Dungeon Crawl Stone Soup version 0.35-a0-441-gf8e1fdbd0a (webtiles) character file. Game seed: 4797459094758690382 34 navras the Conjurer (level 3, -1/19 HPs) Began as a Deep Elf Conjurer on June 2, 2026. Slain by a lemure (2 damage) ... led by Pikel ... on level 3 of the Dungeon. The game lasted 00:01:25 (1268 turns). navras the Conjurer (Deep Elf Conjurer) Turns: 1268, Time: 00:01:25 Health: -1/19 AC: 3 Str: 4 XL: 3 Next: 14% Magic: 5/10 EV: 11 Int: 30 God: Gold: 182 SH: 0 Dex: 13 Spells: 6/9 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) b - +0 cloak {rCorr} rCorr + (50%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ c - +6 ring of intelligence HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 182 gold pieces. Inventory: Armour a - a +0 robe (worn) b - a +0 cloak of corrosion resistance (worn) d - the +0 pair of gloves of Repulsion {rPois rN++ Int-3 SInv} (You found it on level 3 of the Dungeon) rPois: It protects you from poison. rN++: It greatly protects you from negative energy. Int-3: It affects your intelligence (-3). SInv: It lets you see invisible. It cannot be enchanted further. Jewellery c - a +6 ring of intelligence (worn) Scrolls c - a scroll of identify {unknown} d - a scroll of fear {unknown} e - a scroll of noise {unknown} h - a scroll of butterflies {unknown} j - 2 scrolls of revelation {unknown} m - a scroll of fog {unknown} Potions g - a potion of magic f - a potion of haste {unknown} k - a potion of curing {unknown} l - a potion of brilliance {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.7 Spellcasting * Level 5.2 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 74% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 10% 2d5 10% 2 Fulminant Prism Conj/Alch 10% 3d9 22% 4 Iskenderun's Mystic Bla Conj/Tloc 21% 2d6 (+2d3 22% 4 Eringya's Surprising Cr Summ 5% N/A 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Annotations: D:2 exclusions: adder, 2 endoplasms, hobgoblin and kobold D:3 1 runed translucent door, exclusions: adder, goblin, hobgoblin, human and zombie D:4 Pikel Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History There is a stone staircase leading up here. You open the door. There is an open door here. You encounter a jackal. You encounter a jackal. The jackal leaves your sight. There is an open door here. You close the door. There is a stone staircase leading down here. You climb downwards. You encounter Pikel, Merchant of Souls and 3 lemures. Pikel is wielding a +2 whip of electrocution. Found a scroll labelled ZOATAV DUFOI. Pikel shouts! The lemure shouts! x3; You hear a shout! There is a stone staircase leading up here. The lemure hits you. You climb upwards. Level annotation: 1 runed translucent door, exclusions: adder, goblin, hobgoblin, human and zombie There is a stone staircase leading down here. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a lemure (unrewarding, 76% to hit) You focus your ray upon the lemure. The searing ray hits the lemure. The lemure is lightly wounded. (Press . to maintain the ray.) The lemure hits you! * * * LOW HITPOINT WARNING * * * The searing ray hits the lemure! The lemure is heavily wounded. The lemure barely misses you. The searing ray hits the lemure. The lemure is heavily wounded. The lemure hits you. * * * LOW HITPOINT WARNING * * * The searing ray hits the lemure! The lemure is severely wounded. You finish channelling your searing ray. The lemure hits you. You die... ###...## #....♣ ♣♣~♣♣#♣. ########.###########.♣♣♣♣♣♣~P♣♣♣♣ .....................♣♣~♣♣~~~~~♣♣ ...######.....#####....~~~...~~~~ ...# #.....#####..P~.♣~~~~~♣P♣ ..)######.....##.....♣♣♣♣♣♣~P♣♣♣♣ ...##.........+..##.## ♣P.♣♣#.# ...##.........#.5##.# ♣♣~♣ ♣.# #####.........#.@...# P~♣ ♣.# ...######.....##.##.# ♣♣.♣ #.# ....#.............#.# ##.# #.# ....#.###....###..#.######..###.# ...........#.# #..#.#............ ...........#.###..#.#.#########.# ~..P....P~.#..##..#.#.#.......#.# P~~P.P~~~P..#.##..#.#.#.#####.#.# ~~PP~P~~~~#.#.##..#.#.#.#...#.#.# You could see a lemure. Vanquished Creatures An adder (D:3) A dart slug (D:1) 5 endoplasms A hobgoblin (D:1) 2 quokkas 2 ball pythons 5 bats A frilled lizard (D:3) 2 goblins (D:3) 3 kobolds 5 rats 28 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | navras the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 118 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 132 | D:2 | Learned a level 2 spell: Searing Ray 446 | D:2 | Reached skill level 5 in Conjurations 899 | D:3 | Reached XP level 3. HP: 19/19 MP: 7/10 913 | D:3 | Identified the +0 pair of gloves of Repulsion {rPois rN++ | Int-3 SInv} 938 | D:3 | Encountered a human 1262 | D:4 | Encountered Pikel 1262 | D:4 | Encountered a lemure 1262 | D:4 | Encountered a lemure 1262 | D:4 | Encountered a lemure 1268 | D:3 | Slain by a lemure Illustrated notes Levels and vault maps discovered: D:1: lightli_molten_gateway, layout_rooms, serial_shops, nicolae_shop_bloodbath_and_beyond D:2: minmay_skewed_foursquare, layout_rooms, minivault_4, chequers_arboretum D:3: layout_basic, dk_yredelemnul_ordeal, serial_bayou, serial_bayou_lake_a, serial_bayou_crossing, serial_bayou_shore_a, serial_bayou_shore_a D:4: layout_cave_pools, minmay_temple_entry_enclosed_plants, uniq_edmund, uniq_robin, uniq_crazy_yiuf_cottage, uniq_pikel Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.2 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.7 Action || total ---------------------------++------- Cast: Magic Dart || 42 Searing Ray || 1 Armour: Robe || 6 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1308 | 1254 | 54 | 0 | 1080 | 4 | 327.0 | Dungeon | 1308 | 1254 | 54 | 0 | 1080 | 4 | 327.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 764 daAuts D:2: 414 daAuts D:1: 128 daAuts D:4: 2 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+