Dungeon Crawl Stone Soup version 0.35-a0-389-gd87ce67ea8 (webtiles) character file. Game seed: 8668304855570390168 250 navras the Conjurer (level 5, 28/28 HPs) Began as a Deep Elf Conjurer on May 27, 2026. Quit the game on level 4 of the Dungeon. The game lasted 00:02:49 (1528 turns). navras the Conjurer (Deep Elf Conjurer) Turns: 1528, Time: 00:02:49 Health: 28/28 AC: 2 Str: 4 XL: 5 Next: 88% Magic: 14/14 EV: 11 Int: 25 God: Gold: 66 SH: 0 Dex: 13 Spells: 11/14 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.28/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 66 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - 2 scrolls of identify {unknown} e - a scroll of amnesia {unknown} Potions g - a potion of magic d - 3 potions of curing {unknown} f - a potion of attraction {unknown} j - a potion of ambrosia {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 5.3 Spellcasting * Level 6.9 Conjurations You had 11 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 82% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 12% N/A 8% 1 Grave Claw Necr 12% 2d7 12% 2 Fulminant Prism Conj/Alch 12% 3d8 19% 4 Iskenderun's Mystic Bla Conj/Tloc 24% 2d7 (+2d3 19% 4 Eringya's Surprising Cr Summ 6% N/A 61% 4 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Qazlal Annotations: D:1 exclusions: goblin and 2 kobolds D:2 exclusions: adder, ball python, frilled lizard, hobgoblin and 2 quokkas D:3 exclusions: goblin and rat D:4 exclusions: adder, drude, endoplasm, goblin and scorpion D:5 exclusion: scorpion D:6 exclusions: door, drude, 3 gnolls and gnoll bouda Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You finish channelling your searing ray. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant club (almost dead, 91% to hit) You focus your ray upon the ogre. The searing ray hits the ogre! You kill the ogre! (Press . to maintain the ray.) Your Spellcasting skill increases to level 5! You stop channelling your searing ray. Magic restored. You see here a +0 giant club. You encounter a goblin. It is wielding a +0 club. Press: ? - help, v - describe, . - travel Here: a goblin, wielding a +0 club (asleep) The floor. Placed new exclusion. You see here a +0 giant club. You encounter an orc. It is wielding a +0 hand axe. Found a green potion. Found a stone staircase leading up. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 hand axe (asleep, 100% to hit) The magic dart hits the orc. The orc is heavily wounded. You encounter an orc wizard. It is wielding a +0 dagger. You encounter an orc priest. It is wielding a +0 dagger. Found a rapier. Found a stone staircase leading up. The endoplasm quivers. You see here an inky potion. Found a stone staircase leading up. You encounter a phantom and an adder. The endoplasm jiggles. The drude shouts! The adder hisses angrily. The teleport trap disappears. The drude disappears! The endoplasm jiggles. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #....# #....################ #...................####### #....##############........ #....####### ######### #..).##....# #. ###.###....## #. #.# #.....## ###. #.# #...@..# ##... #########.#######S.# #..## #..........# ##.#### ##.## #.....>....# #....# ###..# #..........# ##.##.####...## #..........# ##.Wo..##.....## # #..........# #.J...o........##. #..........# #.................. #..........# #...............รท.. You could see an adder. Vanquished Creatures An ogre (D:4) A phantom (D:6) A scorpion (D:4) 2 shadow imps 2 dart slugs (D:2) An orc (D:5) 5 quokkas 4 ball pythons An endoplasm (D:4) 3 rats (D:2) 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | navras the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 473 | D:2 | Reached XP level 2. HP: 15/15 MP: 5/8 479 | D:2 | Learned a level 2 spell: Searing Ray 595 | D:3 | Found a stormy altar of Qazlal. 615 | D:3 | You fall into a shaft and drop 3 floors! 786 | D:6 | Reached skill level 5 in Conjurations 849 | D:6 | Encountered a phantom 903 | D:6 | Killed a phantom 904 | D:6 | Reached XP level 3. HP: 19/19 MP: 0/10 904 | D:6 | Reached XP level 4. HP: 24/24 MP: 0/12 1082 | D:5 | Entered Level 5 of the Dungeon 1366 | D:4 | Reached skill level 6 in Conjurations 1436 | D:4 | Reached XP level 5. HP: 28/28 MP: 10/14 1443 | D:4 | Encountered an ogre 1448 | D:4 | Killed an ogre 1449 | D:4 | Reached skill level 5 in Spellcasting 1528 | D:4 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_simpleton_b, layout_basic D:2: layout_loops_cross D:3: layout_loops_cross, nicolae_overflow_sandstone_temple, nicolae_overflow_ecumenical_swirl D:4: layout_rooms D:5: layout_loops_ring, minmay_overflow_temple_star_hex D:6: layout_basic, nicolae_vehumet_we're_having_a_blast, okawaru_altar_gauntlet_db Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Conjurations | 5 6 | 6.9 Spellcasting | 4 5 | 5.3 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 25 | 18 || 43 Searing Ray | 3 | 4 || 7 Armour: Robe | 7 | || 7 Dodge: Dodged | 11 | 2 || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1530 | 1460 | 70 | 0 | 1071 | 6 | 255.0 | Dungeon | 1530 | 1460 | 70 | 0 | 1071 | 6 | 255.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 497 daAuts D:6: 467 daAuts D:4: 341 daAuts D:5: 105 daAuts D:1: 86 daAuts D:3: 32 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+