (50, -36, Depths:4) a +0 shortbow