Dungeon Crawl Stone Soup version 0.35-a0-447-gb551176d51 (webtiles) character file. Game seed: 17263444197823537078 16 navras the Conjurer (level 2, 5/15 HPs) Began as a Deep Elf Conjurer on June 3, 2026. Quit the game on level 4 of the Dungeon. The game lasted 00:01:24 (1086 turns). navras the Conjurer (Deep Elf Conjurer) Turns: 1086, Time: 00:01:24 Health: 5/15 AC: 2 Str: 4 XL: 2 Next: 41% Magic: 8/8 EV: 11 Int: 22 God: Gold: 88 SH: 0 Dex: 13 Spells: 4/7 levels left rFire . . . (100%) c - staff of air rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec + (33%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 88 gold pieces. Inventory: Armour a - a +0 robe (worn) Magical Staves b - a staff of earth c - a staff of air (weapon) Scrolls c - a scroll of identify {unknown} d - a scroll of amnesia {unknown} e - 2 scrolls of enchant armour {unknown} h - 2 scrolls of teleportation {unknown} Potions g - a potion of magic f - a potion of invisibility {unknown} j - a potion of berserk rage {unknown} k - a potion of lignification {unknown} l - a potion of curing {unknown} n - a potion of heal wounds {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.4 Spellcasting * Level 4.9 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 50% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 7% 3d7 38% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 38% 4 Fulsome Fusillade Conj/Alch 7% (3-5)d6 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Annotations: D:1 exclusions: 2 goblins, hobgoblin, kobold and 2 rats D:2 exclusion: adder D:3 exclusions: goblin, hobgoblin, 2 orcs and ribbon worm Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (100% to hit) The magic dart hits the endoplasm! You kill the endoplasm! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You encounter a goblin. It is wielding a +0 club and carrying a +0 sling. The goblin shouts! The goblin unwields a +0 club. The goblin wields a +0 sling. The goblin shoots a sling bullet. The sling bullet hits you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 sling, wearing a +0 leather armour and carrying a +0 club (100% to hit) The magic dart hits the goblin but does no damage. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 sling, wearing a +0 leather armour and carrying a +0 club (100% to hit) The magic dart hits the goblin. You kill the goblin! HP restored. You hear the slow rusting of a very distant drain. You encounter an orc. It is wielding a +0 flail. The orc shouts! You hear a shout! You encounter a microbat. The microbat leaves your sight. You encounter a megabat, a giga bat and a hobgoblin. You encounter a microbat. The orc hits you with a +0 flail! Ouch! That really hurt! The megabat hits you. You encounter a phase bat. The hobgoblin leaves your sight. The megabat closely misses you. You encounter a megabat. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #......... #........) #......... #......... ######......... #####.............. #.................. #.###.............. ##@#######......... #b# ##........ #bbo# ###.....# #.bb## #.....# #b##. #.....# #. #. #.....# #. ## #.....# # ...... You could see an orc, a giga bat, 2 megabats and a phase bat. Vanquished Creatures 3 endoplasms 2 hobgoblins A jackal (D:2) 2 ball pythons (D:2) 2 bats 2 frilled lizards 3 goblins 3 rats 18 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | navras the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 761 | D:2 | Reached XP level 2. HP: 15/15 MP: 5/8 765 | D:2 | Learned a level 2 spell: Searing Ray 1086 | D:4 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: wheals_arrival_shading, layout_basic, serial_corexii_hall, chequers_hall_statues_corner_a, chequers_hall_statues_wall_a, hellmonk_ecumenical_altar_leap_of_faith, minmay_misc_feat_tiny, st_stairs_4 D:2: layout_rooms, basic_altar, uniq_terence D:3: layout_rooms, minmay_misc_feat_cross, minmay_fractal_squares_diagonal_5 D:4: layout_gridville, gup_sewer_entry_bubbles, goddamned_bats, uniq_edmund Action || total ---------------------------++------- Cast: Magic Dart || 30 Armour: Robe || 3 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1087 | 1062 | 25 | 10 | 884 | 4 | 271.8 | Dungeon | 1087 | 1062 | 25 | 10 | 884 | 4 | 271.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 636 daAuts D:3: 239 daAuts D:2: 156 daAuts D:4: 55 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+